Commit bbd5a6b3 authored by untereiner's avatar untereiner

Merge cgogn:~jund/CGoGN

parents 518d8868 ed50e279
......@@ -59,6 +59,11 @@ add_executable( simpleGMap2D ../simpleGMap2.cpp ${simpleGMap2_moc} )
target_link_libraries( simpleGMap2D
${CGoGN_LIBS_D} ${COMMON_LIBS} ${QT_LIBRARIES} )
QT4_WRAP_CPP(simpleGMap3_moc ../simpleGMap3.h)
add_executable( simpleGMap3D ../simpleGMap3.cpp ${simpleGMap3_moc} )
target_link_libraries( simpleGMap3D
${CGoGN_LIBS_D} ${COMMON_LIBS} ${QT_LIBRARIES} )
QT4_WRAP_CPP(extrusionView_moc ../extrusionView.h)
add_executable( extrusionViewD ../extrusionView.cpp ${extrusionView_moc})
target_link_libraries( extrusionViewD
......
......@@ -55,6 +55,16 @@ add_executable( texturesExample ../texturesExample.cpp ${texturesExample_moc} )
target_link_libraries( texturesExample
${CGoGN_LIBS_R} ${COMMON_LIBS} ${QT_LIBRARIES} )
QT4_WRAP_CPP(simpleGMap2_moc ../simpleGMap2.h)
add_executable( simpleGMap2 ../simpleGMap2.cpp ${simpleGMap2_moc} )
target_link_libraries( simpleGMap2
${CGoGN_LIBS_R} ${COMMON_LIBS} ${QT_LIBRARIES} )
QT4_WRAP_CPP(simpleGMap3_moc ../simpleGMap3.h)
add_executable( simpleGMap3 ../simpleGMap3.cpp ${simpleGMap3_moc} )
target_link_libraries( simpleGMap3
${CGoGN_LIBS_R} ${COMMON_LIBS} ${QT_LIBRARIES} )
QT4_WRAP_CPP(extrusionView_moc ../extrusionView.h)
add_executable( extrusionView ../extrusionView.cpp ${extrusionView_moc})
target_link_libraries( extrusionView
......
......@@ -38,6 +38,10 @@ SimpleGMap2::SimpleGMap2()
position[myMap.phi_1(d)] = VEC3(10,20,15);
position[myMap.phi_1(myMap.phi2(d))] = VEC3(0,0,30);
VEC3 mid = (position[d]+position[myMap.phi1(d)])/2.0f;
myMap.cutEdge(d);
position[myMap.phi1(d)] = mid;
Algo::Modelisation::Polyhedron<PFP> poly(myMap,position);
d = poly.cylinder_topo(5,1,false,false);
......
/*******************************************************************************
* CGoGN: Combinatorial and Geometric modeling with Generic N-dimensional Maps *
* version 0.1 *
* Copyright (C) 2009, IGG Team, LSIIT, University of Strasbourg *
* *
* This library is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published by the *
* Free Software Foundation; either version 2.1 of the License, or (at your *
* option) any later version. *
* *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this library; if not, write to the Free Software Foundation, *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
* *
* Web site: https://iggservis.u-strasbg.fr/CGoGN/ *
* Contact information: cgogn@unistra.fr *
* *
*******************************************************************************/
#include "simpleGMap3.h"
#include "Utils/GLSLShader.h"
#include "Algo/Geometry/boundingbox.h"
#include "Algo/Modelisation/primitives3d.h"
SimpleGMap3::SimpleGMap3()
{
position = myMap.addAttribute<PFP::VEC3>(VERTEX, "position");
Algo::Modelisation::Primitive3D<PFP> prim(myMap,position);
Dart d = prim.hexaGrid_topo(2,2,1);
prim.embedHexaGrid(1,1,1);
Dart d1 = myMap.phi1(myMap.phi1(myMap.phi2(myMap.phi1(myMap.phi1(d)))));
VEC3 mid0 = (position[d1]+position[myMap.phi1(d1)])/2.0f;
myMap.cutEdge(d1);
position[myMap.phi1(d1)] = mid0;
VEC3 mid1 = (position[d]+position[myMap.phi1(d)])/2.0f;
myMap.cutEdge(d);
