Commit 3727c51b authored by Thomas Pitiot 's avatar Thomas Pitiot

test pour debug particules

parent c0275889
...@@ -12,8 +12,8 @@ ...@@ -12,8 +12,8 @@
</Parameters> </Parameters>
<Stereo focusDistance="20.9077" physScreenWidth="0.5" IODist="0.062"/> <Stereo focusDistance="20.9077" physScreenWidth="0.5" IODist="0.062"/>
<ManipulatedCameraFrame> <ManipulatedCameraFrame>
<position x="0.147086" y="-1.71221" z="-22.565"/> <position x="0" y="0" z="22.6303"/>
<orientation q0="0.216344" q1="0.975578" q2="-0.0362554" q3="0.0113711"/> <orientation q0="0" q1="0" q2="0" q3="1"/>
<ManipulatedParameters transSens="1" zoomSens="1" rotSens="1" wheelSens="1" spinSens="0.3"/> <ManipulatedParameters transSens="1" zoomSens="1" rotSens="1" wheelSens="1" spinSens="0.3"/>
<ManipulatedCameraParameters zoomsOnPivotPoint="false" flySpeed="0.0866025" rotatesAroundUpVector="false"> <ManipulatedCameraParameters zoomsOnPivotPoint="false" flySpeed="0.0866025" rotatesAroundUpVector="false">
<sceneUpVector x="0" y="1" z="0"/> <sceneUpVector x="0" y="1" z="0"/>
......
...@@ -238,10 +238,10 @@ void Needle::refine() ...@@ -238,10 +238,10 @@ void Needle::refine()
REAL rayon = sim_->envMap_.volumeMaxdistance(volume) ; REAL rayon = sim_->envMap_.volumeMaxdistance(volume) ;
if(rayon > sim_->envMap_.maxCellRay ) if(rayon > sim_->envMap_.maxCellRay )
{ {
if(sim_->envMap_.subdivideVolume(volume)) // if(sim_->envMap_.subdivideVolume(volume))
{ // {
refine(); // refine();
} // }
} }
#endif #endif
......
...@@ -42,7 +42,7 @@ void Simulator::doStep() ...@@ -42,7 +42,7 @@ void Simulator::doStep()
void Simulator::initSurfaces() void Simulator::initSurfaces()
{ {
Surface * obj = new Surface(this,VEC3(-1.0f,-1.5f,0.69f)); Surface * obj = new Surface(this,VEC3(-1.0f,-1.5f,0.0f));
CGoGNout<<"surface initialisée : "<<obj->index_surface<<CGoGNendl; CGoGNout<<"surface initialisée : "<<obj->index_surface<<CGoGNendl;
} }
......
...@@ -551,7 +551,7 @@ void Volusion::displayObj() ...@@ -551,7 +551,7 @@ void Volusion::displayObj()
m_topo_render->updateData(simul.envMap_.map, simul.envMap_.position, 0.8f, 0.8f, 0.8f); m_topo_render->updateData(simul.envMap_.map, simul.envMap_.position, 0.8f, 0.8f, 0.8f);
for (ArticulatedObject * o : simul.objects) for (ArticulatedObject * o : simul.objects)
{ {
CGoGNout<<" size belong :"<< o->belonging_cells.size()<< " || nbseg :"<<o->nbEdges << CGoGNendl; // CGoGNout<<" size belong :"<< o->belonging_cells.size()<< " || nbseg :"<<o->nbEdges << CGoGNendl;
for(const auto& vect : o->belonging_cells) for(const auto& vect : o->belonging_cells)
{ {
// CGoGNout<<" size vector :"<< vect.size() << CGoGNendl; // CGoGNout<<" size vector :"<< vect.size() << CGoGNendl;
......
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