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KennethVanhoey
CGoGN
Commits
72a083a4
Commit
72a083a4
authored
Oct 05, 2012
by
untereiner
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72e37263
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include/Algo/Multiresolution/Map2MR/Filters/filters_Primal.h
include/Algo/Multiresolution/Map2MR/Filters/filters_Primal.h
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-658
include/Algo/Multiresolution/Map2MR/Masks/catmullClark.h
include/Algo/Multiresolution/Map2MR/Masks/catmullClark.h
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include/Algo/Multiresolution/Map2MR/Filters/filters_Primal.h
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72e37263
/*******************************************************************************
* CGoGN: Combinatorial and Geometric modeling with Generic N-dimensional Maps *
* version 0.1 *
* Copyright (C) 2009-2012, IGG Team, LSIIT, University of Strasbourg *
* *
* This library is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published by the *
* Free Software Foundation; either version 2.1 of the License, or (at your *
* option) any later version. *
* *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this library; if not, write to the Free Software Foundation, *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
* *
* Web site: http://cgogn.unistra.fr/ *
* Contact information: cgogn@unistra.fr *
* *
*******************************************************************************/
#ifndef __MR_FILTERS_PRIMAL__
#define __MR_FILTERS_PRIMAL__
#include <cmath>
//#include "Algo/Decimation/decimation.h"
namespace
CGoGN
{
namespace
Algo
{
namespace
MR
{
class
Filter
{
public:
Filter
()
{}
virtual
~
Filter
()
{}
virtual
void
operator
()
()
=
0
;
}
;
/*********************************************************************************
* LOOP BASIC FUNCTIONS
*********************************************************************************/
template
<
typename
PFP
>
typename
PFP
::
VEC3
loopOddVertex
(
typename
PFP
::
MAP
&
map
,
const
VertexAttribute
<
typename
PFP
::
VEC3
>&
position
,
Dart
d1
)
{
Dart
d2
=
map
.
phi2
(
d1
)
;
Dart
d3
=
map
.
phi_1
(
d1
)
;
Dart
d4
=
map
.
phi_1
(
d2
)
;
typename
PFP
::
VEC3
p1
=
position
[
d1
]
;
typename
PFP
::
VEC3
p2
=
position
[
d2
]
;
typename
PFP
::
VEC3
p3
=
position
[
d3
]
;
typename
PFP
::
VEC3
p4
=
position
[
d4
]
;
p1
*=
3.0
/
8.0
;
p2
*=
3.0
/
8.0
;
p3
*=
1.0
/
8.0
;
p4
*=
1.0
/
8.0
;
return
p1
+
p2
+
p3
+
p4
;
}
template
<
typename
PFP
>
typename
PFP
::
VEC3
loopEvenVertex
(
typename
PFP
::
MAP
&
map
,
const
VertexAttribute
<
typename
PFP
::
VEC3
>&
position
,
Dart
d
)
{
map
.
incCurrentLevel
()
;
typename
PFP
::
VEC3
np
(
0
)
;
unsigned
int
degree
=
0
;
Traversor2VVaE
<
typename
PFP
::
MAP
>
trav
(
map
,
d
)
;
for
(
Dart
it
=
trav
.
begin
();
it
!=
trav
.
end
();
it
=
trav
.
next
())
{
++
degree
;
np
+=
position
[
it
]
;
}
map
.
decCurrentLevel
()
;
float
mu
=
3.0
/
8.0
+
1.0
/
4.0
*
cos
(
2.0
*
M_PI
/
degree
)
;
mu
=
(
5.0
/
8.0
-
(
mu
*
mu
))
/
degree
;
np
*=
8.0
/
5.0
*
mu
;
return
np
;
}
/*********************************************************************************
* ANALYSIS FILTERS
*********************************************************************************/
template
<
typename
PFP
>
class
LoopOddAnalysisFilter
:
public
Filter
{
protected:
typename
PFP
::
MAP
&
m_map
;
VertexAttribute
<
typename
PFP
::
VEC3
>&
m_position
;
public:
LoopOddAnalysisFilter
(
typename
PFP
::
MAP
&
m
,
VertexAttribute
<
typename
PFP
::
VEC3
>&
p
)
:
m_map
(
m
),
m_position
(
p
)
{}
void
operator
()
()
{
TraversorE
<
typename
PFP
::
MAP
>
trav
(
m_map
)
;
for
(
Dart
d
=
trav
.
begin
();
d
!=
trav
.
end
();
d
=
trav
.
next
())
{
typename
PFP
::
VEC3
p
=
loopOddVertex
<
PFP
>
(
m_map
,
m_position
,
d
)
;
m_map
.