position[myMap.phi1(d)] = mid1;
d = myMap.phi1(myMap.phi1(myMap.phi2(myMap.phi1(myMap.phi1(d)))));
VEC3 mid = (position[d]+position[myMap.phi1(d)])/2.0f;
myMap.cutEdge(d);
position[myMap.phi1(d)] = mid;
for(unsigned int i = position.begin() ; i != position.end() ; position.next(i))
position[i] += VEC3(2,0,0);
Algo::Modelisation::Primitive3D<PFP> prim2(myMap,position);
d = prim2.hexaGrid_topo(2,1,1);
prim2.embedHexaGrid(1,1,1);
d = myMap.phi2(myMap.phi1(myMap.phi1(myMap.phi2(d))));
myMap.unsewVolumes(d);
}
void SimpleGMap3::initGUI()
{
}
void SimpleGMap3::cb_initGL()
{
Utils::GLSLShader::setCurrentOGLVersion(1) ;
Geom::BoundingBox<PFP::VEC3> bb = Algo::Geometry::computeBoundingBox<PFP>(myMap, position) ;
VEC3 gPosObj = bb.center() ;
float tailleX = bb.size(0) ;
float tailleY = bb.size(1) ;
float tailleZ = bb.size(2) ;
float gWidthObj = std::max<float>(std::max<float>(tailleX, tailleY), tailleZ) ;
setParamObject(gWidthObj, gPosObj.data());
}
void SimpleGMap3::cb_redraw()
{
glDisable(GL_LIGHTING);
glLineWidth(1.0f);
Algo::Render::GL1::renderTopoGMD3<PFP>(myMap, position, true, true, true, true, 0.9f, 0.9f, 0.9f, 0.9f);
}
/**********************************************************************************************
* MAIN FUNCTION *
**********************************************************************************************/
int main(int argc, char **argv)
{
QApplication app(argc, argv) ;
SimpleGMap3 sqt ;
sqt.setGeometry(0, 0, 1000, 800) ;
sqt.show() ;
sqt.initGUI() ;
return app.exec() ;
}
/*******************************************************************************
* CGoGN: Combinatorial and Geometric modeling with Generic N-dimensional Maps *
* version 0.1 *
* Copyright (C) 2009, IGG Team, LSIIT, University of Strasbourg *
* *
* This library is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published by the *
* Free Software Foundation; either version 2.1 of the License, or (at your *
* option) any later version. *
* *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this library; if not, write to the Free Software Foundation, *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
* *
* Web site: https://iggservis.u-strasbg.fr/CGoGN/ *
* Contact information: cgogn@unistra.fr *
* *
*******************************************************************************/
#include <iostream>
#include "Utils/qtSimple.h"
#include "Topology/generic/parameters.h"
#include "Topology/gmap/gmap3.h"
#include "Topology/generic/embeddedMap3.h"
#include "Geometry/vector_gen.h"
#include "Algo/Render/GL1/topo_render.h"
using namespace CGoGN ;
struct PFP: public PFP_STANDARD
{
// definition of the map
typedef EmbeddedMap3<GMap3> MAP ;
};
typedef PFP::MAP MAP ;
typedef PFP::VEC3 VEC3 ;
class SimpleGMap3 : public Utils::QT::SimpleQT
{
Q_OBJECT
public:
MAP myMap ;
SelectorTrue allDarts ;
PFP::TVEC3 position ;
SimpleGMap3() ;
void initGUI() ;
void cb_initGL() ;
void cb_redraw() ;
};
#ifndef EIGEN_ARRAY_MODULE_H
#define EIGEN_ARRAY_MODULE_H
// include Core first to handle Eigen2 support macros
#include "Core"
#ifndef EIGEN2_SUPPORT
#error The Eigen/Array header does no longer exist in Eigen3. All that functionality has moved to Eigen/Core.
