CMakeLists.txt 10.1 KB
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cmake_minimum_required(VERSION 2.8)
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project(CGoGN)
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#cmake_policy(SET CMP0042 NEW) # rpath new policy
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#SET ( CMAKE_VERBOSE_MAKEFILE 1 )
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SET ( CGoGN_ROOT_DIR ${CMAKE_SOURCE_DIR} )
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SET ( CMAKE_MODULE_PATH ${CGoGN_ROOT_DIR}/cmake_modules/ )
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# ====== Check GCC VERSION FOR C++11 ======
if(CMAKE_COMPILER_IS_GNUCXX)
	execute_process(COMMAND ${CMAKE_CXX_COMPILER} -dumpversion OUTPUT_VARIABLE GCC_VERSION)
	if (GCC_VERSION VERSION_LESS 4.8)
		message(FATAL_ERROR "Full support of C++11 needed. Therefore a gcc/g++ compiler with a version at least 4.8 is needed.")
	endif()
endif()

# ====== Check CLANG VERSION FOR C++11 ======
if (APPLE)
	execute_process(COMMAND ${CMAKE_CXX_COMPILER} -dumpversion OUTPUT_VARIABLE CLANG_VERSION)
	if (CLANG_VERSION VERSION_LESS 3.1)
		message(FATAL_ERROR "Full support of C++11 needed. Therefore a clang compiler with a version at least 3.1 is needed !!")
	endif()
endif()

# ====== Check MSVC VERSION FOR C++11 ======
if(WIN32)
	if(MSVC_VERSION LESS 1800)
		message(FATAL_ERROR "Full support of C++11 needed. Therefore a microsoft compiler with a version at least 12 is needed.")
	endif()
endif()

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# ======== Check  Build Type =============
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IF (NOT (${CMAKE_BUILD_TYPE} MATCHES "Debug|Release"))
	IF (${CMAKE_CURRENT_BINARY_DIR} MATCHES "(.*)Debug|(.*)debug|(.*)DEBUG")
		SET(CMAKE_BUILD_TYPE "Debug")
	ELSE()
		SET(CMAKE_BUILD_TYPE "Release")
	ENDIF()
ENDIF()

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# for shared or not shared (default except on windows)

if(WIN32)
	SET ( BUILD_SHARED_LIBS OFF CACHE BOOL "if used all library are build as shared type (.so/.dylib/.dll)" )
else()
	SET ( BUILD_SHARED_LIBS ON CACHE BOOL "if used all library are build as shared type (.so/.dylib/.dll)" )
endif()


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#IF(EXISTS "${CGoGN_ROOT_DIR}/ThirdParty/include/Assimp")
IF(EXISTS "${CGoGN_ROOT_DIR}/lib/${CMAKE_BUILD_TYPE}/*assimp*")
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	SET ( WITH_ASSIMP ON CACHE BOOL "build CGoGN with Assimp" )
ELSE()
	SET ( WITH_ASSIMP OFF CACHE BOOL "build CGoGN with Assimp" )
ENDIF()

IF(EXISTS "${CGoGN_ROOT_DIR}/ThirdParty/include/Zinri")
	SET ( WITH_ZINRI ON CACHE BOOL "build CGoGN with Zinri lib" )
ELSE()
	SET ( WITH_ZINRI OFF CACHE BOOL "build CGoGN with Zinri lib" )
ENDIF()

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SET ( WITH_QT ON CACHE BOOL "build CGoGN with Qt lib" )
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SET ( DESIRED_QT_VERSION "4" CACHE STRING "4: QT4/ 5 not yet implemented" )
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SET ( COMPILE_EXAMPLES ON CACHE BOOL "compile examples" )
SET ( COMPILE_TUTOS ON CACHE BOOL "compile tutorials" )
SET ( COMPILE_TESTS ON CACHE BOOL "compile tests" )
SET ( COMPILE_BENCHES ON CACHE BOOL "compile benches" )
SET ( COMPILE_SANDBOX ON CACHE BOOL "compile all in sandbox" )
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#create one big lib 
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SET ( ONELIB OFF CACHE BOOL "build CGoGN in one lib" )

