Skip to content
GitLab
Projects
Groups
Snippets
Help
Loading...
Help
Help
Support
Community forum
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
C
CGoGN
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Operations
Operations
Incidents
Environments
Analytics
Analytics
CI / CD
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Thomas Pitiot
CGoGN
Commits
871ced88
Commit
871ced88
authored
Mar 20, 2012
by
Pierre Kraemer
Browse files
Options
Browse Files
Download
Plain Diff
Merge cgogn:~thery/CGoGN
parents
93451db0
924c5ab5
Changes
13
Hide whitespace changes
Inline
Side-by-side
Showing
13 changed files
with
931 additions
and
81 deletions
+931
-81
Apps/Tuto/CMakeLists.txt
Apps/Tuto/CMakeLists.txt
+7
-0
Apps/Tuto/tuto_oper3.cpp
Apps/Tuto/tuto_oper3.cpp
+466
-0
Apps/Tuto/tuto_oper3.h
Apps/Tuto/tuto_oper3.h
+122
-0
Apps/Tuto/tuto_oper3.ui
Apps/Tuto/tuto_oper3.ui
+140
-0
include/Algo/MC/marchingcube.hpp
include/Algo/MC/marchingcube.hpp
+11
-15
include/Algo/Render/GL2/topo3Render.hpp
include/Algo/Render/GL2/topo3Render.hpp
+4
-8
include/Algo/Render/GL2/topoRender.hpp
include/Algo/Render/GL2/topoRender.hpp
+5
-2
include/Topology/generic/autoAttributeHandler.h
include/Topology/generic/autoAttributeHandler.h
+2
-1
include/Topology/map/embeddedMap3.h
include/Topology/map/embeddedMap3.h
+1
-1
include/Topology/map/map3.h
include/Topology/map/map3.h
+21
-1
src/Topology/map/embeddedMap3.cpp
src/Topology/map/embeddedMap3.cpp
+4
-4
src/Topology/map/map2.cpp
src/Topology/map/map2.cpp
+2
-2
src/Topology/map/map3.cpp
src/Topology/map/map3.cpp
+146
-47
No files found.
Apps/Tuto/CMakeLists.txt
View file @
871ced88
...
...
@@ -58,6 +58,13 @@ QT4_WRAP_CPP(tuto_oper2_moc tuto_oper2.h)
add_executable
(
tuto_oper2 tuto_oper2.cpp
${
tuto_oper2_ui
}
${
tuto_oper2_moc
}
)
target_link_libraries
(
tuto_oper2
${
CGoGN_LIBS_D
}
${
CGoGN_EXT_LIBS
}
)
QT4_WRAP_UI
(
tuto_oper3_ui tuto_oper3.ui
)
QT4_WRAP_CPP
(
tuto_oper3_moc tuto_oper3.h
)
add_executable
(
tuto_oper3 tuto_oper3.cpp
${
tuto_oper3_ui
}
${
tuto_oper3_moc
}
)
target_link_libraries
(
tuto_oper3
${
CGoGN_LIBS_D
}
${
CGoGN_EXT_LIBS
}
)
QT4_WRAP_UI
(
tuto_orbits_ui tuto_orbits.ui
)
QT4_WRAP_CPP
(
tuto_orbits_moc tuto_orbits.h
)
...
...
Apps/Tuto/tuto_oper3.cpp
0 → 100644
View file @
871ced88
/*******************************************************************************
* CGoGN: Combinatorial and Geometric modeling with Generic N-dimensional Maps *
* version 0.1 *
* Copyright (C) 2009-2012, IGG Team, LSIIT, University of Strasbourg *
* *
* This library is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published by the *
* Free Software Foundation; either version 2.1 of the License, or (at your *
* option) any later version. *
* *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this library; if not, write to the Free Software Foundation, *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
* *
* Web site: http://cgogn.unistra.fr/ *
* Contact information: cgogn@unistra.fr *
* *
*******************************************************************************/
#include "tuto_oper3.h"
#include "Algo/Geometry/boundingbox.h"
#include "Algo/Modelisation/polyhedron.h"
#include "Algo/Modelisation/primitives3d.h"
#include "Algo/Geometry/centroid.h"
#include "Algo/Import/import.h"
#include "Algo/Export/export.h"
using
namespace
CGoGN
;
int
main
(
int
argc
,
char
**
argv
)
{
// // interface
QApplication
app
(
argc
,
argv
);
MyQT
sqt
;
sqt
.
