Commit 28b02542 authored by Pierre Kraemer's avatar Pierre Kraemer

update filtering algos

parent a5aeb607
......@@ -63,19 +63,17 @@ target_link_libraries( clippingD ${CGoGN_LIBS_D} ${CGoGN_EXT_LIBS} )
QT4_WRAP_UI( volumeExplorer_ui ../volumeExplorer.ui )
QT4_WRAP_CPP( volumeExplorer_moc ../volumeExplorer.h )
add_executable( volumeExplorerD ../volumeExplorer.cpp ${volumeExplorer_ui} ${volumeExplorer_moc})
target_link_libraries( volumeExplorerD ${CGoGN_LIBS_D} ${CGoGN_EXT_LIBS} )
target_link_libraries( volumeExplorerD ${CGoGN_LIBS_D} ${CGoGN_EXT_LIBS} )
#QT4_WRAP_UI( mcmesh_ui ../mcmesh.ui )
#QT4_WRAP_CPP( mcmesh_moc ../mcmesh.h )
#add_executable( mcmeshD ../mcmesh.cpp ${mcmesh_moc} ${mcmesh_ui} )
#target_link_libraries( mcmeshD ${CGoGN_LIBS_D} ${CGoGN_EXT_LIBS})
#target_link_libraries( mcmeshD ${CGoGN_LIBS_D} ${CGoGN_EXT_LIBS} )
QT4_WRAP_CPP( concave_rendering_moc ../concave_rendering.h )
add_executable( concave_renderingD ../concave_rendering.cpp ${concave_rendering_moc} ${concave_rendering_ui} )
target_link_libraries( concave_renderingD ${CGoGN_LIBS_D} ${CGoGN_EXT_LIBS})
target_link_libraries( concave_renderingD ${CGoGN_LIBS_D} ${CGoGN_EXT_LIBS} )
QT4_WRAP_CPP( viewerOBJ_moc ../viewerOBJ.h )
add_executable( viewerOBJD ../viewerOBJ.cpp ${viewerOBJ_moc} )
target_link_libraries( viewerOBJD ${CGoGN_LIBS_R} ${CGoGN_EXT_LIBS} )
target_link_libraries( viewerOBJD ${CGoGN_LIBS_R} ${CGoGN_EXT_LIBS} )
......@@ -73,5 +73,4 @@ target_link_libraries( concave_rendering ${CGoGN_LIBS_R} ${CGoGN_EXT_LIBS} )
QT4_WRAP_CPP( viewerOBJ_moc ../viewerOBJ.h )
add_executable( viewerOBJ ../viewerOBJ.cpp ${viewerOBJ_moc} )
target_link_libraries( viewerOBJ ${CGoGN_LIBS_R} ${CGoGN_EXT_LIBS} )
target_link_libraries( viewerOBJ ${CGoGN_LIBS_R} ${CGoGN_EXT_LIBS} )
......@@ -197,7 +197,6 @@ void MCMesh::sphere()
myImg = new SAlgo::MC::Image<DATATYPE>(img,128,128,128,1.0f,1.0f,1.0f,false);
}
/**********************************************************************************************
* MAIN FUNCTION *
**********************************************************************************************/
......@@ -210,7 +209,7 @@ int main(int argc, char **argv)
sqt.setGeometry(0, 0, 1000, 800);
sqt.show();
sqt.valLabel=DATATYPE(0);
sqt.valLabel = DATATYPE(0);
if(argc == 2)
{
......
......@@ -31,6 +31,8 @@
#include "Topology/generic/parameters.h"
#include "Topology/map/embeddedMap2.h"
#include "Algo/MC/marchingcube.h"
#include "Geometry/vector_gen.h"
#include "Geometry/matrix.h"
......@@ -40,8 +42,6 @@
#include "Utils/vbo.h"
#include "Algo/Geometry/boundingbox.h"
#include "Algo/MC/marchingcube.h"
using namespace CGoGN ;
......