incCurrentLevel
()
;
Dart
oddV
=
m_map
.
phi2
(
d
)
;
m_position
[
oddV
]
-=
p
;
m_map
.
decCurrentLevel
()
;
}
}
}
;
template
<
typename
PFP
>
class
LoopEvenAnalysisFilter
:
public
Filter
{
protected:
typename
PFP
::
MAP
&
m_map
;
VertexAttribute
<
typename
PFP
::
VEC3
>&
m_position
;
public:
LoopEvenAnalysisFilter
(
typename
PFP
::
MAP
&
m
,
VertexAttribute
<
typename
PFP
::
VEC3
>&
p
)
:
m_map
(
m
),
m_position
(
p
)
{}
void
operator
()
()
{
TraversorV
<
typename
PFP
::
MAP
>
trav
(
m_map
)
;
for
(
Dart
d
=
trav
.
begin
();
d
!=
trav
.
end
();
d
=
trav
.
next
())
{
typename
PFP
::
VEC3
p
=
loopEvenVertex
<
PFP
>
(
m_map
,
m_position
,
d
)
;
m_position
[
d
]
-=
p
;
}
}
}
;
template
<
typename
PFP
>
class
LoopNormalisationAnalysisFilter
:
public
Filter
{
protected:
typename
PFP
::
MAP
&
m_map
;
VertexAttribute
<
typename
PFP
::
VEC3
>&
m_position
;
public:
LoopNormalisationAnalysisFilter
(
typename
PFP
::
MAP
&
m
,
VertexAttribute
<
typename
PFP
::
VEC3
>&
p
)
:
m_map
(
m
),
m_position
(
p
)
{}
void
operator
()
()
{
TraversorV
<
typename
PFP
::
MAP
>
trav
(
m_map
)
;
for
(
Dart
d
=
trav
.
begin
();
d
!=
trav
.
end
();
d
=
trav
.
next
())
{
unsigned
int
degree
=
m_map
.
vertexDegree
(
d
)
;
float
n
=
3.0
/
8.0
+
1.0
/
4.0
*
cos
(
2.0
*
M_PI
/
degree
)
;
n
=
8.0
/
5.0
*
(
n
*
n
)
;
m_position
[
d
]
/=
n
;
}
}
}
;
/*********************************************************************************
* SYNTHESIS FILTERS
*********************************************************************************/
template
<
typename
PFP
>
class
LoopOddSynthesisFilter
:
public
Filter
{
protected:
typename
PFP
::
MAP
&
m_map
;
VertexAttribute
<
typename
PFP
::
VEC3
>&
m_position
;
public:
LoopOddSynthesisFilter
(
typename
PFP
::
MAP
&
m
,
VertexAttribute
<
typename
PFP
::
VEC3
>&
p
)
:
m_map
(
m
),
m_position
(
p
)
{}
void
operator
()
()
{
TraversorE
<
typename
PFP
::
MAP
>
trav
(
m_map
)
;
for
(
Dart
d
=
trav
.
begin
();
d
!=
trav
.
end
();
d
=
trav
.
next
())
{
typename
PFP
::
VEC3
p
=
loopOddVertex
<
PFP
>
(
m_map
,
m_position
,
d
)
;
m_map
.
incCurrentLevel
()
;
Dart
oddV
=
m_map
.
phi2
(
d
)
;
m_position
[
oddV
]
+=
p
;
m_map
.
decCurrentLevel
()
;
}
}
}
;
template
<
typename
PFP
>
class
LoopEvenSynthesisFilter
:
public
Filter
{
protected:
typename
PFP
::
MAP
&
m_map
;
VertexAttribute
<
typename
PFP
::
VEC3
>&
m_position
;
public:
LoopEvenSynthesisFilter
(
typename
PFP
::
MAP
&
m
,
VertexAttribute
<
typename
PFP
::
VEC3
>&
p
)
:
m_map
(
m
),
m_position
(
p
)
{}
void
operator
()
()
{
TraversorV
<
typename
PFP
::
MAP
>
trav
(
m_map
)
;
for
(
Dart
d
=
trav
.
begin
();
d
!=
trav
.
end
();
d
=
trav
.