setDock
(
&
sqt
.
dock
);
sqt
.
setCallBack
(
sqt
.
dock
.
listOper
,
SIGNAL
(
currentRowChanged
(
int
)),
SLOT
(
operation
(
int
))
);
sqt
.
setCallBack
(
sqt
.
dock
.
svg
,
SIGNAL
(
clicked
()),
SLOT
(
svg
())
);
sqt
.
setCallBack
(
sqt
.
dock
.
widthSlider
,
SIGNAL
(
valueChanged
(
int
)),
SLOT
(
width
(
int
))
);
int
n
=
3
;
if
(
argc
==
2
)
n
=
atoi
(
argv
[
1
]);
// example code itself
sqt
.
createMap
(
n
);
sqt
.
width
(
5
);
// set help message in menu
sqt
.
setHelpMsg
(
"First Tuto:
\n
Create two faces
\n
sew them
\n
and affect positions"
);
// final show for redraw
sqt
.
show
();
// and wait for the end
return
app
.
exec
();
}
void
MyQT
::
operation
(
int
x
)
{
switch
(
x
)
{
case
0
:
CGoGNout
<<
"delete vertex"
<<
CGoGNendl
;
if
(
m_selected
!=
NIL
)
{
dm
.
markAll
();
m_selected
=
myMap
.
deleteVertex
(
m_selected
);
m_selected
=
NIL
;
updateMap
();
}
break
;
case
1
:
CGoGNout
<<
"cut edge"
<<
CGoGNendl
;
if
(
m_selected
!=
NIL
)
{
dm
.
markAll
();
PFP
::
VEC3
Q
=
position
[
myMap
.
phi1
(
m_selected
)];
myMap
.
cutEdge
(
m_selected
);
position
[
myMap
.
phi1
(
m_selected
)]
=
(
position
[
m_selected
]
+
Q
)
/
2.0
f
;
updateMap
();
}
break
;
case
2
:
CGoGNout
<<
"uncut edge"
<<
CGoGNendl
;
if
(
m_selected
!=
NIL
)
{
dm
.
markAll
();
PFP
::
VEC3
Q
=
position
[
myMap
.
phi1
(
m_selected
)];
myMap
.
uncutEdge
(
m_selected
);
updateMap
();
}
break
;
case
3
:
CGoGNout
<<
"delete edge"
<<
CGoGNendl
;
if
(
m_selected
!=
NIL
)
{
if
(
myMap
.
deleteEdgePreCond
(
m_selected
))
{
dm
.
markAll
();
PFP
::
VEC3
Q
=
position
[
myMap
.
phi1
(
m_selected
)];
myMap
.
deleteEdge
(
m_selected
);
m_selected
=
NIL
;
updateMap
();
}
else
{
CGoGNerr
<<
"Could not delete this edge"
<<
CGoGNendl
;
}
}
break
;
case
4
:
CGoGNout
<<
"collapse edge"
<<
CGoGNendl
;
if
(
m_selected
!=
NIL
)
{
PFP
::
VEC3
Q
=
(
position
[
myMap
.
phi1
(
m_selected
)]
+
position
[
m_selected
])
/
2.0
f
;
Dart
x
=
myMap
.
collapseEdge
(
m_selected
);
dm
.
markAll
();
position
[
x
]
=
Q
;
m_selected
=
NIL
;
updateMap
();
}
break
;
case
5
:
CGoGNout
<<
"split face"
<<
CGoGNendl
;
if
(
m_selected
!=
NIL
)
{
myMap
.
splitFace
(
m_selected
,
m_selected2
);
dm
.
