Commit 1262e060 authored by Sylvain Thery's avatar Sylvain Thery

Pb in comment of text3d.frag

parent 78098284
......@@ -7,4 +7,4 @@ FRAG_OUT_DEF;
void main (void)
{
float lum = texture2D(FontTexture, tex_coord).s;;
// no '}' because it is added in the shader class code (with other things)
// no } because it is added in the shader class code (with other things)
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