#endif
#endif // EIGEN_ARRAY_MODULE_H
include(RegexUtils)
test_escape_string_as_regex()
file(GLOB Eigen_directory_files "*")
escape_string_as_regex(ESCAPED_CMAKE_CURRENT_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}")
foreach(f ${Eigen_directory_files})
if(NOT f MATCHES "\\.txt" AND NOT f MATCHES "${ESCAPED_CMAKE_CURRENT_SOURCE_DIR}/[.].+" AND NOT f MATCHES "${ESCAPED_CMAKE_CURRENT_SOURCE_DIR}/src")
list(APPEND Eigen_directory_files_to_install ${f})
endif()
endforeach(f ${Eigen_directory_files})
install(FILES
${Eigen_directory_files_to_install}
DESTINATION ${INCLUDE_INSTALL_DIR}/Eigen COMPONENT Devel
)
add_subdirectory(src)
#ifndef EIGEN_CHOLESKY_MODULE_H
#define EIGEN_CHOLESKY_MODULE_H
#include "Core"
#include "src/Core/util/DisableStupidWarnings.h"
namespace Eigen {
/** \defgroup Cholesky_Module Cholesky module
*
*
*
* This module provides two variants of the Cholesky decomposition for selfadjoint (hermitian) matrices.
* Those decompositions are accessible via the following MatrixBase methods:
* - MatrixBase::llt(),
* - MatrixBase::ldlt()
*
* \code
* #include <Eigen/Cholesky>
* \endcode
*/
#include "src/misc/Solve.h"
#include "src/Cholesky/LLT.h"
#include "src/Cholesky/LDLT.h"
} // namespace Eigen
#include "src/Core/util/ReenableStupidWarnings.h"
#endif // EIGEN_CHOLESKY_MODULE_H
/* vim: set filetype=cpp et sw=2 ts=2 ai: */
// This file is part of Eigen, a lightweight C++ template library
// for linear algebra.
//
// Copyright (C) 2008 Gael Guennebaud <gael.guennebaud@inria.fr>
// Copyright (C) 2007-2011 Benoit Jacob <jacob.benoit.1@gmail.com>
//
// Eigen is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 3 of the License, or (at your option) any later version.
//
// Alternatively, you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of
// the License, or (at your option) any later version.
//
// Eigen is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License or the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License and a copy of the GNU General Public License along with
// Eigen. If not, see <http://www.gnu.org/licenses/>.
#ifndef EIGEN_CORE_H
#define EIGEN_CORE_H
// first thing Eigen does: stop the compiler from committing suicide
#include "src/Core/util/DisableStupidWarnings.h"
// then include this file where all our macros are defined. It's really important to do it first because
// it's where we do all the alignment settings (platform detection and honoring the user's will if he
// defined e.g. EIGEN_DONT_ALIGN) so it needs to be done before we do anything with vectorization.
#include "src/Core/util/Macros.h"
// if alignment is disabled, then disable vectorization. Note: EIGEN_ALIGN is the proper check, it takes into
// account both the user's will (EIGEN_DONT_ALIGN) and our own platform checks
#if !EIGEN_ALIGN
#ifndef EIGEN_DONT_VECTORIZE
#define EIGEN_DONT_VECTORIZE
#endif
#endif
#ifdef _MSC_VER
#include <malloc.h> // for _aligned_malloc -- need it regardless of whether vectorization is enabled
#if (_MSC_VER >= 1500) // 2008 or later
// Remember that usage of defined() in a #define is undefined by the standard.
// a user reported that in 64-bit mode, MSVC doesn't care to define _M_IX86_FP.