markAll
();
updateMap
();
}
break
;
case
6
:
CGoGNout
<<
"merge volume"
<<
CGoGNendl
;
if
(
m_selected
!=
NIL
)
{
myMap
.
mergeVolumes
(
m_selected
);
dm
.
markAll
();
updateMap
();
}
break
;
case
7
:
CGoGNout
<<
"split volume"
<<
CGoGNendl
;
if
(
!
m_selecteds
.
empty
())
{
myMap
.
splitVolume
(
m_selecteds
);
dm
.
markAll
();
updateMap
();
}
break
;
default:
break
;
}
updateGL
();
dock
.
listOper
->
setCurrentRow
(
-
1
);
}
void
MyQT
::
createMap
(
int
n
)
{
myMap
.
clear
(
true
);
position
=
myMap
.
getAttribute
<
PFP
::
VEC3
>
(
VERTEX
,
"position"
);
if
(
!
position
.
isValid
())
position
=
myMap
.
addAttribute
<
PFP
::
VEC3
>
(
VERTEX
,
"position"
);
Algo
::
Modelisation
::
Primitive3D
<
PFP
>
prim
(
myMap
,
position
);
prim
.
hexaGrid_topo
(
n
,
n
,
n
);
prim
.
embedHexaGrid
(
1.0
f
,
1.0
f
,
1.0
f
);
// bounding box of scene
Geom
::
BoundingBox
<
PFP
::
VEC3
>
bb
=
Algo
::
Geometry
::
computeBoundingBox
<
PFP
>
(
myMap
,
position
)
;
setParamObject
(
bb
.
maxSize
(),
bb
.
center
().
data
())
;
m_shift
=
bb
.
maxSize
()
/
200.0
f
;
// first show for be sure that GL context is binded
show
();
// render the topo of the map without boundary darts
m_render_topo
->
setDartWidth
(
3.0
f
);
m_render_topo
->
setInitialDartsColor
(
0.0
f
,
0.0
f
,
0.0
f
);
m_render_topo
->
updateData
<
PFP
>
(
myMap
,
position
,
m_ex1
,
m_ex2
,
m_ex3
,
nb
);
}
void
MyQT
::
updateMap
()
{
m_render_topo
->
updateData
<
PFP
>
(
myMap
,
position
,
m_ex1
,
m_ex2
,
m_ex3
,
nb
);
}
// initialization GL callback
void
MyQT
::
cb_initGL
()
{
glClearColor
(
1.0
f
,
1.0
f
,
1.0
f
,
1.0
f
);
m_render_topo
=
new
Algo
::
Render
::
GL2
::
Topo3Render
()
;
}
// redraw GL callback (clear and swap already done)
void
MyQT
::
cb_redraw
()
{
glEnable
(
GL_POLYGON_OFFSET_FILL
);
glPolygonOffset
(
1.0
f
,
1.0
f
);
m_render_topo
->
drawTopo
();
glDisable
(
GL_POLYGON_OFFSET_FILL
);
if
(
m_selected
!=
NIL
)
m_render_topo
->
overdrawDart
(
m_selected
,
11
,
1.0
f
,
0.0
f
,
0.0
f
);
if
(
m_selected2
!=
NIL
)
m_render_topo
->
overdrawDart
(
m_selected2
,
11
,
0.0
f
,
1.0
f
,
0.0
f
);
for
(
std
::
vector
<
Dart
>::
iterator
it
=
m_selecteds
.
begin
();
it
!=
m_selecteds
.
end
();
++
it
)
{
m_render_topo
->
overdrawDart
(
*
it
,
11
,
0.0
f
,
0.0
f
,
1.0
f
);
}
}
void
MyQT
::
cb_mousePress
(
int
button
,
int
x
,
int
y
)
{
if
(
Shift
())
{
Dart
d
=
m_render_topo
->
picking
<
PFP
>
(
myMap
,
x
,
y
,
nb
);
if
(
button
==
Qt
::
LeftButton
)
{
if
(
d
!=
Dart
::
nil
())
m_selected
=
d
;
}
if
(
button
==
Qt
::
RightButton
)
{
if
(
d
!=
Dart
::
nil
())
m_selected2
=
d
;
}
updateGL
();
}
if
(
Control
())
{
Dart
d
=
m_render_topo
->
picking
<
PFP
>
(
myMap
,
x
,
y
,
nb
);
if
(
button
==
Qt
::
LeftButton
)
{
if
(
d
!=
Dart
::
nil
())
m_selecteds
.