......@@ -9,7 +9,6 @@
#include "cellSelector.h"
#include "Topology/generic/genericmap.h"
#include "Topology/generic/attribmap.h"
#include "Topology/generic/functor.h"
#include "Topology/generic/attributeHandler.h"
......
......@@ -43,11 +43,11 @@ enum neighborhood { INSIDE = 1, BORDER = 2 };
template <typename PFP, typename T>
void filterAverageAttribute_OneRing(
typename PFP::MAP& map,
const VertexAttribute<T>& attIn,
VertexAttribute<T>& attOut,
const VertexAttribute<T, typename PFP::MAP::IMPL>& attIn,
VertexAttribute<T, typename PFP::MAP::IMPL>& attOut,
int neigh)
{
FunctorAverage<T, VERTEX> fa(attIn) ;
FunctorAverage<VertexAttribute<T, typename PFP::MAP::IMPL> > fa(attIn) ;
Algo::Surface::Selection::Collector_OneRing<PFP> col(map) ;
TraversorV<typename PFP::MAP> t(map) ;
......@@ -88,13 +88,13 @@ void filterAverageAttribute_OneRing(
template <typename PFP, typename T>
void filterAverageVertexAttribute_WithinSphere(
typename PFP::MAP& map,
const VertexAttribute<T>& attIn,
VertexAttribute<T>& attOut,
const VertexAttribute<T, typename PFP::MAP::IMPL>& attIn,
VertexAttribute<T, typename PFP::MAP::IMPL>& attOut,
int neigh,
VertexAttribute<typename PFP::VEC3>& position,
VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& position,
typename PFP::REAL radius)
{
FunctorAverage<T, VERTEX> faInside(attIn) ;
FunctorAverage<VertexAttribute<T, typename PFP::MAP::IMPL> > faInside(attIn) ;
FunctorAverageOnSphereBorder<PFP, T> faBorder(map, attIn, position) ;
Algo::Surface::Selection::Collector_WithinSphere<PFP> col(map, position, radius) ;
......@@ -129,13 +129,13 @@ void filterAverageVertexAttribute_WithinSphere(
template <typename PFP, typename T>
void filterAverageEdgeAttribute_WithinSphere(
typename PFP::MAP& map,
const EdgeAttribute<T>& attIn,
EdgeAttribute<T>& attOut,
const EdgeAttribute<T, typename PFP::MAP::IMPL>& attIn,
EdgeAttribute<T, typename PFP::MAP::IMPL>& attOut,
int neigh,
VertexAttribute<typename PFP::VEC3>& position,
VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& position,
typename PFP::REAL radius)
{
FunctorAverage<T, EDGE> fa(attIn) ;
FunctorAverage<EdgeAttribute<T, typename PFP::MAP::IMPL> > fa(attIn) ;
Algo::Surface::Selection::Collector_WithinSphere<PFP> col(map, position, radius) ;
TraversorE<typename PFP::MAP> t(map) ;
......@@ -156,13 +156,13 @@ void filterAverageEdgeAttribute_WithinSphere(
template <typename PFP, typename T>
void filterAverageFaceAttribute_WithinSphere(
typename PFP::MAP& map,
const FaceAttribute<T>& attIn,
FaceAttribute<T>& attOut,
const FaceAttribute<T, typename PFP::MAP::IMPL>& attIn,
FaceAttribute<T, typename PFP::MAP::IMPL>& attOut,
int neigh,
VertexAttribute<typename PFP::VEC3>& position,
VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& position,
typename PFP::REAL radius)
{
FunctorAverage<T, FACE> fa(attIn) ;
FunctorAverage<FaceAttribute<T, typename PFP::MAP::IMPL> > fa(attIn) ;
Algo::Surface::Selection::Collector_WithinSphere<PFP> col(map, position, radius) ;
TraversorF<typename PFP::MAP> t(map) ;
......@@ -182,7 +182,7 @@ void filterAverageFaceAttribute_WithinSphere(
} // namespace Filtering
}
} // namespace Surface
} // namespace Algo
......
