surface_radiance.cpp 17.9 KB
Newer Older
1 2
#include "surface_radiance.h"

3 4
#include "meshTableSurfaceRadiance.h"
#include "halfEdgeSelectorRadiance.h"
5
#include "edgeSelectorRadiance.h"
6

7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62
#include "mapHandler.h"
#include "camera.h"

#include <QFileDialog>
#include <QFileInfo>

namespace CGoGN
{

namespace SCHNApps
{

bool Surface_Radiance_Plugin::enable()
{
	//	magic line that init static variables of GenericMap in the plugins
	GenericMap::copyAllStatics(m_schnapps->getStaticPointers());

	m_dockTab = new Surface_Radiance_DockTab(m_schnapps, this);
	m_schnapps->addPluginDockTab(this, m_dockTab, "Surface_Radiance");

	connect(m_schnapps, SIGNAL(selectedViewChanged(View*, View*)), this, SLOT(selectedViewChanged(View*, View*)));
	connect(m_schnapps, SIGNAL(selectedMapChanged(MapHandlerGen*, MapHandlerGen*)), this, SLOT(selectedMapChanged(MapHandlerGen*, MapHandlerGen*)));
	connect(m_schnapps, SIGNAL(mapAdded(MapHandlerGen*)), this, SLOT(mapAdded(MapHandlerGen*)));
	connect(m_schnapps, SIGNAL(mapRemoved(MapHandlerGen*)), this, SLOT(mapRemoved(MapHandlerGen*)));

	foreach(MapHandlerGen* map, m_schnapps->getMapSet().values())
		mapAdded(map);

	m_dockTab->updateMapParameters();

	m_importAction = new QAction("import", this);
	m_schnapps->addMenuAction(this, "Radiance;Import", m_importAction);
	connect(m_importAction, SIGNAL(triggered()), this, SLOT(importFromFileDialog()));

	return true;
}

void Surface_Radiance_Plugin::disable()
{
	disconnect(m_schnapps, SIGNAL(selectedViewChanged(View*, View*)), this, SLOT(selectedViewChanged(View*, View*)));
	disconnect(m_schnapps, SIGNAL(selectedMapChanged(MapHandlerGen*, MapHandlerGen*)), this, SLOT(selectedMapChanged(MapHandlerGen*, MapHandlerGen*)));
	disconnect(m_schnapps, SIGNAL(mapAdded(MapHandlerGen*)), this, SLOT(mapAdded(MapHandlerGen*)));
	disconnect(m_schnapps, SIGNAL(mapRemoved(MapHandlerGen*)), this, SLOT(mapRemoved(MapHandlerGen*)));

	foreach(MapHandlerGen* map, m_schnapps->getMapSet().values())
		mapRemoved(map);
}

void Surface_Radiance_Plugin::drawMap(View* view, MapHandlerGen* map)
{
	const MapParameters& p = h_mapParameterSet[map];

	if(p.positionVBO && p.normalVBO)
	{
		p.radiancePerVertexShader->setAttributePosition(p.positionVBO);
		p.radiancePerVertexShader->setAttributeNormal(p.normalVBO);
63
		p.radiancePerVertexShader->setAttributeRadiance(p.paramVBO, p.radianceTexture, GL_TEXTURE1);
64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208

		qglviewer::Vec c = view->getCurrentCamera()->position();
		PFP2::VEC3 camera(c.x, c.y, c.z);
		p.radiancePerVertexShader->setCamera(camera);

		glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
		glEnable(GL_POLYGON_OFFSET_FILL);
		glPolygonOffset(1.0f, 1.0f);
		map->draw(p.radiancePerVertexShader, Algo::Render::GL2::TRIANGLES);
		glDisable(GL_POLYGON_OFFSET_FILL);
	}
}





void Surface_Radiance_Plugin::selectedViewChanged(View *prev, View *cur)
{
	m_dockTab->updateMapParameters();
}

void Surface_Radiance_Plugin::selectedMapChanged(MapHandlerGen *prev, MapHandlerGen *cur)
{
	m_dockTab->updateMapParameters();
	if (cur == NULL)
		m_dockTab->setDisabled(true);
	else
		m_dockTab->setDisabled(false);
}