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SET ( WITH_GLEWMX OFF CACHE BOOL "use multi-contex GLEW" )
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SET( USE_OGL_CORE_PROFILE OFF CACHE BOOL "use OpenGL 3.3 core profile (do not work on mac)" )
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IF(WIN32)
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	SET ( CMAKE_PREFIX_PATH ${CGoGN_ROOT_DIR}/windows_dependencies CACHE STRING "path to dependencies" )
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ENDIF(WIN32)
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find_package(OpenGL REQUIRED)
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find_package(Boost COMPONENTS regex REQUIRED)
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find_package(ZLIB REQUIRED)
find_package(GLEW REQUIRED)
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# MESSAGE HERE FOR MORE EASY USER READING
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MESSAGE("Building type = " ${CMAKE_BUILD_TYPE} " (for change with cmake use -DCMAKE_BUILD_TYPE=Release|Debug)" )
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IF (DEFINED ASSERTON)
	add_definitions(-DCGOGN_ASSERT_BOOL=${ASSERTON})
ELSE (DEFINED ASSERTON)
	add_definitions(-DCGOGN_ASSERT_BOOL=false)
ENDIF (DEFINED ASSERTON)

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IF (ONELIB)
	file(WRITE ${CGoGN_ROOT_DIR}/include/cgogn_onelib.h "1" )
ELSE (ONELIB)
	file(WRITE ${CGoGN_ROOT_DIR}/include/cgogn_onelib.h "0" )
ENDIF (ONELIB)

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IF (WITH_GLEWMX)
	file(WRITE ${CGoGN_ROOT_DIR}/include/cgogn_gmx.h "1" )
ELSE (WITH_GLEWMX)
	file(WRITE ${CGoGN_ROOT_DIR}/include/cgogn_gmx.h "0" )
ENDIF (WITH_GLEWMX)


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IF(USE_OGL_CORE_PROFILE)
	add_definitions(-DUSE_OGL_CORE_PROFILE=1)
ENDIF()

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add_definitions(-DGLM_FORCE_RADIANS)
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add_definitions(-DSHADERPATH="${CGoGN_ROOT_DIR}/lib/Shaders/")

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# define includes of external libs 
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SET (CGoGN_EXT_INCLUDES
	${CGoGN_ROOT_DIR}/ThirdParty/include
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	${OPENGL_INCLUDE_DIR}
	${GLEW_INCLUDE_DIRS}
	${ZLIB_INCLUDE_DIRS}
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	${Boost_INCLUDE_DIRS}
)
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# define libs for external libs
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SET (CGoGN_EXT_LIBS
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    	nl
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	${OPENGL_LIBRARY}
	${GLEW_LIBRARIES}
	${ZLIB_LIBRARIES}
	${Boost_REGEX_LIBRARY}
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	tinyxml2
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)
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IF(WIN32)
	SET (CGoGN_EXT_INCLUDES ${CGoGN_EXT_INCLUDES} ${CGoGN_ROOT_DIR}/windows_dependencies/include/suitesparse)
	SET (CGoGN_EXT_LIBS ${CGoGN_EXT_LIBS} 
		${CGoGN_ROOT_DIR}/windows_dependencies/lib/suitesparse.lib
		${CGoGN_ROOT_DIR}/windows_dependencies/lib/metis.lib
		${CGoGN_ROOT_DIR}/windows_dependencies/lib/liblapack.lib
		${CGoGN_ROOT_DIR}/windows_dependencies/lib/libblas.lib		)
ELSE(WIN32)
	find_package(SuiteSparse REQUIRED)
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	SET (CGoGN_EXT_INCLUDES ${CGoGN_EXT_INCLUDES} ${SUITESPARSE_INCLUDE_DIRS})
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	SET (CGoGN_EXT_LIBS ${CGoGN_EXT_LIBS} ${SUITESPARSE_LIBRARIES} pthread)
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ENDIF(WIN32)

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#optionnal libs
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IF (WITH_ASSIMP)
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	add_definitions(-DWITH_ASSIMP)	
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	SET (CGoGN_EXT_LIBS ${CGoGN_EXT_LIBS} assimp)
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#	INSTALL (DIRECTORY ThirdParty/Assimp/include  DESTINATION .)
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ENDIF (WITH_ASSIMP)