push_back
(
d
);
}
updateGL
();
}
}
void
MyQT
::
cb_keyPress
(
int
keycode
)
{
switch
(
keycode
)
{
case
' '
:
m_selecteds
.
clear
();
m_selected
=
NIL
;
m_selected2
=
NIL
;
updateGL
();
break
;
case
'2'
:
createMap
(
2
);
updateMap
();
updateGL
();
break
;
case
'3'
:
createMap
(
3
);
updateMap
();
updateGL
();
break
;
case
'4'
:
createMap
(
4
);
updateMap
();
updateGL
();
break
;
case
'a'
:
m_selected
=
myMap
.
phi1
(
m_selected
);
updateGL
();
break
;
case
'z'
:
m_selected
=
myMap
.
phi_1
(
m_selected
);
updateGL
();
break
;
case
'e'
:
m_selected
=
myMap
.
phi2
(
m_selected
);
updateGL
();
break
;
case
'r'
:
m_selected
=
myMap
.
phi3
(
m_selected
);
updateGL
();
break
;
case
'q'
:
m_selected2
=
myMap
.
phi1
(
m_selected2
);
updateGL
();
break
;
case
's'
:
m_selected2
=
myMap
.
phi_1
(
m_selected2
);
updateGL
();
break
;
case
'd'
:
m_selected2
=
myMap
.
phi2
(
m_selected2
);
updateGL
();
break
;
case
'f'
:
m_selected2
=
myMap
.
phi3
(
m_selected2
);
updateGL
();
break
;
case
'w'
:
m_ex1
=
0.99
f
;
m_ex2
=
0.99
f
;
m_render_topo
->
updateData
<
PFP
>
(
myMap
,
position
,
m_ex1
,
m_ex2
,
m_ex3
,
nb
);
updateGL
();
break
;
case
'W'
:
m_ex1
=
0.9
f
;
m_ex2
=
0.9
f
;
m_render_topo
->
updateData
<
PFP
>
(
myMap
,
position
,
m_ex1
,
m_ex2
,
m_ex3
,
nb
);
updateGL
();
break
;
// case 'c':
// for (Dart d=myMap.begin(); d!=myMap.end(); myMap.next(d))
// {
// if (!myMap.isBoundaryMarked(d))
// {
// int n = random();
// float r = float(n&0x7f)/255.0f + 0.25f;
// float g = float((n>>8)&0x7f)/255.0f + 0.25f;
// float b = float((n>>16)&0x7f)/255.0 + 0.25f;
// colorDarts[d] = Geom::Vec3f(r,g,b);
// m_render_topo->setDartColor(d,r,g,b);
// }
// }
// break;
// case 'g':
// for (Dart d=myMap.begin(); d!=myMap.end(); myMap.next(d))
// {
// if (!myMap.isBoundaryMarked(d))
// {
// colorDarts[d] = Geom::Vec3f(0.5f,0.5f,0.5f);
// m_render_topo->setDartColor(d,0.5f,0.5f,0.5f);
// }
// }
// break;
//
// case 'b':
// for (Dart d=myMap.begin(); d!=myMap.end(); myMap.next(d))
// {
// if (!myMap.isBoundaryMarked(d))
// {
// colorDarts[d] = Geom::Vec3f(0.0f,0.0f,0.0f);
// m_render_topo->setDartColor(d,0.0f,0.0f,0.0f);
// }
// }
// break;
case
Qt
::
Key_Up
:
if
(
m_selected
!=
NIL
)
position
[
m_selected
][
1
]
+=
m_shift
;
updateMap
();
updateGL
();
break
;
case
Qt
::
Key_Down
:
if
(
m_selected
!=
NIL
)
position
[
m_selected
][
1
]
-=
m_shift
;
updateMap
();
updateGL
();
break
;
case
Qt
::
Key_Left
:
if
(
m_selected
!=
NIL
)
position
[
m_selected
][
0
]
-=
m_shift
;
updateMap
();
updateGL
();
break
;
case
Qt
::
Key_Right
:
if
(
m_selected
!=
NIL
)
position
[
m_selected
][
0
]
+=
m_shift
;
updateMap
();
updateGL
();
break
;
}
updateGL
();
}
void
MyQT
::
svg
()
{
if
(
m_selected
!=
NIL
)
m_render_topo
->
setDartColor
(
m_selected
,
0.8
f
,
0.0
f
,
0.0
f
);
if
(
m_selected2
!=
NIL
)
m_render_topo
->
setDartColor
(
m_selected2
,
0.0
f
,
0.8
f
,
0.0
f
);
std
::
string
filename
=
selectFileSave
(
"snapshot file"
,
"."
