- 21 Jul, 2011 1 commit
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Maire Nicolas authored
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- 20 Jul, 2011 4 commits
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CGoGN GIT Supervisor authored
* 'master' of /home/vanhoey/CGoGN: correction : export frame dans exportPlyPTMgeneric correction petit bug dans export update of import/exportPlyPTM for generic and fittingerror support update of importPlyPTMgeneric : support any format having pos+frame+functions+residual Modification de la classe MapRender pour avoir accès facilement au champs m_indexBuffers et m_nbIndices
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Sylvain Thery authored
assert execute uniquement si cmake -DASSERTON=true Ajout du define TOPO_MAP dans EmbededMap Petite modif dans importTet
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Maire Nicolas authored
Conflicts: Apps/Examples/frame_manip.cpp
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Sylvain Thery authored
remove vbo unbinding in shader (was only called when VBO was destructed, shader is then invalid or destructed just after) => remove the bug of Drawer delete
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- 19 Jul, 2011 13 commits
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Kenneth Vanhoey authored
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Kenneth Vanhoey authored
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Sylvain Thery authored
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Maire Nicolas authored
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Maire Nicolas authored
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Maire Nicolas authored
Conflicts: src/Topology/map/map3.cpp
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Maire Nicolas authored
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Sylvain Thery authored
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Sylvain Thery authored
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Sylvain Thery authored
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Kenneth Vanhoey authored
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Maire Nicolas authored
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Maire Nicolas authored
Conflicts: src/Utils/Shaders/shaderPhong.cpp
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- 18 Jul, 2011 13 commits
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Nicolas AUBRY authored
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CGoGN GIT Supervisor authored
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Nicolas AUBRY authored
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CGoGN GIT Supervisor authored
* 'master' of /home/thery/CGoGN: Add 2D manipulation on frames pickables: bug sphere rendering & IsoSphere creation with param <3
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Sylvain Thery authored
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Kenneth Vanhoey authored
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Kenneth Vanhoey authored
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Maire Nicolas authored
Gestion du et/ou clipping, et ajout de l'option dans l'interface Qt de stage_shader.
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Kenneth Vanhoey authored
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Sylvain Thery authored
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CGoGN GIT Supervisor authored
* 'master' of /home/vanhoey/CGoGN: qqs modifs :-) added new dependency to package uuid-dev in README added howto (in README_ECLIPSE) install CMake Editor in Eclipse corrections dans AHEM : _CELL et _ORBIT added tests to vector_gen and updated frame new naming convention for frames : XYZ instead of TBN rename localFrame -> Frame ; move from Utils to Geom namespace localFrame.hpp : handling cross product of orthogonal vectors Euler angle name conventions used in localFrame updated comment for localFrame
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ssh://cgogn/~cgogn/CGoGNSylvain Thery authored
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Sylvain Thery authored
Add pickable object for interface (try frame_manip example) Add frame manipulator Add GL matrices access from static GLSLShader
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- 13 Jul, 2011 5 commits
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Maire Nicolas authored
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Pierre Kraemer authored
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Basile Sauvage authored
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Maire Nicolas authored
Inclusion du code du shader dans clippingShader. Implémentation de toutes les fonctions relatives au clipping par sphères.
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Basile Sauvage authored
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- 12 Jul, 2011 4 commits
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Basile Sauvage authored
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Basile Sauvage authored
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Pierre Kraemer authored
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Basile Sauvage authored
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