#if (defined(_M_IX86_FP) && (_M_IX86_FP >= 2)) || defined(_M_X64)
#define EIGEN_SSE2_ON_MSVC_2008_OR_LATER
#endif
#endif
#else
// Remember that usage of defined() in a #define is undefined by the standard
#if (defined __SSE2__) && ( (!defined __GNUC__) || EIGEN_GNUC_AT_LEAST(4,2) )
#define EIGEN_SSE2_ON_NON_MSVC_BUT_NOT_OLD_GCC
#endif
#endif
#ifndef EIGEN_DONT_VECTORIZE
#if defined (EIGEN_SSE2_ON_NON_MSVC_BUT_NOT_OLD_GCC) || defined(EIGEN_SSE2_ON_MSVC_2008_OR_LATER)
// Defines symbols for compile-time detection of which instructions are
// used.
// EIGEN_VECTORIZE_YY is defined if and only if the instruction set YY is used
#define EIGEN_VECTORIZE
#define EIGEN_VECTORIZE_SSE
#define EIGEN_VECTORIZE_SSE2
// Detect sse3/ssse3/sse4:
// gcc and icc defines __SSE3__, ...
// there is no way to know about this on msvc. You can define EIGEN_VECTORIZE_SSE* if you
// want to force the use of those instructions with msvc.
#ifdef __SSE3__
#define EIGEN_VECTORIZE_SSE3
#endif
#ifdef __SSSE3__
#define EIGEN_VECTORIZE_SSSE3
#endif
#ifdef __SSE4_1__
#define EIGEN_VECTORIZE_SSE4_1
#endif
#ifdef __SSE4_2__
#define EIGEN_VECTORIZE_SSE4_2
#endif
// include files
// This extern "C" works around a MINGW-w64 compilation issue
// https://sourceforge.net/tracker/index.php?func=detail&aid=3018394&group_id=202880&atid=983354
// In essence, intrin.h is included by windows.h and also declares intrinsics (just as emmintrin.h etc. below do).
// However, intrin.h uses an extern "C" declaration, and g++ thus complains of duplicate declarations
// with conflicting linkage. The linkage for intrinsics doesn't matter, but at that stage the compiler doesn't know;
// so, to avoid compile errors when windows.h is included after Eigen/Core, ensure intrinsics are extern "C" here too.
// notice that since these are C headers, the extern "C" is theoretically needed anyways.
extern "C" {
#include <emmintrin.h>
#include <xmmintrin.h>
#ifdef EIGEN_VECTORIZE_SSE3
#include <pmmintrin.h>
#endif
#ifdef EIGEN_VECTORIZE_SSSE3
#include <tmmintrin.h>
#endif
#ifdef EIGEN_VECTORIZE_SSE4_1
#include <smmintrin.h>
#endif
#ifdef EIGEN_VECTORIZE_SSE4_2
#include <nmmintrin.h>
#endif
} // end extern "C"
#elif defined __ALTIVEC__
#define EIGEN_VECTORIZE
#define EIGEN_VECTORIZE_ALTIVEC
#include <altivec.h>
// We need to #undef all these ugly tokens defined in <altivec.h>
// => use __vector instead of vector
#undef bool
#undef vector
#undef pixel
#elif defined __ARM_NEON__
#define EIGEN_VECTORIZE
#define EIGEN_VECTORIZE_NEON
#include <arm_neon.h>
#endif
#endif
#if (defined _OPENMP) && (!defined EIGEN_DONT_PARALLELIZE)
#define EIGEN_HAS_OPENMP
#endif
#ifdef EIGEN_HAS_OPENMP
#include <omp.h>
#endif
// MSVC for windows mobile does not have the errno.h file