,
"(*.svg)"
);
m_render_topo
->
svgout2D
(
filename
,
modelViewMatrix
(),
projectionMatrix
());
}
void
MyQT
::
cb_Open
()
{
std
::
string
filters
(
"all (*.*);; trian (*.trian);; off (*.off);; ply (*.ply);; map (*.map)"
)
;
std
::
string
filename
=
selectFile
(
"Open Mesh"
,
""
,
filters
)
;
if
(
!
filename
.
empty
())
importMesh
(
filename
);
updateGL
();
}
void
MyQT
::
cb_Save
()
{
std
::
string
filename
=
selectFileSave
(
"Export SVG file "
,
"."
,
"(*.off)"
);
Algo
::
Export
::
exportOFF
<
PFP
>
(
myMap
,
position
,
filename
.
c_str
());
}
void
MyQT
::
importMesh
(
std
::
string
&
filename
)
{
myMap
.
clear
(
true
)
;
size_t
pos
=
filename
.
rfind
(
"."
);
// position of "." in filename
std
::
string
extension
=
filename
.
substr
(
pos
);
if
(
extension
==
std
::
string
(
".map"
))
{
myMap
.
loadMapBin
(
filename
);
position
=
myMap
.
getAttribute
<
PFP
::
VEC3
>
(
VERTEX
,
"position"
)
;
}
else
{
std
::
vector
<
std
::
string
>
attrNames
;
if
(
!
Algo
::
Import
::
importMesh
<
PFP
>
(
myMap
,
filename
.
c_str
(),
attrNames
))
{
CGoGNerr
<<
"could not import "
<<
filename
<<
CGoGNendl
;
return
;
}
position
=
myMap
.
getAttribute
<
PFP
::
VEC3
>
(
VERTEX
,
attrNames
[
0
])
;
}
m_selected
=
NIL
;
m_selected2
=
NIL
;
Geom
::
BoundingBox
<
PFP
::
VEC3
>
bb
=
Algo
::
Geometry
::
computeBoundingBox
<
PFP
>
(
myMap
,
position
)
;
setParamObject
(
bb
.
maxSize
(),
bb
.
center
().
data
())
;
m_shift
=
bb
.
