Commit bb4982ae authored by Sylvain Thery's avatar Sylvain Thery

bug selector

parent ca166e89
......@@ -110,7 +110,7 @@ void facesRaySelection(typename PFP::MAP& map, const VertexAttribute<typename PF
* @param dist radius of the cylinder of selection
*/
template<typename PFP>
void edgesRaySelection(typename PFP::MAP& map, const VertexAttribute<typename PFP::VEC3>& position, const FunctorSelect& good, const typename PFP::VEC3& rayA, const typename PFP::VEC3& rayAB, std::vector<Dart>& vecEdges, float distMax)
void edgesRaySelection(typename PFP::MAP& map, const VertexAttribute<typename PFP::VEC3>& position, const typename PFP::VEC3& rayA, const typename PFP::VEC3& rayAB, std::vector<Dart>& vecEdges, float distMax, const FunctorSelect& good)
{
typename PFP::REAL dist2 = distMax * distMax;
typename PFP::REAL AB2 = rayAB * rayAB;
......@@ -165,7 +165,7 @@ void edgesRaySelection(typename PFP::MAP& map, const VertexAttribute<typename PF
* @param dist radius of the cylinder of selection
*/
template<typename PFP>
void verticesRaySelection(typename PFP::MAP& map, const VertexAttribute<typename PFP::VEC3>& position, const typename PFP::VEC3& rayA, const typename PFP::VEC3& rayAB, std::vector<Dart>& vecVertices, float dist, const FunctorSelect& good= allDarts)
void verticesRaySelection(typename PFP::MAP& map, const VertexAttribute<typename PFP::VEC3>& position, const typename PFP::VEC3& rayA, const typename PFP::VEC3& rayAB, std::vector<Dart>& vecVertices, float dist, const FunctorSelect& good)
{
typename PFP::REAL dist2 = dist * dist;
typename PFP::REAL AB2 = rayAB * rayAB;
......
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