Commit f5e5e901 authored by Sylvain Thery's avatar Sylvain Thery

small bug in topo rendering when different Selector render/picking (thanks Lionel)

parent 61c2f883
...@@ -311,7 +311,7 @@ void Topo3Render::setDartsIdColor(typename PFP::MAP& map, const FunctorSelect& g ...@@ -311,7 +311,7 @@ void Topo3Render::setDartsIdColor(typename PFP::MAP& map, const FunctorSelect& g
else else
{ {
CGoGNerr << "Error buffer too small for color picking (change the good parameter ?)" << CGoGNendl; CGoGNerr << "Error buffer too small for color picking (change the good parameter ?)" << CGoGNendl;
d = map.end(); break;
} }
} }
} }
......
...@@ -383,12 +383,13 @@ void TopoRender::setDartsIdColor(typename PFP::MAP& map, const FunctorSelect& go ...@@ -383,12 +383,13 @@ void TopoRender::setDartsIdColor(typename PFP::MAP& map, const FunctorSelect& go
nb++; nb++;
} }
else
{
CGoGNerr << "Error buffer too small for color picking (change the good parameter ?)" << CGoGNendl;
break;
}
} }
else
{
CGoGNerr << "Error buffer too small for color picking (change the good parameter ?)" << CGoGNendl;
d = map.end();
}
} }
glUnmapBuffer(GL_ARRAY_BUFFER); glUnmapBuffer(GL_ARRAY_BUFFER);
} }
......
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