......@@ -44,12 +44,12 @@ namespace Filtering
template <typename PFP>
void computeNewPositionsFromFaceNormals(
typename PFP::MAP& map,
const VertexAttribute<typename PFP::VEC3>& position,
VertexAttribute<typename PFP::VEC3>& position2,
const FaceAttribute<typename PFP::REAL>& faceArea,
const FaceAttribute<typename PFP::VEC3>& faceCentroid,
const FaceAttribute<typename PFP::VEC3>& faceNormal,
const FaceAttribute<typename PFP::VEC3>& faceNewNormal)
const VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& position,
VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& position2,
const FaceAttribute<typename PFP::REAL, typename PFP::MAP::IMPL>& faceArea,
const FaceAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& faceCentroid,
const FaceAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& faceNormal,
const FaceAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& faceNewNormal)
{
typedef typename PFP::VEC3 VEC3 ;
typedef typename PFP::REAL REAL ;
......@@ -77,20 +77,21 @@ void computeNewPositionsFromFaceNormals(
}
template <typename PFP>
void filterAverageNormals(typename PFP::MAP& map, const VertexAttribute<typename PFP::VEC3>& position, VertexAttribute<typename PFP::VEC3>& position2)
void filterAverageNormals(typename PFP::MAP& map, const VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& position, VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& position2)
{
typedef typename PFP::MAP::IMPL MAP_IMPL ;
typedef typename PFP::VEC3 VEC3 ;
typedef typename PFP::REAL REAL ;
FaceAutoAttribute<REAL> faceArea(map, "faceArea") ;
FaceAutoAttribute<VEC3> faceNormal(map, "faceNormal") ;
FaceAutoAttribute<VEC3> faceCentroid(map, "faceCentroid") ;
FaceAutoAttribute<REAL, MAP_IMPL> faceArea(map, "faceArea") ;
FaceAutoAttribute<VEC3, MAP_IMPL> faceNormal(map, "faceNormal") ;
FaceAutoAttribute<VEC3, MAP_IMPL> faceCentroid(map, "faceCentroid") ;
Algo::Surface::Geometry::computeAreaFaces<PFP>(map, position, faceArea) ;
Algo::Surface::Geometry::computeNormalFaces<PFP>(map, position, faceNormal) ;
Algo::Surface::Geometry::computeCentroidFaces<PFP>(map, position, faceCentroid) ;
FaceAutoAttribute<VEC3> faceNewNormal(map, "faceNewNormal") ;
FaceAutoAttribute<VEC3, MAP_IMPL> faceNewNormal(map, "faceNewNormal") ;
// Compute new normals
TraversorF<typename PFP::MAP> tf(map) ;
......@@ -120,20 +121,21 @@ void filterAverageNormals(typename PFP::MAP& map, const VertexAttribute<typename
}
template <typename PFP>
void filterMMSE(typename PFP::MAP& map, float sigmaN2, const VertexAttribute<typename PFP::VEC3>& position, VertexAttribute<typename PFP::VEC3>& position2)
void filterMMSE(typename PFP::MAP& map, float sigmaN2, const VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& position, VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& position2)
{
typedef typename PFP::MAP::IMPL MAP_IMPL ;
typedef typename PFP::VEC3 VEC3 ;
typedef typename PFP::REAL REAL ;
FaceAutoAttribute<REAL> faceArea(map, "faceArea") ;
FaceAutoAttribute<VEC3> faceNormal(map, "faceNormal") ;