next
())
{
typename
PFP
::
VEC3
p
=
loopEvenVertex
<
PFP
>
(
m_map
,
m_position
,
d
)
;
m_position
[
d
]
+=
p
;
}
}
}
;
template
<
typename
PFP
>
class
LoopNormalisationSynthesisFilter
:
public
Filter
{
protected:
typename
PFP
::
MAP
&
m_map
;
VertexAttribute
<
typename
PFP
::
VEC3
>&
m_position
;
public:
LoopNormalisationSynthesisFilter
(
typename
PFP
::
MAP
&
m
,
VertexAttribute
<
typename
PFP
::
VEC3
>&
p
)
:
m_map
(
m
),
m_position
(
p
)
{}
void
operator
()
()
{
TraversorV
<
typename
PFP
::
MAP
>
trav
(
m_map
)
;
for
(
Dart
d
=
trav
.
begin
();
d
!=
trav
.
end
();
d
=
trav
.
next
())
{
unsigned
int
degree
=
m_map
.
vertexDegree
(
d
)
;
float
n
=
3.0
/
8.0
+
1.0
/
4.0
*
cos
(
2.0
*
M_PI
/
degree
)
;
n
=
8.0
/
5.0
*
(
n
*
n
)
;
m_position
[
d
]
*=
n
;
}
}
}
;
/*********************************************************************************
* SYNTHESIS FILTERS
*********************************************************************************/
/* Linear Interpolation
*********************************************************************************/
template
<
typename
PFP
>
class
LerpEdgeSynthesisFilter
:
public
Filter
{
protected:
typename
PFP
::
MAP
&
m_map
;
VertexAttribute
<
typename
PFP
::
VEC3
>&
m_position
;
public:
LerpEdgeSynthesisFilter
(
typename
PFP
::
MAP
&
m
,
VertexAttribute
<
typename
PFP
::
VEC3
>&
p
)
:
m_map
(
m
),
m_position
(
p
)
{}
void
operator
()
()
{
TraversorE
<
typename
PFP
::
MAP
>
trav
(
m_map
)
;
for
(
Dart
d
=
trav
.
begin
();
d
!=
trav
.
end
();
d
=
trav
.
next
())
{
typename
PFP
::
VEC3
p
=
(
m_position
[
d
]
+
m_position
[
m_map
.
phi1
(
d
)])
*
typename
PFP
::
REAL
(
0.5
);
m_map
.
incCurrentLevel
()
;
Dart
midV
=
m_map
.
phi1
(
d
)
;
m_position
[
midV
]
=
p
;
m_map
.
decCurrentLevel
()
;
}
}
}
;
template
<
typename
PFP
>
class
LerpFaceSynthesisFilter
:
public
Filter
{
protected:
typename
PFP
::
MAP
&
m_map
;
VertexAttribute
<
typename
PFP
::
VEC3
>&
m_position
;
public:
LerpFaceSynthesisFilter
(
typename
PFP
::
MAP
&
m
,
VertexAttribute
<
typename
PFP
::
VEC3
>&
p
)
:
m_map
(
m
),
m_position
(
p
)
{}
void
operator
()
()
{
TraversorF
<
typename
PFP
::
MAP
>
trav
(
m_map
)
;
for
(
Dart
d
=
trav
.
begin
();
d
!=
trav
.
end
();
d
=
trav
.
next
())
{
typename
PFP
::
VEC3
p
=
Algo
::
Geometry
::
faceCentroid
<
PFP
>
(
m_map
,
d
,
m_position
);
m_map
.
incCurrentLevel
()
;
if
(
m_map
.
faceDegree
(
d
)
!=
3
)
{
Dart
midF
=
m_map
.
phi1
(
m_map
.
phi1
(
d
));
m_position
[
midF
]
=
p
;
}
m_map
.
decCurrentLevel
()
;
}
}
}
;
/* SQRT(3)
*********************************************************************************/
template
<
typename
PFP
>
class
Sqrt3OddSynthesisFilter
:
public
Filter
{
protected:
typename
PFP
::
MAP
&
m_map
;
VertexAttribute
<
typename
PFP
::
VEC3
>&
m_position
;
public:
Sqrt3OddSynthesisFilter
(
typename
PFP
::
MAP
&
m
,
VertexAttribute
<
typename
PFP
::
VEC3
>&
p
)
:
m_map
(
m
),
m_position
(
p
)
{}
void
operator
()
()
{
TraversorF
<
typename
PFP
::
MAP
>
trav
(
m_map
);
for
(
Dart
d
=
trav
.
begin
()
;
d
!=
trav
.
end
()
;
d
=
trav
.
next
())
{
typename
PFP
::
VEC3
p
(
0.0
);
p
+=
m_position
[
d
];
p
+=
m_position
[
m_map
.
phi1
(
d
)];
p
+=
m_position
[
m_map
.
phi_1
(
d
)];
p
/=
3.0
;
m_map
.