void Surface_Radiance_Plugin::mapAdded(MapHandlerGen* map)
{
	connect(map, SIGNAL(vboAdded(Utils::VBO*)), this, SLOT(vboAdded(Utils::VBO*)));
	connect(map, SIGNAL(vboRemoved(Utils::VBO*)), this, SLOT(vboRemoved(Utils::VBO*)));
	connect(map, SIGNAL(attributeModified(unsigned int, QString)), this, SLOT(attributeModified(unsigned int, QString)));
}

void Surface_Radiance_Plugin::mapRemoved(MapHandlerGen* map)
{
	disconnect(map, SIGNAL(vboAdded(Utils::VBO*)), this, SLOT(vboAdded(Utils::VBO*)));
	disconnect(map, SIGNAL(vboRemoved(Utils::VBO*)), this, SLOT(vboRemoved(Utils::VBO*)));
	disconnect(map, SIGNAL(attributeModified(unsigned int, QString)), this, SLOT(attributeModified(unsigned int, QString)));
}





void Surface_Radiance_Plugin::vboAdded(Utils::VBO *vbo)
{
	MapHandlerGen* map = static_cast<MapHandlerGen*>(QObject::sender());

	if(map == m_schnapps->getSelectedMap())
	{
		if(vbo->dataSize() == 3)
		{
			m_dockTab->addPositionVBO(QString::fromStdString(vbo->name()));
			m_dockTab->addNormalVBO(QString::fromStdString(vbo->name()));
		}
	}
}

void Surface_Radiance_Plugin::vboRemoved(Utils::VBO *vbo)
{
	MapHandlerGen* map = static_cast<MapHandlerGen*>(QObject::sender());

	if(map == m_schnapps->getSelectedMap())
	{
		if(vbo->dataSize() == 3)
		{
			m_dockTab->removePositionVBO(QString::fromStdString(vbo->name()));
			m_dockTab->removeNormalVBO(QString::fromStdString(vbo->name()));
		}
	}

	MapParameters& mapParam = h_mapParameterSet[map];
	if(mapParam.positionVBO == vbo)
	{
		mapParam.positionVBO = NULL;
	}
	if(mapParam.normalVBO == vbo)
	{
		mapParam.normalVBO = NULL;
	}
}

void Surface_Radiance_Plugin::attributeModified(unsigned int orbit, QString nameAttr)
{
	if(orbit == VERTEX)
	{

	}
}

void Surface_Radiance_Plugin::importFromFileDialog()
{
	QStringList fileNames = QFileDialog::getOpenFileNames(m_schnapps, "Import surface with radiance", m_schnapps->getAppPath(), "Surface with radiance Files (*.ply)");
	QStringList::Iterator it = fileNames.begin();
	while(it != fileNames.end()) {
		importFromFile(*it);
		++it;
	}
}





void Surface_Radiance_Plugin::changePositionVBO(const QString& map, const QString& vbo)
{
	MapHandlerGen* m = m_schnapps->getMap(map);
	if(m)
	{
		Utils::VBO* vbuf = m->getVBO(vbo);
		h_mapParameterSet[m].positionVBO = vbuf;
		if(m->isSelectedMap())
			m_dockTab->updateMapParameters();
	}
}

void Surface_Radiance_Plugin::changeNormalVBO(const QString& map, const QString& vbo)
{
	MapHandlerGen* m = m_schnapps->getMap(map);
	if(m)
	{
		Utils::VBO* vbuf = m->getVBO(vbo);
		h_mapParameterSet[m].normalVBO = vbuf;
		if(m->isSelectedMap())
			m_dockTab->updateMapParameters();
	}
}

MapHandlerGen* Surface_Radiance_Plugin::importFromFile(const QString& fileName)
{
	QFileInfo fi(fileName);
	if(fi.exists())
	{
		MapHandlerGen* mhg = m_schnapps->addMap(fi.baseName(), 2);
		if(mhg)
		{
			MapHandler<PFP2>* mh = static_cast<MapHandler<PFP2>*>(mhg);
			PFP2::MAP* map = mh->getMap();