#if !(defined(_MSC_VER) && defined(_WIN32_WCE))
#define EIGEN_HAS_ERRNO
#endif
#ifdef EIGEN_HAS_ERRNO
#include <cerrno>
#endif
#include <cstddef>
#include <cstdlib>
#include <cmath>
#include <complex>
#include <cassert>
#include <functional>
#include <iosfwd>
#include <cstring>
#include <string>
#include <limits>
#include <climits> // for CHAR_BIT
// for min/max:
#include <algorithm>
// for outputting debug info
#ifdef EIGEN_DEBUG_ASSIGN
#include <iostream>
#endif
// required for __cpuid, needs to be included after cmath
#if defined(_MSC_VER) && (defined(_M_IX86)||defined(_M_X64))
#include <intrin.h>
#endif
#if (defined(_CPPUNWIND) || defined(__EXCEPTIONS)) && !defined(EIGEN_NO_EXCEPTIONS)
#define EIGEN_EXCEPTIONS
#endif
#ifdef EIGEN_EXCEPTIONS
#include <new>
#endif
// defined in bits/termios.h
#undef B0
/** \brief Namespace containing all symbols from the %Eigen library. */
namespace Eigen {
inline static const char *SimdInstructionSetsInUse(void) {
#if defined(EIGEN_VECTORIZE_SSE4_2)
return "SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2";
#elif defined(EIGEN_VECTORIZE_SSE4_1)
return "SSE, SSE2, SSE3, SSSE3, SSE4.1";
#elif defined(EIGEN_VECTORIZE_SSSE3)
return "SSE, SSE2, SSE3, SSSE3";
#elif defined(EIGEN_VECTORIZE_SSE3)
return "SSE, SSE2, SSE3";
#elif defined(EIGEN_VECTORIZE_SSE2)
return "SSE, SSE2";
#elif defined(EIGEN_VECTORIZE_ALTIVEC)
return "AltiVec";
#elif defined(EIGEN_VECTORIZE_NEON)
return "ARM NEON";
#else
return "None";
#endif
}
#define STAGE10_FULL_EIGEN2_API 10
#define STAGE20_RESOLVE_API_CONFLICTS 20
#define STAGE30_FULL_EIGEN3_API 30
#define STAGE40_FULL_EIGEN3_STRICTNESS 40
#define STAGE99_NO_EIGEN2_SUPPORT 99
#if defined EIGEN2_SUPPORT_STAGE40_FULL_EIGEN3_STRICTNESS
#define EIGEN2_SUPPORT
#define EIGEN2_SUPPORT_STAGE STAGE40_FULL_EIGEN3_STRICTNESS
#elif defined EIGEN2_SUPPORT_STAGE30_FULL_EIGEN3_API
#define EIGEN2_SUPPORT
#define EIGEN2_SUPPORT_STAGE STAGE30_FULL_EIGEN3_API
#elif defined EIGEN2_SUPPORT_STAGE20_RESOLVE_API_CONFLICTS
#define EIGEN2_SUPPORT
#define EIGEN2_SUPPORT_STAGE STAGE20_RESOLVE_API_CONFLICTS
#elif defined EIGEN2_SUPPORT_STAGE10_FULL_EIGEN2_API
#define EIGEN2_SUPPORT
#define EIGEN2_SUPPORT_STAGE STAGE10_FULL_EIGEN2_API
#elif defined EIGEN2_SUPPORT
// default to stage 3, that's what it's always meant
#define EIGEN2_SUPPORT_STAGE30_FULL_EIGEN3_API
#define EIGEN2_SUPPORT_STAGE STAGE30_FULL_EIGEN3_API
#else
#define EIGEN2_SUPPORT_STAGE STAGE99_NO_EIGEN2_SUPPORT
#endif
#ifdef EIGEN2_SUPPORT
#undef minor
#endif
// we use size_t frequently and we'll never remember to prepend it with std:: everytime just to
// ensure QNX/QCC support
using std::size_t;
// gcc 4.6.0 wants std:: for ptrdiff_t
using std::ptrdiff_t;
/** \defgroup Core_Module Core module