incCurrentLevel
()
;
Dart
midF
=
m_map
.
phi1
(
d
);
m_position
[
midF
]
=
p
;
m_map
.
decCurrentLevel
()
;
}
}
};
/*********************************************************************************
* SUBDIVISION FUNCTORS
*********************************************************************************/
template
<
typename
PFP
>
class
PipoVertexVertexFunctor
:
public
FunctorType
{
protected:
typename
PFP
::
MAP
&
m_map
;
VertexAttribute
<
typename
PFP
::
VEC3
>&
m_position
;
public:
PipoVertexVertexFunctor
(
typename
PFP
::
MAP
&
m
,
VertexAttribute
<
typename
PFP
::
VEC3
>&
p
)
:
m_map
(
m
),
m_position
(
p
)
{}
bool
operator
()
(
Dart
d
)
{
m_map
.
decCurrentLevel
()
;
typename
PFP
::
VEC3
p
=
m_position
[
d
]
;
m_map
.
incCurrentLevel
()
;
m_position
[
d
]
=
p
;
return
false
;
}
}
;
template
<
typename
PFP
>
class
PipoEdgeVertexFunctor
:
public
FunctorType
{
protected:
typename
PFP
::
MAP
&
m_map
;
VertexAttribute
<
typename
PFP
::
VEC3
>&
m_position
;
public:
PipoEdgeVertexFunctor
(
typename
PFP
::
MAP
&
m
,
VertexAttribute
<
typename
PFP
::
VEC3
>&
p
)
:
m_map
(
m
),
m_position
(
p
)
{}
bool
operator
()
(
Dart
d
)
{
Dart
d1
=
m_map
.
phi2
(
d
)
;
m_map
.
decCurrentLevel
()
;
Dart
d2
=
m_map
.
phi2
(
d1
)
;
typename
PFP
::
VEC3
p
=
(
m_position
[
d1
]
+
m_position
[
d2
])
/
2.0
;
m_map
.
incCurrentLevel
()
;
m_position
[
d
]
=
p
;
return
false
;
}
}
;
template
<
typename
PFP
>
class
PipoFaceVertexFunctor
:
public
FunctorType
{
protected:
typename
PFP
::
MAP
&
m_map
;
VertexAttribute
<
typename
PFP
::
VEC3
>&
m_position
;
public:
PipoFaceVertexFunctor
(
typename
PFP
::
MAP
&
m
,
VertexAttribute
<
typename
PFP
::
VEC3
>&
p
)
:
m_map
(
m
),
m_position
(
p
)
{}
bool
operator
()
(
Dart
d
)
{
Dart
df
=
m_map
.
phi1
(
m_map
.
phi1
(
d
))
;
m_map
.
decCurrentLevel
()
;
typename
PFP
::
VEC3
p
(
0
)
;
unsigned
int
degree
=
0
;
Traversor2FV
<
typename
PFP
::
MAP
>
trav
(
m_map
,
df
)
;
for
(
Dart
it
=
trav
.
begin
();
it
!=
trav
.
end
();
it
=
trav
.
next
())
{
++
degree
;
p
+=
m_position
[
it
]
;
}
p
/=
degree
;
m_map
.
incCurrentLevel
()
;
m_position
[
d
]
=
p
;
return
false
;
}
}
;
template
<
typename
PFP
>
class
LoopVertexVertexFunctor
:
public
FunctorType
{
protected:
typename
PFP
::
MAP
&
m_map
;
VertexAttribute
<
typename
PFP
::
VEC3
>&
m_position
;
public:
LoopVertexVertexFunctor
(
typename
PFP
::
MAP
&
m
,
VertexAttribute
<
typename
PFP
::
VEC3
>&
p
)
:
m_map
(
m
),
m_position
(
p
)
{}
bool
operator
()
(
Dart
d
)
{
m_map
.
decCurrentLevel
()
;
typename
PFP
::
VEC3
np
(
0
)
;
unsigned
int
degree
=
0
;
Traversor2VVaE
<
typename
PFP
::
MAP
>
trav
(
m_map
,
d
)
;
for
(
Dart
it
=
trav
.
begin
();
it
!=
trav
.
end
();
it
=
trav
.
next
())
{
++
degree
;
np
+=
m_position
[
it
]
;
}
float
tmp
=
3.0
+
2.0
*
cos
(
2.0
*
M_PI
/
degree
)
;
float
beta
=
(
5.0
/
8.0
)
-
(
tmp
*
tmp
/
64.0
)
;
np
*=
beta
/
degree
;
typename
PFP
::
VEC3
vp
=
m_position
[
d
]
;
vp
*=
1.0
-
beta
;
m_map
.