			MeshTablesSurface_Radiance importer(*map);
209
			if (!importer.importPLY<Utils::SphericalHarmonics<PFP2::REAL, PFP2::VEC3> >(fileName.toStdString()))
210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228
			{
				std::cout << "could not import " << fileName.toStdString() << std::endl;
				return NULL;
			}
			CGoGN::Algo::Surface::Import::importMesh<PFP2>(*map, importer);

			// get vertex position attribute
			VertexAttribute<PFP2::VEC3, PFP2::MAP> position = map->getAttribute<PFP2::VEC3, VERTEX, PFP2::MAP>("position") ;
			VertexAttribute<PFP2::VEC3, PFP2::MAP> normal = map->getAttribute<PFP2::VEC3, VERTEX, PFP2::MAP>("normal");

			mh->registerAttribute(position);
			mh->registerAttribute(normal);

			// update corresponding VBO & emit attribute update signal
			mh->notifyAttributeModification(position);
			mh->notifyAttributeModification(normal);

			MapParameters& mapParams = h_mapParameterSet[mhg];

229 230
			mapParams.nbVertices = Algo::Topo::getNbOrbits<VERTEX>(*map);

231
			mapParams.radiance = map->getAttribute<Utils::SphericalHarmonics<PFP2::REAL, PFP2::VEC3>, VERTEX, PFP2::MAP>("radiance") ;
232 233 234 235
			mapParams.radianceTexture = new Utils::Texture<2, Geom::Vec3f>(GL_FLOAT);
			mapParams.param = map->checkAttribute<Geom::Vec2i, VERTEX, PFP2::MAP>("param");

			// create texture
236
			unsigned int nbv_nbc = Algo::Topo::getNbOrbits<VERTEX>(*map) * Utils::SphericalHarmonics<PFP2::REAL, PFP2::VEC3>::get_nb_coefs();
237 238 239 240 241 242 243 244 245 246 247 248 249
			unsigned int size = 1;
			while (size * size < nbv_nbc)
				size <<= 1;

			mapParams.radianceTexture->create(Geom::Vec2i(size, size));

			// fill texture
			unsigned int count = 0;
			foreach_cell<VERTEX>(*map, [&] (Vertex v)
			{
				unsigned int i = count / size;
				unsigned int j = count % size;
				mapParams.param[v] = Geom::Vec2i(i, j) ; // first index for current vertex
250
				for (int l = 0 ; l <= Utils::SphericalHarmonics<PFP2::REAL, PFP2::VEC3>::get_resolution() ; ++l)
251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266
				{
					for (int m = -l ; m <= l ; ++m)
					{
						i = count / size;
						j = count % size;
						(*(mapParams.radianceTexture))(i,j) = mapParams.radiance[v].get_coef(l, m);
						++count;
					}
				}
			}) ;
			// resulting texture : SH00_vx0, SH1-1_vx0, ..., SHlm_vx0, SH00_vx1, SH1-1_vx1, ..., SHlm_vx1, etc.
			// resulting param : param[vxI] points to SH00_vxI
			// the size of the texture is needed to know where to do the divisions and modulos.

			mapParams.radianceTexture->update();

267 268
//			map->removeAttribute(mapParams.radiance);

269 270 271
			mapParams.paramVBO = new Utils::VBO();
			mapParams.paramVBO->updateData(mapParams.param);

272
			mapParams.radiancePerVertexShader = new Utils::ShaderRadiancePerVertex(Utils::SphericalHarmonics<PFP2::REAL, PFP2::VEC3>::get_resolution());
273 274 275 276 277 278 279 280 281 282 283
			registerShader(mapParams.radiancePerVertexShader);

			// compute map bounding box
			mh->updateBB(position);
		}
		return mhg;
	}
	else
		return NULL;
}

284
void Surface_Radiance_Plugin::decimate(const QString& mapName, const QString& positionAttributeName, const QString& normalAttributeName, float decimationGoal, bool halfCollapse, bool exportMeshes)
285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303
{
	MapHandler<PFP2>* mh = static_cast<MapHandler<PFP2>*>(m_schnapps->getMap(mapName));
	if(mh == NULL)
		return;