FaceAutoAttribute<VEC3> faceCentroid(map, "faceCentroid") ;
FaceAutoAttribute<REAL, MAP_IMPL> faceArea(map, "faceArea") ;
FaceAutoAttribute<VEC3, MAP_IMPL> faceNormal(map, "faceNormal") ;
FaceAutoAttribute<VEC3, MAP_IMPL> faceCentroid(map, "faceCentroid") ;
Algo::Surface::Geometry::computeAreaFaces<PFP>(map, position, faceArea) ;
Algo::Surface::Geometry::computeNormalFaces<PFP>(map, position, faceNormal) ;
Algo::Surface::Geometry::computeCentroidFaces<PFP>(map, position, faceCentroid) ;
FaceAutoAttribute<VEC3> faceNewNormal(map, "faceNewNormal") ;
FaceAutoAttribute<VEC3, MAP_IMPL> faceNewNormal(map, "faceNewNormal") ;
// Compute new normals
TraversorF<typename PFP::MAP> tf(map) ;
......@@ -204,20 +206,21 @@ void filterMMSE(typename PFP::MAP& map, float sigmaN2, const VertexAttribute<typ
}
template <typename PFP>
void filterTNBA(typename PFP::MAP& map, float sigmaN2, float SUSANthreshold, const VertexAttribute<typename PFP::VEC3>& position, VertexAttribute<typename PFP::VEC3>& position2)
void filterTNBA(typename PFP::MAP& map, float sigmaN2, float SUSANthreshold, const VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& position, VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& position2)
{
typedef typename PFP::MAP::IMPL MAP_IMPL ;
typedef typename PFP::VEC3 VEC3 ;
typedef typename PFP::REAL REAL ;
FaceAutoAttribute<REAL> faceArea(map, "faceArea") ;
FaceAutoAttribute<VEC3> faceNormal(map, "faceNormal") ;
FaceAutoAttribute<VEC3> faceCentroid(map, "faceCentroid") ;
FaceAutoAttribute<REAL, MAP_IMPL> faceArea(map, "faceArea") ;
FaceAutoAttribute<VEC3, MAP_IMPL> faceNormal(map, "faceNormal") ;
FaceAutoAttribute<VEC3, MAP_IMPL> faceCentroid(map, "faceCentroid") ;
Algo::Surface::Geometry::computeAreaFaces<PFP>(map, position, faceArea) ;
Algo::Surface::Geometry::computeNormalFaces<PFP>(map, position, faceNormal) ;
Algo::Surface::Geometry::computeCentroidFaces<PFP>(map, position, faceCentroid) ;
FaceAutoAttribute<VEC3> faceNewNormal(map, "faceNewNormal") ;
FaceAutoAttribute<VEC3, MAP_IMPL> faceNewNormal(map, "faceNewNormal") ;
// Compute new normals
long nbTot = 0 ;
......@@ -322,22 +325,23 @@ void filterTNBA(typename PFP::MAP& map, float sigmaN2, float SUSANthreshold, con
}
template <typename PFP>
void filterVNBA(typename PFP::MAP& map, float sigmaN2, float SUSANthreshold, const VertexAttribute<typename PFP::VEC3>& position, VertexAttribute<typename PFP::VEC3>& position2, const VertexAttribute<typename PFP::VEC3>& normal)
void filterVNBA(typename PFP::MAP& map, float sigmaN2, float SUSANthreshold, const VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& position, VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& position2, const VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& normal)
{
typedef typename PFP::MAP::IMPL MAP_IMPL ;
typedef typename PFP::VEC3 VEC3 ;
typedef typename PFP::REAL REAL ;
FaceAutoAttribute<REAL> faceArea(map, "faceArea") ;
FaceAutoAttribute<VEC3> faceNormal(map, "faceNormal") ;
FaceAutoAttribute<VEC3> faceCentroid(map, "faceCentroid") ;