incCurrentLevel
()
;
m_position
[
d
]
=
np
+
vp
;
return
false
;
}
}
;
template
<
typename
PFP
>
class
LoopEdgeVertexFunctor
:
public
FunctorType
{
protected:
typename
PFP
::
MAP
&
m_map
;
VertexAttribute
<
typename
PFP
::
VEC3
>&
m_position
;
public:
LoopEdgeVertexFunctor
(
typename
PFP
::
MAP
&
m
,
VertexAttribute
<
typename
PFP
::
VEC3
>&
p
)
:
m_map
(
m
),
m_position
(
p
)
{}
bool
operator
()
(
Dart
d
)
{
Dart
d1
=
m_map
.
phi2
(
d
)
;
m_map
.
decCurrentLevel
()
;
Dart
d2
=
m_map
.
phi2
(
d1
)
;
Dart
d3
=
m_map
.
phi_1
(
d1
)
;
Dart
d4
=
m_map
.
phi_1
(
d2
)
;
typename
PFP
::
VEC3
p1
=
m_position
[
d1
]
;
typename
PFP
::
VEC3
p2
=
m_position
[
d2
]
;
typename
PFP
::
VEC3
p3
=
m_position
[
d3
]
;
typename
PFP
::
VEC3
p4
=
m_position
[
d4
]
;
p1
*=
3.0
/
8.0
;
p2
*=
3.0
/
8.0
;
p3
*=
1.0
/
8.0
;
p4
*=
1.0
/
8.0
;
m_map
.
incCurrentLevel
()
;
m_position
[
d
]
=
p1
+
p2
+
p3
+
p4
;
return
false
;
}
}
;
template
<
typename
PFP
>
class
CCVertexVertexFunctor
:
public
FunctorType
{
protected:
typename
PFP
::
MAP
&
m_map
;
VertexAttribute
<
typename
PFP
::
VEC3
>&
m_position
;
public:
CCVertexVertexFunctor
(
typename
PFP
::
MAP
&
m
,
VertexAttribute
<
typename
PFP
::
VEC3
>&
p
)
:
m_map
(
m
),
m_position
(
p
)
{}
bool
operator
()
(
Dart
d
)
{
m_map
.
decCurrentLevel
()
;
typename
PFP
::
VEC3
np1
(
0
)
;
typename
PFP
::
VEC3
np2
(
0
)
;
unsigned
int
degree1
=
0
;
unsigned
int
degree2
=
0
;
Dart
it
=
d
;
do
{
++
degree1
;
Dart
dd
=
m_map
.
phi1
(
it
)
;
np1
+=
m_position
[
dd
]
;
Dart
end
=
m_map
.
phi_1
(
it
)
;
dd
=
m_map
.
phi1
(
dd
)
;
do
{
++
degree2
;
np2
+=
m_position
[
dd
]
;
dd
=
m_map
.
phi1
(
dd
)
;
}
while
(
dd
!=
end
)
;
it
=
m_map
.
alpha1
(
it
)
;
}
while
(
it
!=
d
)
;
float
beta
=
3.0
/
(
2.0
*
degree1
)
;
float
gamma
=
1.0
/
(
4.0
*
degree2
)
;
np1
*=
beta
/
degree1
;
np2
*=
gamma
/
degree2
;
typename
PFP
::
VEC3
vp
=
m_position
[
d
]
;
vp
*=
1.0
-
beta
-
gamma
;
m_map
.
incCurrentLevel
()
;
m_position
[
d
]
=
np1
+
np2
+
vp
;
return
false
;
}
}
;
template
<
typename
PFP
>
class
CCEdgeVertexFunctor
:
public
FunctorType
{
protected:
typename
PFP
::
MAP
&
m_map
;
VertexAttribute
<
typename
PFP
::
VEC3
>&
m_position
;
public:
CCEdgeVertexFunctor
(
typename
PFP
::
MAP
&
m
,
VertexAttribute
<
typename
PFP
::
VEC3
>&
p
)
:
m_map
(
m
),
m_position
(
p
)
{}
bool
operator
()
(
Dart
d
)
{
Dart
d1
=
m_map
.
phi2
(
d
)
;
m_map
.
decCurrentLevel
()
;
Dart
d2
=
m_map
.
phi2
(
d1
)
;
Dart
d3
=
m_map
.
phi_1
(
d1
)
;
Dart
d4
=
m_map
.
phi_1
(
d2
)
;
Dart
d5
=
m_map
.
phi1
(
m_map
.
phi1
(
d1
))
;