apps_cmake.txt 1.81 KB
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# A mettre juste apres la definition de CGoGN_ROOT_DIR  a la racine du CGoGN_Apps

SET(CMAKE_MODULE_PATH " ${CMAKE_MODULE_PATH} ${CGoGN_ROOT_DIR}/cmake_modules/")

find_package(OpenGL)
FIND_PACKAGE(Qt4 REQUIRED)
#for basile ;)
find_package(GLUT)

IF (DEFINED ASSERTON)
	add_definitions(-DCGOGN_ASSERT_BOOL=${ASSERTON})
ELSE (DEFINED ASSERTON)
	add_definitions(-DCGOGN_ASSERT_BOOL=false)
ENDIF (DEFINED ASSERTON)

# FOR Qt4
SET(QT_USE_QTOPENGL TRUE)
INCLUDE(${QT_USE_FILE})
ADD_DEFINITIONS(${QT_DEFINITIONS})

# qq definition specifiques pour mac
IF(APPLE)
# a changer pour chercher la bonne version automatiquement ??
	SET(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.6.sdk")
	SET(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,-undefined -Wl,dynamic_lookup")
	SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DMAC_OSX")
	SET(CMAKE_OSX_ARCHITECTURES x86_64)
ENDIF(APPLE)

IF(WIN32)
	SET(GLEW_LIBRARY glew32)
	SET(DEVIL_LIBRARIES DevIL ILU ILUT)
	SET(ZLIB_LIBRARIES zlib)
	SET(LIBXML2_LIBRARIES xml2)
	INCLUDE_DIRECTORIES(${CMAKE_BINARY_DIR}/windows_dependencies/include/)
	LINK_DIRECTORIES(${CMAKE_BINARY_DIR}/windows_dependencies/lib/)
ELSE(WIN32)
	SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall")
	find_package(DevIL)
	find_package(ZLIB)
	find_package(LibXml2)
	SET(GLEW_LIBRARY GLEW)
	IF (IL_LIBRARIES)
		SET(DEVIL_LIBRARIES ${IL_LIBRARIES} ${ILU_LIBRARIES} ${ILUT_LIBRARIES})
	ELSE(IL_LIBRARIES)
		SET(DEVIL_LIBRARIES ${IL_LIBRARY} ${ILU_LIBRARY} ${ILUT_LIBRARY})
	ENDIF(IL_LIBRARIES)
ENDIF(WIN32)

SET(EXECUTABLE_OUTPUT_PATH ${CMAKE_SOURCE_DIR}/bin)

SET(COMMON_LIBS ${GLUT_LIBRARY} ${OPENGL_LIBRARY} ${GLEW_LIBRARY} ${DEVIL_LIBRARIES} ${ZLIB_LIBRARIES} ${LIBXML2_LIBRARIES} gzstream openctm assimp)
SET(CGoGN_LIBS_D topologyD algoD containerD utilsD)
SET(CGoGN_LIBS_R topology algo container utils)
SET(NUMERICAL_LIBS numerical lapack blas f2c)