FaceAutoAttribute<REAL, MAP_IMPL> faceArea(map, "faceArea") ;
FaceAutoAttribute<VEC3, MAP_IMPL> faceNormal(map, "faceNormal") ;
FaceAutoAttribute<VEC3, MAP_IMPL> faceCentroid(map, "faceCentroid") ;
Algo::Surface::Geometry::computeAreaFaces<PFP>(map, position, faceArea) ;
Algo::Surface::Geometry::computeNormalFaces<PFP>(map, position, faceNormal) ;
Algo::Surface::Geometry::computeCentroidFaces<PFP>(map, position, faceCentroid) ;
VertexAutoAttribute<REAL> vertexArea(map, "vertexArea") ;
FaceAutoAttribute<VEC3> faceNewNormal(map, "faceNewNormal") ;
VertexAutoAttribute<VEC3> vertexNewNormal(map, "vertexNewNormal") ;
VertexAutoAttribute<REAL, MAP_IMPL> vertexArea(map, "vertexArea") ;
FaceAutoAttribute<VEC3, MAP_IMPL> faceNewNormal(map, "faceNewNormal") ;
VertexAutoAttribute<VEC3, MAP_IMPL> vertexNewNormal(map, "vertexNewNormal") ;
long nbTot = 0 ;
long nbAdapt = 0 ;
......@@ -458,10 +462,10 @@ void filterVNBA(typename PFP::MAP& map, float sigmaN2, float SUSANthreshold, con
// CGoGNout <<" adaptive rate = "<< float(nbAdapt)/float(nbTot)<<CGoGNendl;
}
} //namespace Filtering
} // namespace Filtering
}
} // namespace Surface
} //namespace Algo
} // namespace Algo
} //namespace CGoGN
} // namespace CGoGN
......@@ -38,7 +38,7 @@ namespace Filtering
{
template <typename PFP>
void sigmaBilateral(typename PFP::MAP& map, const VertexAttribute<typename PFP::VEC3>& position, const VertexAttribute<typename PFP::VEC3>& normal, float& sigmaC, float& sigmaS)
void sigmaBilateral(typename PFP::MAP& map, const VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& position, const VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& normal, float& sigmaC, float& sigmaS)
{
typedef typename PFP::VEC3 VEC3 ;
......@@ -60,7 +60,7 @@ void sigmaBilateral(typename PFP::MAP& map, const VertexAttribute<typename PFP::
}
template <typename PFP>
void filterBilateral(typename PFP::MAP& map, const VertexAttribute<typename PFP::VEC3>& position, VertexAttribute<typename PFP::VEC3>& position2, const VertexAttribute<typename PFP::VEC3>& normal)
void filterBilateral(typename PFP::MAP& map, const VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& position, VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& position2, const VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& normal)
{
typedef typename PFP::VEC3 VEC3 ;
......@@ -96,7 +96,7 @@ void filterBilateral(typename PFP::MAP& map, const VertexAttribute<typename PFP:
}
template <typename PFP>
void filterSUSAN(typename PFP::MAP& map, float SUSANthreshold, const VertexAttribute<typename PFP::VEC3>& position, VertexAttribute<typename PFP::VEC3>& position2, const VertexAttribute<typename PFP::VEC3>& normal)
void filterSUSAN(typename PFP::MAP& map, float SUSANthreshold, const VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& position, VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& position2, const VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& normal)
{
typedef typename PFP::VEC3 VEC3 ;
......