	VertexAttribute<PFP2::VEC3, PFP2::MAP> position = mh->getAttribute<PFP2::VEC3, VERTEX>(positionAttributeName);
	if(!position.isValid())
		return;

	VertexAttribute<PFP2::VEC3, PFP2::MAP> normal = mh->getAttribute<PFP2::VEC3, VERTEX>(normalAttributeName);
	if(!normal.isValid())
		return;

	PFP2::MAP* map = mh->getMap();

	unsigned int nbVertices = Algo::Topo::getNbOrbits<VERTEX>(*map);

	MapParameters& mapParams = h_mapParameterSet[mh];

304
	if (halfCollapse)
305
	{
306 307 308 309
		if (mapParams.positionApproximator == NULL)
		{
			mapParams.positionApproximator = new Algo::Surface::Decimation::Approximator_HalfCollapse<PFP2, PFP2::VEC3>(*map, position);
		}
310

311 312 313 314
		if (mapParams.normalApproximator == NULL)
		{
			mapParams.normalApproximator = new Algo::Surface::Decimation::Approximator_HalfCollapse<PFP2, PFP2::VEC3>(*map, normal);
		}
315

316 317 318 319
		if (mapParams.radianceApproximator == NULL)
		{
			mapParams.radianceApproximator = new Algo::Surface::Decimation::Approximator_HalfCollapse<PFP2, Utils::SphericalHarmonics<PFP2::REAL, PFP2::VEC3> >(*map, mapParams.radiance);
		}
320

321 322 323 324 325 326 327 328 329 330 331 332 333 334
		if (mapParams.selector == NULL)
		{
			mapParams.selector = new HalfEdgeSelector_Radiance<PFP2>(
				*map,
				position,
				normal,
				mapParams.radiance,
				*(Algo::Surface::Decimation::Approximator<PFP2, PFP2::VEC3, DART>*)(mapParams.positionApproximator),
				*(Algo::Surface::Decimation::Approximator<PFP2, PFP2::VEC3, DART>*)(mapParams.normalApproximator),
				*(Algo::Surface::Decimation::Approximator<PFP2, Utils::SphericalHarmonics<PFP2::REAL, PFP2::VEC3>, DART>*)(mapParams.radianceApproximator)
			);
		}
	}
	else
335
	{
336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375
		if (mapParams.positionApproximator == NULL)
		{
			mapParams.positionApproximator = new Algo::Surface::Decimation::Approximator_QEM<PFP2>(*map, position);
		}

		if (mapParams.normalApproximator == NULL)
		{
			mapParams.normalApproximator =
				new Algo::Surface::Decimation::Approximator_InterpolateAlongEdge<PFP2, PFP2::VEC3>(
					*map,
					normal,
					position,
					((Algo::Surface::Decimation::Approximator<PFP2, PFP2::VEC3, EDGE>*)(mapParams.positionApproximator))->getApproximationResultAttribute()
				);
		}

		if (mapParams.radianceApproximator == NULL)
		{
			mapParams.radianceApproximator =
				new Algo::Surface::Decimation::Approximator_InterpolateAlongEdge<PFP2, Utils::SphericalHarmonics<PFP2::REAL, PFP2::VEC3> >(
					*map,
					mapParams.radiance,
					position,
					((Algo::Surface::Decimation::Approximator<PFP2, PFP2::VEC3, EDGE>*)(mapParams.positionApproximator))->getApproximationResultAttribute()
				);
		}

		if (mapParams.selector == NULL)
		{
			mapParams.selector =
				new EdgeSelector_Radiance<PFP2>(
					*map,
					position,
					normal,
					mapParams.radiance,
					*(Algo::Surface::Decimation::Approximator<PFP2, PFP2::VEC3, EDGE>*)(mapParams.positionApproximator),
					*(Algo::Surface::Decimation::Approximator<PFP2, PFP2::VEC3, EDGE>*)(mapParams.normalApproximator),
					*(Algo::Surface::Decimation::Approximator<PFP2, Utils::SphericalHarmonics<PFP2::REAL, PFP2::VEC3>, EDGE>*)(mapParams.radianceApproximator)
				);
		}
376 377 378 379 380 381
	}