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IF (WITH_ZINRI)
	add_definitions(-DWITH_ZINRI)
	SET (CGoGN_EXT_LIBS ${CGoGN_EXT_LIBS} Zinri)
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#	INSTALL (DIRECTORY ThirdParty/Zinri/ DESTINATION include FILES_MATCHING PATTERN "*.h")
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ENDIF (WITH_ZINRI)

IF (WITH_QT)
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	add_definitions(-DWITH_QT)
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	find_package(Qt REQUIRED)
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	SET(QT_USE_QTCORE TRUE)
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	SET(QT_USE_QTOPENGL TRUE)
	SET(QT_USE_QTSVG TRUE)
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	SET(QT_USE_QTXML TRUE )
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	INCLUDE(${QT_USE_FILE})
	ADD_DEFINITIONS(${QT_DEFINITIONS})
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	find_package(QGLViewer REQUIRED)
	SET (CGoGN_EXT_INCLUDES ${CGoGN_EXT_INCLUDES} ${QT_INCLUDE_DIR} ${QGLVIEWER_INCLUDE_DIR} )
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	SET (CGoGN_EXT_LIBS ${QGLVIEWER_LIBRARIES} ${QT_LIBRARIES} ${CGoGN_EXT_LIBS})
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ENDIF (WITH_QT)

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IF (WITH_GLEWMX)
	ADD_DEFINITIONS(-DGLEW_MX)
ENDIF (WITH_GLEWMX)

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# qq definition specifiques pour mac
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#IF(APPLE)
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#	SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DMAC_OSX")	
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#	SET(CMAKE_OSX_ARCHITECTURES x86_64)
#	SET (CGoGN_EXT_LIBS ${CGoGN_EXT_LIBS} "-framework Foundation -framework cocoa" )
#ENDIF(APPLE)
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IF(WIN32)
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	set(CMAKE_CONFIGURATION_TYPES Release Debug)
	set(CMAKE_CONFIGURATION_TYPES "${CMAKE_CONFIGURATION_TYPES}" CACHE STRING "Only Release or Debug" FORCE)
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ELSE()
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	SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -fPIC -std=c++11")
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	SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Woverride-init -fPIC")
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	# remove the 60000+ "no unused local typedefs" warnings with GCC4.8+
	if(CMAKE_COMPILER_IS_GNUCXX)
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		SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-unused-local-typedefs")
		SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-unused-local-typedefs")
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	endif()
ENDIF()

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if(APPLE)
	set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-deprecated -Wno-overloaded-virtual")
endif()
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IF(WIN32)
	SET(LIBRARY_OUTPUT_PATH ${CGoGN_ROOT_DIR}/lib)
ELSE()
	SET(LIBRARY_OUTPUT_PATH ${CGoGN_ROOT_DIR}/lib/${CMAKE_BUILD_TYPE})
ENDIF()

include_directories(
	${CMAKE_CURRENT_BINARY_DIR}
	${CGoGN_ROOT_DIR}/include
	${CGoGN_EXT_INCLUDES}
)

file(
	GLOB_RECURSE
	files_topology
	${CGoGN_ROOT_DIR}/src/Topology/*.cpp
	${CGoGN_ROOT_DIR}/include/Topology/*.hpp
	${CGoGN_ROOT_DIR}/include/Topology/*.h
)

file(
	GLOB_RECURSE
	files_container
	${CGoGN_ROOT_DIR}/src/Container/*.cpp
	${CGoGN_ROOT_DIR}/include/Container/*.hpp
	${CGoGN_ROOT_DIR}/include/Container/*.h
)

file(
	GLOB_RECURSE
	files_algo
	${CGoGN_ROOT_DIR}/src/Algo/*.cpp
	${CGoGN_ROOT_DIR}/src/Algo/*.c
	${CGoGN_ROOT_DIR}/include/Algo/*.hpp
	${CGoGN_ROOT_DIR}/include/Algo/*.h
)

file(
	GLOB
	shaders_src
	${CGoGN_ROOT_DIR}/include/Utils/*.frag
	${CGoGN_ROOT_DIR}/include/Utils/*.vert
	${CGoGN_ROOT_DIR}/include/Utils/*.geom	
	${CGoGN_ROOT_DIR}/include/Utils/Shaders/*.frag
	${CGoGN_ROOT_DIR}/include/Utils/Shaders/*.vert
	${CGoGN_ROOT_DIR}/include/Utils/Shaders/*.geom
)