maxSize
()
/
200.0
f
;
updateMap
();
updateGLMatrices
()
;
}
void
MyQT
::
width
(
int
w
)
{
m_ex3
=
0.9
f
-
0.025
f
*
w
;
m_render_topo
->
updateData
<
PFP
>
(
myMap
,
position
,
m_ex1
,
m_ex2
,
m_ex3
,
nb
);
updateGL
();
}
Apps/Tuto/tuto_oper3.h
0 → 100644
View file @
871ced88
/*******************************************************************************
* CGoGN: Combinatorial and Geometric modeling with Generic N-dimensional Maps *
* version 0.1 *
* Copyright (C) 2009-2012, IGG Team, LSIIT, University of Strasbourg *
* *
* This library is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published by the *
* Free Software Foundation; either version 2.1 of the License, or (at your *
* option) any later version. *
* *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this library; if not, write to the Free Software Foundation, *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
* *
* Web site: http://cgogn.unistra.fr/ *
* Contact information: cgogn@unistra.fr *
* *
*******************************************************************************/
#ifndef _TUTO_OPER3_
#define _TUTO_OPER3_
//#define USE_GMAP
#include "Topology/generic/parameters.h"
#ifdef USE_GMAP
#include "Topology/gmap/embeddedGMap3.h"
#else
#include "Topology/map/embeddedMap3.h"
#endif
#include "Algo/Render/GL2/topo3Render.h"
#include "ui_tuto_oper3.h"
#include "Utils/Qt/qtui.h"
#include "Utils/Qt/qtSimple.h"
#include "Utils/cgognStream.h"
using
namespace
CGoGN
;
/**
* Struct that contains some informations about the types of the manipulated objects
* Mainly here to be used by the algorithms that are parameterized by it
*/
struct
PFP
:
public
PFP_STANDARD
{
// definition of the type of the map
#ifdef USE_GMAP
typedef
EmbeddedGMap3
MAP
;
#else
typedef
EmbeddedMap3
MAP
;
#endif
};
class
MyQT
:
public
Utils
::
QT
::
SimpleQT
{
Q_OBJECT
public:
MyQT
()
:
nb
(
myMap
),
m_render_topo
(
NULL
),
m_selected
(
NIL
),
m_selected2
(
NIL
),
dm
(
myMap
),
m_shift
(
0.01
f
),
m_ex1
(
0.9
f
),
m_ex2
(
0.9
f
),
m_ex3
(
0.9
f
)
{}
void
cb_redraw
();
void
cb_initGL
();
void
cb_mousePress
(
int
button
,
int
x
,
int
y
);
void
cb_keyPress
(
int
code
);
void
cb_Open
();
void
cb_Save
();
Utils
::
QT
::
uiDockInterface
dock
;
protected:
// declaration of the map
PFP
::
MAP
myMap
;
PFP
::
TVEC3
position
;
// AttributeHandler<Geom::Vec3f> colorDarts;
SelectorDartNoBoundary
<
PFP
::
MAP
>
nb
;
// render (for the topo)
Algo
::
Render
::
GL2
::
Topo3Render
*
m_render_topo
;
Dart
m_selected
;
Dart
m_selected2
;
std
::
vector
<
Dart
>
m_selecteds
;
DartMarker
dm
;
float
m_shift
;
float
m_ex1
,
m_ex2
,
m_ex3
;
// just for more compact writing
inline
Dart
PHI1
(
Dart
d
)
{
return
myMap
.
phi1
(
d
);}
inline
Dart
PHI_1
(
Dart
d
)
{
return
myMap
.
phi_1
(
d
);}
inline
Dart
PHI2
(
Dart
d
)
{
return
myMap
.
phi2
(
d
);}
inline
Dart
PHI3
(
Dart
d
)
{
return
myMap
.
phi3
(
d
);}
template
<
int
X
>
Dart
PHI
(
Dart
d
)
{
return
myMap
.
phi
<
X
>
(
d
);}
public:
// example of simple map creation
void
createMap
(
int
n
);
void
updateMap
();
void
importMesh
(
std
::
string
&
filename
);
public
slots
:
void
operation
(
int
x
);
void
svg
();
void
width
(
int
w
);
};
#endif
Apps/Tuto/tuto_oper3.ui
0 → 100644
View file @
871ced88
<?xml version="1.0" encoding="UTF-8"?>
<ui
version=
"4.0"
>
<class>
DockWidget
</class>
<widget
class=
"QDockWidget"
name=
"DockWidget"
>
<property
name=
"geometry"
>
<rect>
<x>
0
</x>
<y>
0
</y>
<width>
227
</width>
<height>
369
</height>
</rect>
</property>
<property
name=
"minimumSize"
>
<size>
<width>
150
</width>
<height>
250
</height>
</size>
</property>