	std::vector<Algo::Surface::Decimation::ApproximatorGen<PFP2>*> approximators;
	approximators.push_back(mapParams.positionApproximator);
	approximators.push_back(mapParams.normalApproximator);
	approximators.push_back(mapParams.radianceApproximator);
382 383 384 385

	exportNbVert.clear();
	if (exportMeshes)
	{
386 387 388
		unsigned int goalNbV = decimationGoal * nbVertices;
		unsigned int curNbV = nbVertices / 2;
		while (curNbV > goalNbV)
389
		{
390 391
			exportNbVert.push_back(curNbV);
			curNbV /= 2;
392
		}
393
		exportNbVert.push_back(goalNbV);
394 395
		nextExportIndex = 0;
	}
396 397 398 399 400 401 402

	std::cout << "nb vert -> " << nbVertices << std::endl;
	for (unsigned int v : exportNbVert)
	{
		std::cout << v << std::endl;
	}

403
	m_currentlyDecimatedMap = mh;
404
	m_currentDecimationHalf = halfCollapse;
405 406
	Algo::Surface::Decimation::decimate<PFP2>(*map, mapParams.selector, approximators, decimationGoal * nbVertices, true, NULL, (void (*)(void*, const void*))(Surface_Radiance_Plugin::checkNbVerticesAndExport), (void*)(this));
	m_currentlyDecimatedMap = NULL;
407 408 409 410 411

	mh->notifyConnectivityModification();
	mh->notifyAttributeModification(position);
}

412 413 414 415 416 417 418 419
void Surface_Radiance_Plugin::checkNbVerticesAndExport(Surface_Radiance_Plugin* p, const unsigned int* nbVertices)
{
	if (!p->exportNbVert.empty())
	{
		MapHandlerGen* mhg = p->currentlyDecimatedMap();
		if (*nbVertices == p->exportNbVert[p->nextExportIndex])
		{
			std::stringstream exportName;
420
			exportName << p->currentlyDecimatedMap()->getName().toStdString() << "_" << (p->currentDecimationHalf() ? "half_" : "full_") << (*nbVertices) << ".ply";
421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576
			std::cout << "export : " << exportName.str() << std::endl;
			p->exportPLY(mhg->getName(), "position", "normal", QString::fromStdString(exportName.str()));
			p->nextExportIndex++;
		}
	}
}

void Surface_Radiance_Plugin::exportPLY(
	const QString& mapName,
	const QString& positionAttributeName,
	const QString& normalAttributeName,
	const QString& filename)
{
	typedef typename PFP2::MAP MAP;
	typedef typename PFP2::REAL REAL;
	typedef typename PFP2::VEC3 VEC3;

	MapHandler<PFP2>* mh = static_cast<MapHandler<PFP2>*>(m_schnapps->getMap(mapName));
	if(mh == NULL)
		return;

	VertexAttribute<VEC3, MAP> position = mh->getAttribute<VEC3, VERTEX>(positionAttributeName);
	if(!position.isValid())
		return;

	VertexAttribute<VEC3, MAP> normal = mh->getAttribute<VEC3, VERTEX>(normalAttributeName);
	if(!normal.isValid())
		return;

	VertexAttribute<Utils::SphericalHarmonics<REAL, VEC3>, MAP> radiance = h_mapParameterSet[mh].radiance;
	if(!radiance.isValid())
		return;

	// open file
	std::ofstream out ;
	out.open(filename.toStdString(), std::ios::out | std::ios::binary) ;

	if (!out.good())
	{
		CGoGNerr << "Unable to open file " << CGoGNendl ;
		return ;
	}

	MAP* map = mh->getMap();

	unsigned int nbDarts = map->getNbDarts() ;
	std::vector<unsigned int> facesSize ;
	std::vector<std::vector<unsigned int> > facesIdx ;
	facesSize.reserve(nbDarts/3) ;
	facesIdx.reserve(nbDarts/3) ;
	std::map<unsigned int, unsigned int> vIndex ;
	unsigned int vCpt = 0 ;
	std::vector<unsigned int> vertices ;
	vertices.reserve(nbDarts/6) ;

