/******************************************************************************* * CGoGN: Combinatorial and Geometric modeling with Generic N-dimensional Maps * * version 0.1 * * Copyright (C) 2009-2012, IGG Team, LSIIT, University of Strasbourg * * * * This library is free software; you can redistribute it and/or modify it * * under the terms of the GNU Lesser General Public License as published by the * * Free Software Foundation; either version 2.1 of the License, or (at your * * option) any later version. * * * * This library is distributed in the hope that it will be useful, but WITHOUT * * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * * for more details. * * * * You should have received a copy of the GNU Lesser General Public License * * along with this library; if not, write to the Free Software Foundation, * * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * * * * Web site: http://cgogn.unistra.fr/ * * Contact information: cgogn@unistra.fr * * * *******************************************************************************/ #ifndef __MAP2MR_PRIMAL_REGULAR__ #define __MAP2MR_PRIMAL_REGULAR__ #include "Topology/map/embeddedMap2.h" #include "Topology/generic/traversorCell.h" #include "Topology/generic/traversor2.h" #include "Algo/Multiresolution/filter.h" namespace CGoGN { namespace Algo { namespace Surface { namespace MR { namespace Primal { namespace Regular { template class Map2MR { public: typedef typename PFP::MAP MAP ; protected: MAP& m_map; bool shareVertexEmbeddings ; std::vector synthesisFilters ; std::vector analysisFilters ; public: Map2MR(MAP& map); ~Map2MR(); //if true : tri and quad else quad void addNewLevel(bool triQuad = true, bool embedNewVertices = false) ; void addNewLevelSqrt3(); void addNewLevelSqrt2(); void addSynthesisFilter(Algo::MR::Filter* f) { synthesisFilters.push_back(f) ; } void addAnalysisFilter(Algo::MR::Filter* f) { analysisFilters.push_back(f) ; } void clearSynthesisFilters() { synthesisFilters.clear() ; } void clearAnalysisFilters() { analysisFilters.clear() ; } void analysis() ; void synthesis() ; void addLevelFront(); void import(Algo::Surface::Import::QuadTree& qt); } ; } // namespace Regular } // namespace Primal } // namespace MR } // namespace Surface } // namespace Algo } // namespace CGoGN #include "Algo/Multiresolution/Map2MR/map2MR_PrimalRegular.hpp" #endif