......@@ -40,16 +40,18 @@ namespace Surface
namespace Filtering
{
template <typename T, unsigned int ORBIT>
template <typename ATTR_TYPE>
class FunctorAverage : public virtual FunctorType
{
typedef typename ATTR_TYPE::DATA_TYPE T ;
protected:
const AttributeHandler<T, ORBIT>& attr ;
const ATTR_TYPE& attr ;
T sum ;
unsigned int count ;
public:
FunctorAverage(const AttributeHandler<T, ORBIT>& a) : FunctorType(), attr(a), sum(0), count(0)
FunctorAverage(const ATTR_TYPE& a) : FunctorType(), attr(a), sum(0), count(0)
{}
bool operator()(Dart d)
{
......@@ -66,18 +68,19 @@ public:
template <typename PFP, typename T>
class FunctorAverageOnSphereBorder : public FunctorMap<typename PFP::MAP>
{
typedef typename PFP::MAP::IMPL MAP_IMPL;
typedef typename PFP::VEC3 VEC3;
protected:
const VertexAttribute<T>& attr ;
const VertexAttribute<VEC3>& position ;
const VertexAttribute<T, MAP_IMPL>& attr ;
const VertexAttribute<VEC3, MAP_IMPL>& position ;
VEC3 center;
typename PFP::REAL radius;
T sum ;
unsigned int count ;
public:
FunctorAverageOnSphereBorder(typename PFP::MAP& map, const AttributeHandler<T, VERTEX>& a, const VertexAttribute<VEC3>& p) :
FunctorAverageOnSphereBorder(typename PFP::MAP& map, const VertexAttribute<T, MAP_IMPL>& a, const VertexAttribute<VEC3, MAP_IMPL>& p) :
FunctorMap<typename PFP::MAP>(map), attr(a), position(p), sum(0), count(0)
{
center = VEC3(0);
......@@ -99,7 +102,7 @@ public:
} // namespace Filtering
}
} // namespace Surface
} // namespace Algo
......
......@@ -38,8 +38,10 @@ namespace Filtering
{
template <typename PFP>
void filterTaubin(typename PFP::MAP& map, VertexAttribute<typename PFP::VEC3>& position, VertexAttribute<typename PFP::VEC3>& position2)
void filterTaubin(typename PFP::MAP& map, VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& position, VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& position2)
{
typedef typename PFP::MAP MAP ;
typedef typename PFP::MAP::IMPL MAP_IMPL ;
typedef typename PFP::VEC3 VEC3 ;
Algo::Surface::Selection::Collector_OneRing<PFP> c(map) ;
......@@ -47,9 +49,9 @@ void filterTaubin(typename PFP::MAP& map, VertexAttribute<typename PFP::VEC3>& p
const float lambda = 0.6307 ;
const float mu = -0.6732 ;
CellMarkerNoUnmark<VERTEX> mv(map) ;
CellMarkerNoUnmark<MAP, VERTEX> mv(map) ;
FunctorAverage<VEC3, VERTEX> fa1(position) ;
FunctorAverage<VertexAttribute<VEC3, MAP_IMPL> > fa1(position) ;
for(Dart d = map.begin(); d != map.end(); map.next(d))
{
if( !mv.isMarked(d))
......@@ -72,7 +74,7 @@ void filterTaubin(typename PFP::MAP& map, VertexAttribute<typename PFP::VEC3>& p
}
// unshrinking step
FunctorAverage<VEC3, VERTEX> fa2(position2) ;
FunctorAverage<VertexAttribute<VEC3, MAP_IMPL> > fa2(position2) ;
for(Dart d = map.begin(); d != map.end(); map.next(d))
{
if( mv.isMarked(d))
......@@ -99,14 +101,15 @@ void filterTaubin(typename PFP::MAP& map, VertexAttribute<typename PFP::VEC3>& p
* Taubin filter modified as proposed by [Lav09]
*/
template <typename PFP>
void filterTaubin_modified(typename PFP::MAP& map, VertexAttribute<typename PFP::VEC3>& position, VertexAttribute<typename PFP::VEC3>& position2, typename PFP::REAL radius)
void filterTaubin_modified(typename PFP::MAP& map, VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& position, VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& position2, typename PFP::REAL radius)
{
typedef typename PFP::MAP MAP ;
typedef typename PFP::VEC3 VEC3 ;
const float lambda = 0.6307 ;
const float mu = -0.6732 ;
CellMarkerNoUnmark<VERTEX> mv(map) ;
CellMarkerNoUnmark<MAP, VERTEX> mv(map) ;
FunctorAverageOnSphereBorder<PFP, VEC3> fa1(map, position, position) ;
Algo::Surface::Selection::Collector_WithinSphere<PFP> c1(map, position, radius) ;
......@@ -158,7 +161,7 @@ void filterTaubin_modified(typename PFP::MAP& map, VertexAttribute<typename PFP:
} // namespace Filtering
}
} // namespace Surface
} // namespace Algo
......