	// Go over all faces
	CellMarker<MAP, VERTEX> markV(*map) ;
	TraversorF<MAP> t(*map) ;
	for(Dart d = t.begin(); d != t.end(); d = t.next())
	{
		std::vector<unsigned int> fidx ;
		fidx.reserve(8) ;
		unsigned int degree = 0 ;
		Traversor2FV<MAP> tfv(*map, d) ;
		for(Dart it = tfv.begin(); it != tfv.end(); it = tfv.next())
		{
			++degree ;
			unsigned int vNum = map->getEmbedding<VERTEX>(it) ;
			if(!markV.isMarked(it))
			{
				markV.mark(it) ;
				vIndex[vNum] = vCpt++ ;
				vertices.push_back(vNum) ;
			}
			fidx.push_back(vIndex[vNum]) ;
		}
		facesSize.push_back(degree) ;
		facesIdx.push_back(fidx) ;
	}

	// Start writing the file
	out << "ply" << std::endl ;

	// test endianness
	union
	{
		uint32_t i ;
		char c[4] ;
	} bint = {0x01020304} ;
	if (bint.c[0] == 1) // big endian
		out << "format binary_big_endian 1.0" << std::endl ;
	else
		out << "format binary_little_endian 1.0" << std::endl ;

	out << "comment File generated by the CGoGN library" << std::endl ;
	out << "comment See : http://cgogn.unistra.fr/" << std::endl ;
	out << "comment or contact : cgogn@unistra.fr" << std::endl ;
	// Vertex elements
	out << "element vertex " << vertices.size() << std::endl ;

	std::string nameOfTypePly_REAL(nameOfTypePly(position[0][0])) ;

	out << "property " << nameOfTypePly_REAL << " x" << std::endl ;
	out << "property " << nameOfTypePly_REAL << " y" << std::endl ;
	out << "property " << nameOfTypePly_REAL << " z" << std::endl ;


	out << "property " << nameOfTypePly_REAL << " nx" << std::endl ;
	out << "property " << nameOfTypePly_REAL << " ny" << std::endl ;
	out << "property " << nameOfTypePly_REAL << " nz" << std::endl ;

	int res = Utils::SphericalHarmonics<REAL, VEC3>::get_resolution() ;
	for (int l = 0 ; l <= res ; ++l)
	{
		for (int m = -l ; m <= l ; ++m)
		{
			out << "property " << nameOfTypePly_REAL << " SHcoef_" << l << "_" << m << "_r" << std::endl ;
			out << "property " << nameOfTypePly_REAL << " SHcoef_" << l << "_" << m << "_g" << std::endl ;
			out << "property " << nameOfTypePly_REAL << " SHcoef_" << l << "_" << m << "_b" << std::endl ;
		}
	}

	// Face element
	out << "element face " << facesSize.size() << std::endl ;
	out << "property list uint8 " << nameOfTypePly(facesIdx[0][0]) << " vertex_indices" << std::endl ;
	out << "end_header" << std::endl ;

	// binary vertices
	for(unsigned int i = 0; i < vertices.size(); ++i)
	{
		const VEC3& p = position[vertices[i]] ;
		out.write((char*)(&(p[0])), sizeof(p)) ;
		const VEC3& n = normal[vertices[i]] ;
		out.write((char*)(&(n[0])), sizeof(n)) ;

		for (int l=0 ; l <= res ; ++l)
		{
			for (int m=-l ; m <= l ; ++m)
			{
				const VEC3& r = radiance[vertices[i]].get_coef(l,m) ;
				out.write((char*)(&(r[0])), sizeof(r)) ;
			}
		}
	}

	// binary faces
	for(unsigned int i = 0; i < facesSize.size(); ++i)
	{
		uint8_t nbe = facesSize[i] ;
		out.write((char*)(&nbe), sizeof(uint8_t)) ;
		out.write((char*)(&(facesIdx[i][0])), facesSize[i] * sizeof(facesIdx[i][0])) ;
	}

	out.close() ;
}

577 578 579 580 581
Q_EXPORT_PLUGIN2(Surface_Radiance_Plugin, Surface_Radiance_Plugin)

} // namespace SCHNApps

} // namespace CGoGN