tuto_subdivision.cpp 3.1 KB
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/*******************************************************************************
* CGoGN: Combinatorial and Geometric modeling with Generic N-dimensional Maps  *
* version 0.1                                                                  *
* Copyright (C) 2009, IGG Team, LSIIT, University of Strasbourg                *
*                                                                              *
* This library is free software; you can redistribute it and/or modify it      *
* under the terms of the GNU Lesser General Public License as published by the *
* Free Software Foundation; either version 2.1 of the License, or (at your     *
* option) any later version.                                                   *
*                                                                              *
* This library is distributed in the hope that it will be useful, but WITHOUT  *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or        *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License  *
* for more details.                                                            *
*                                                                              *
* You should have received a copy of the GNU Lesser General Public License     *
* along with this library; if not, write to the Free Software Foundation,      *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301 USA.           *
*                                                                              *
* Web site: https://iggservis.u-strasbg.fr/CGoGN/                              *
* Contact information: cgogn@unistra.fr                                        *
*                                                                              *
*******************************************************************************/

#include <iostream>

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#include "Topology/generic/parameters.h"
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#include "Topology/map/map2.h"
#include "Topology/generic/embeddedMap2.h"

#include "Geometry/vector_gen.h"

#include "Algo/Import/import.h"
#include "Algo/Export/export.h"

#include "Algo/Modelisation/subdivision.h"


using namespace CGoGN ;


/**
 * Struct that contains some informations about the types of the manipulated objects
 * Mainly here to be used by the algorithms that are parameterized by it
 */
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struct PFP: public PFP_STANDARD
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{
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	// definition of the map
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	typedef EmbeddedMap2<Map2> MAP;
};


int main(int argc, char **argv)
{
	if(argc != 3)
	{
		std::cout << "Usage : " << argv[0] << " filename nbSteps" << std::endl;
		return 0;
	}

	std::string filename(argv[1]);

	unsigned int nbSteps;
	std::istringstream iss(argv[2]);
	iss >> nbSteps;

	// declaration of the map
	PFP::MAP myMap;

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	std::vector<std::string> attrNames ;
	Algo::Import::importMesh<PFP>(myMap, argv[1], attrNames);
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	// get a handler to the 3D vector attribute created by the import
	AttributeHandler<PFP::VEC3> position = myMap.getAttribute<PFP::VEC3>(VERTEX_ORBIT, attrNames[0]);
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	for(unsigned int i = 0; i < nbSteps; ++i)
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		Algo::Modelisation::LoopSubdivision<PFP>(myMap, position);
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	Algo::Export::exportOFF<PFP>(myMap, position, "result.off");

    return 0;
}