......@@ -41,7 +41,7 @@ namespace Filtering
{
template <typename PFP>
float computeHaussdorf(typename PFP::MAP& map, const VertexAttribute<typename PFP::VEC3>& originalPosition, const VertexAttribute<typename PFP::VEC3>& position2)
float computeHaussdorf(typename PFP::MAP& map, const VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& originalPosition, const VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& position2)
{
typedef typename PFP::VEC3 VEC3 ;
......@@ -88,7 +88,7 @@ float computeHaussdorf(typename PFP::MAP& map, const VertexAttribute<typename PF
}
template <typename PFP>
void computeNoise(typename PFP::MAP& map, long amount, const VertexAttribute<typename PFP::VEC3>& position, VertexAttribute<typename PFP::VEC3>& position2, const VertexAttribute<typename PFP::VEC3>& normal)
void computeNoise(typename PFP::MAP& map, long amount, const VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& position, VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& position2, const VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& normal)
{
typedef typename PFP::VEC3 VEC3 ;
......@@ -135,7 +135,7 @@ void computeNoise(typename PFP::MAP& map, long amount, const VertexAttribute<typ
//Uniform-distributed additive noise
//TODO do not touch to boundary vertices
template <typename PFP>
void computeUnfirmAdditiveNoise(typename PFP::MAP& map, float noiseIntensity, const VertexAttribute<typename PFP::VEC3>& position, VertexAttribute<typename PFP::VEC3>& position2)
void computeUnfirmAdditiveNoise(typename PFP::MAP& map, float noiseIntensity, const VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& position, VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& position2)
{
typedef typename PFP::VEC3 VEC3 ;
......@@ -182,7 +182,7 @@ void computeUnfirmAdditiveNoise(typename PFP::MAP& map, float noiseIntensity, co
//Gaussian-distributed additive noise
//TODO do not touch to boundary vertices
template <typename PFP>
void computeGaussianAdditiveNoise(typename PFP::MAP& map, float noiseIntensity, const VertexAttribute<typename PFP::VEC3>& position, VertexAttribute<typename PFP::VEC3>& position2)
void computeGaussianAdditiveNoise(typename PFP::MAP& map, float noiseIntensity, const VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& position, VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& position2)
{
typedef typename PFP::VEC3 VEC3 ;
......@@ -252,7 +252,7 @@ namespace Filtering
{
template <typename PFP>
void computeNoise(typename PFP::MAP& map, long amount, const VertexAttribute<typename PFP::VEC3>& position, VertexAttribute<typename PFP::VEC3>& position2)
void computeNoise(typename PFP::MAP& map, long amount, const VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& position, VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& position2)
{
typedef typename PFP::VEC3 VEC3 ;
......@@ -329,7 +329,7 @@ void computeNoise(typename PFP::MAP& map, long amount, const VertexAttribute<typ
template <typename PFP>
void computeNoiseGaussian(typename PFP::MAP& map, long amount, const VertexAttribute<typename PFP::VEC3>& position, VertexAttribute<typename PFP::VEC3>& position2)
void computeNoiseGaussian(typename PFP::MAP& map, long amount, const VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& position, VertexAttribute<typename PFP::VEC3, typename PFP::MAP::IMPL>& position2)
{
typedef typename PFP::VEC3 VEC3 ;
......
......@@ -23,7 +23,6 @@
*******************************************************************************/
#include "Topology/generic/dart.h"
#include "Topology/generic/attribmap.h"
namespace CGoGN
{
......