IF(WIN32)
	add_custom_target(shader_target ${CGoGN_ROOT_DIR}/ThirdParty/bin/Release/shader_to_h ${shaders_src}
	WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
	SOURCES ${shaders_src} )
ELSE()
	add_custom_target(shader_target ${CGoGN_ROOT_DIR}/ThirdParty/bin/shader_to_h ${shaders_src}
	WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
	SOURCES ${shaders_src} )
ENDIF()


file(
	GLOB		# WARNING NO MORE RECURSE TO AVOID TAKING QT FILES
	files_utils
	${CGoGN_ROOT_DIR}/src/Utils/*.cpp
	${CGoGN_ROOT_DIR}/include/Utils/*.hpp
	${CGoGN_ROOT_DIR}/include/Utils/*.h

	${CGoGN_ROOT_DIR}/src/Utils/Shaders/*.cpp
	${CGoGN_ROOT_DIR}/include/Utils/Shaders/*.hpp
	${CGoGN_ROOT_DIR}/include/Utils/Shaders/*.h
)

IF(WITH_QT)
	file(
		GLOB
		files_utils_qt
		${CGoGN_ROOT_DIR}/src/Utils/Qt/*.cpp
		${CGoGN_ROOT_DIR}/include/Utils/Qt/*.hpp
		${CGoGN_ROOT_DIR}/include/Utils/Qt/*.h
	)
	file(
		GLOB
		utils_qt_headers
		${CGoGN_ROOT_DIR}/include/Utils/Qt/qtgl.h
		${CGoGN_ROOT_DIR}/include/Utils/Qt/qtSimple.h
		${CGoGN_ROOT_DIR}/include/Utils/Qt/qtQGLV_glw.h
		${CGoGN_ROOT_DIR}/include/Utils/Qt/qtQGLV.h
		${CGoGN_ROOT_DIR}/include/Utils/Qt/qtpopup.h
		${CGoGN_ROOT_DIR}/include/Utils/Qt/qthistodraw.h 
		${CGoGN_ROOT_DIR}/include/Utils/Qt/qtcolorschooser.h
	)	
		
	QT4_WRAP_CPP(UTILS_QT_HEADERS_MOC ${utils_qt_headers})
	SET (files_utils_withQt ${files_utils} ${files_utils_qt} ${UTILS_QT_HEADERS_MOC})
ENDIF()

file(	GLOB_RECURSE
		files_geometry
		${CGoGN_ROOT_DIR}/include/Geometry/*.h
		${CGoGN_ROOT_DIR}/include/Geometry/*.hpp
)

file(	GLOB_RECURSE
		files_thirdParty
		${CGoGN_ROOT_DIR}/ThirdParty/include/*.h
		${CGoGN_ROOT_DIR}/ThirdParty/include/*.hpp
)

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link_directories( ${CGoGN_ROOT_DIR}/lib/${CMAKE_BUILD_TYPE} )

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IF (ONELIB)
	IF(WITH_QT)
		add_library( cgogn ${files_topology} ${files_container} ${files_algo} ${files_utils_withQt}) 
	ELSE()
		add_library( cgogn ${files_topology} ${files_container} ${files_algo} ${files_utils} )
	ENDIF()
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	add_dependencies(cgogn shader_target)
	target_link_libraries(cgogn ${CGoGN_EXT_LIBS})

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ELSE()
	IF (WITH_QT)
		add_library( utils ${files_utils_withQt} )
	ELSE()
		add_library( utils ${files_utils} )
	ENDIF()
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	target_link_libraries(utils ${CGoGN_EXT_LIBS})

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	add_library( container	${files_container})
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	target_link_libraries(container utils)

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	add_library( topology	${files_topology})
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	target_link_libraries(topology container)

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	add_library( algo		${files_algo})
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	target_link_libraries(algo utils topology)


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	add_custom_target( Geometry 	SOURCES ${files_geometry} )
	add_custom_target( ThirdParty 	SOURCES ${files_thirdParty} )
	add_dependencies( utils shader_target )
ENDIF()


add_subdirectory(${CGoGN_ROOT_DIR}/Apps Apps)