/*******************************************************************************
* CGoGN: Combinatorial and Geometric modeling with Generic N-dimensional Maps *
* version 0.1 *
* Copyright (C) 2009-2012, IGG Team, LSIIT, University of Strasbourg *
* *
* This library is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published by the *
* Free Software Foundation; either version 2.1 of the License, or (at your *
* option) any later version. *
* *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this library; if not, write to the Free Software Foundation, *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
* *
* Web site: http://cgogn.unistra.fr/ *
* Contact information: cgogn@unistra.fr *
* *
*******************************************************************************/
#ifndef __ATTRIB_MAP__
#define __ATTRIB_MAP__
#include "Topology/generic/genericmap.h"
#include "Topology/generic/attributeHandler.h"
namespace CGoGN
{
class AttribMap : public GenericMap
{
private:
void init() ;
public:
static const unsigned int UNKNOWN_ATTRIB = AttributeContainer::UNKNOWN ;
AttribMap() ;
virtual void clear(bool removeAttrib) ;
} ;
} // namespace CGoGN
#include "Topology/generic/attribmap.hpp"
#endif
/*******************************************************************************
* CGoGN: Combinatorial and Geometric modeling with Generic N-dimensional Maps *
* version 0.1 *
* Copyright (C) 2009-2012, IGG Team, LSIIT, University of Strasbourg *
* *
* This library is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published by the *
* Free Software Foundation; either version 2.1 of the License, or (at your *
* option) any later version. *
* *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this library; if not, write to the Free Software Foundation, *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
* *
* Web site: http://cgogn.unistra.fr/ *
* Contact information: cgogn@unistra.fr *
* *
*******************************************************************************/
namespace CGoGN
{
} // namespace CGoGN
......@@ -517,7 +517,6 @@ public:
unsigned int closeMap(bool forboundary = true);
//@}
/*! @name Compute dual
* These functions compute the dual mesh
*************************************************************************/
......
/*******************************************************************************
* CGoGN: Combinatorial and Geometric modeling with Generic N-dimensional Maps *
* version 0.1 *
* Copyright (C) 2009-2012, IGG Team, LSIIT, University of Strasbourg *
* *
* This library is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published by the *
* Free Software Foundation; either version 2.1 of the License, or (at your *
* option) any later version. *
* *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this library; if not, write to the Free Software Foundation, *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
* *
* Web site: http://cgogn.unistra.fr/ *
* Contact information: cgogn@unistra.fr *
* *
*******************************************************************************/
#include "Topology/generic/attribmap.h"
namespace CGoGN
{
void AttribMap::init()
{
}
AttribMap::AttribMap() : GenericMap()
{
init() ;
}
void AttribMap::clear(bool removeAttrib)
{
GenericMap::clear(removeAttrib) ;
if (removeAttrib)
init() ;
}
} // namespace CGoGN
......@@ -362,7 +362,7 @@ void GenericMap::restore_shortcuts()
ss << "quickLocalIncidentTraversal_" << j;
m_quickLocalIncidentTraversal[orbit][j] = cont.getDataVector< NoTypeNameAttribute<std::vector<Dart> > >(ss.str()) ;
std::stringstream ss2;
ss2 << "quickLocalAdjacentTraversal" << j;
ss2 << "quickLocalAdjacentTraversal_" << j;
m_quickLocalAdjacentTraversal[orbit][j] = cont.getDataVector< NoTypeNameAttribute<std::vector<Dart> > >(ss2.str()) ;
}
......
......@@ -108,7 +108,7 @@ bool MapMono::loadMapBin(const std::string& filename)
unsigned int nbo = *ptr_nbo;
if (nbo != NB_ORBITS)
{
CGoGNerr << "Wrond max orbit number in file" << CGoGNendl;
CGoGNerr << "Wrong max orbit number in file" << CGoGNendl;
return false;
}
......
......@@ -286,7 +286,7 @@ bool MapMulti::loadMapBin(const std::string& filename)
unsigned int nbo = *ptr_nbo;
if (nbo != NB_ORBITS)
{
CGoGNerr << "Wrond max orbit number in file" << CGoGNendl;