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Thomas Pitiot
CGoGN
Commits
24437f2d
Commit
24437f2d
authored
Jul 22, 2011
by
Maire Nicolas
Browse files
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Plain Diff
Création d'une nouvelle appli pour clipping avec picking.
parent
14baf27c
Changes
6
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6 changed files
with
1644 additions
and
38 deletions
+1644
-38
Apps/Tuto/CMakeLists.txt
Apps/Tuto/CMakeLists.txt
+6
-0
Apps/Tuto/stage_shader.cpp
Apps/Tuto/stage_shader.cpp
+1
-2
Apps/Tuto/stage_shader.ui
Apps/Tuto/stage_shader.ui
+20
-36
Apps/Tuto/stage_shader_reloaded.cpp
Apps/Tuto/stage_shader_reloaded.cpp
+630
-0
Apps/Tuto/stage_shader_reloaded.h
Apps/Tuto/stage_shader_reloaded.h
+167
-0
Apps/Tuto/stage_shader_reloaded.ui
Apps/Tuto/stage_shader_reloaded.ui
+820
-0
No files found.
Apps/Tuto/CMakeLists.txt
View file @
24437f2d
...
...
@@ -72,6 +72,12 @@ add_executable( stage_shader stage_shader.cpp ${stage_shader_ui} ${stage_shader_
target_link_libraries
(
stage_shader
${
CGoGN_LIBS_D
}
${
COMMON_LIBS
}
${
QT_LIBRARIES
}
)
QT4_WRAP_UI
(
stage_shader_reloaded_ui stage_shader_reloaded.ui
)
QT4_WRAP_CPP
(
stage_shader_reloaded_moc stage_shader_reloaded.h
)
add_executable
(
stage_shader_reloaded stage_shader_reloaded.cpp
${
stage_shader_reloaded_ui
}
${
stage_shader_reloaded_moc
}
)
target_link_libraries
(
stage_shader_reloaded
${
CGoGN_LIBS_D
}
${
COMMON_LIBS
}
${
QT_LIBRARIES
}
)
QT4_WRAP_UI
(
stage_shader_number_two_ui stage_shader_number_two.ui
)
QT4_WRAP_CPP
(
stage_shader_number_two_moc stage_shader_number_two.h
)
add_executable
(
stage_shader_number_two stage_shader_number_two.cpp
${
stage_shader_number_two_moc
}
${
stage_shader_number_two_ui
}
)
...
...
Apps/Tuto/stage_shader.cpp
View file @
24437f2d
...
...
@@ -508,12 +508,11 @@ void StageShader::cb_initGL()
registerShader
(
m_shader
);
// setup clipping
m_shader
->
insertClippingCode
();
m_shader
->
setClipPlanesDisplayColor
(
Geom
::
Vec3f
(
1.0
,
0.0
,
0.0
));
m_shader
->
setClipPlanesDisplayXRes
(
10
);
m_shader
->
setClipPlanesDisplayYRes
(
5
);
m_shader
->
setClipSpheresDisplayColor
(
Geom
::
Vec3f
(
0.0
,
0.4
,
1.0
));
m_shader
->
setClipSpheresDisplayXRes
(
20
);
m_shader
->
setClipSpheresDisplayYRes
(
15
);
...
...
Apps/Tuto/stage_shader.ui
View file @
24437f2d
...
...
@@ -87,7 +87,7 @@
<layout
class=
"QGridLayout"
name=
"gridLayout_3"
>
<item
row=
"1"
column=
"0"
>
<layout
class=
"QGridLayout"
name=
"gridLayout_2"
>
<item
row=
"
3"
column=
"2
"
>
<item
row=
"
1"
column=
"1
"
>
<widget
class=
"QDoubleSpinBox"
name=
"explod_phi2"
>
<property
name=
"maximum"
>
<double>
1.000000000000000
</double>
...
...
@@ -100,7 +100,7 @@
</property>
</widget>
</item>
<item
row=
"
5"
column=
"2
"
>
<item
row=
"
2"
column=
"1
"
>
<widget
class=
"QDoubleSpinBox"
name=
"explod_phi3"
>
<property
name=
"maximum"
>
<double>
1.000000000000000
</double>
...
...
@@ -113,21 +113,21 @@
</property>
</widget>
</item>
<item
row=
"
3
"
column=
"0"
>
<item
row=
"
1
"
column=
"0"
>
<widget
class=
"QLabel"
name=
"label_faces"
>
<property
name=
"text"
>
<string>
Faces
</string>
</property>
</widget>
</item>
<item
row=
"
5
"
column=
"0"
>
<item
row=
"
2
"
column=
"0"
>
<widget
class=
"QLabel"
name=
"label_volumes"
>
<property
name=
"text"
>
<string>
Volumes
</string>
</property>
</widget>
</item>
<item
row=
"
2"
column=
"2
"
>
<item
row=
"
0"
column=
"1
"
>
<widget
class=
"QDoubleSpinBox"
name=
"explod_phi1"
>
<property
name=
"prefix"
>
<string/>
...
...
@@ -143,7 +143,7 @@
</property>
</widget>
</item>
<item
row=
"
2
"
column=
"0"
>
<item
row=
"
0
"
column=
"0"
>
<widget
class=
"QLabel"
name=
"label_edges"
>
<property
name=
"text"
>
<string>
Edges
</string>
...
...
@@ -152,36 +152,7 @@
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item>
<widget
class=
"QGroupBox"
name=
"groupBox_rotate"
>
<property
name=
"title"
>
<string>
Rotate
</string>
</property>
<property
name=
"checkable"
>
<bool>
true
</bool>
</property>
<property
name=
"checked"
>
<bool>
false
</bool>
</property>
<layout
class=
"QGridLayout"
name=
"gridLayout_5"
>
<item
row=
"0"
column=
"0"
>
<layout
class=
"QGridLayout"
name=
"gridLayout_4"
>
<item
row=
"0"
column=
"0"
>
<widget
class=
"QLabel"
name=
"label"
>
<property
name=
"text"
>
<string>
Speed
</string>
</property>
</widget>
</item>
<item
row=
"0"
column=
"1"
>
<widget
class=
"QDoubleSpinBox"
name=
"doubleSpinBox"
/>
</item>
</layout>
</item>
<item
row=
"1"
column=
"0"
>
<item
row=
"2"
column=
"0"
>
<spacer
name=
"verticalSpacer"
>
<property
name=
"orientation"
>
<enum>
Qt::Vertical
</enum>
...
...
@@ -766,6 +737,19 @@
</property>
</widget>
</item>
<item
row=
"2"
column=
"1"
>
<spacer
name=
"verticalSpacer_2"
>
<property
name=
"orientation"
>
<enum>
Qt::Vertical
</enum>
</property>
<property
name=
"sizeHint"
stdset=
"0"
>
<size>
<width>
20
</width>
<height>
40
</height>
</size>
</property>
</spacer>
</item>
</layout>
</item>
</layout>
...
...
Apps/Tuto/stage_shader_reloaded.cpp
0 → 100644
View file @
24437f2d
/*******************************************************************************
* CGoGN: Combinatorial and Geometric modeling with Generic N-dimensional Maps *
* version 0.1 *
* Copyright (C) 2009-2011, IGG Team, LSIIT, University of Strasbourg *
* *
* This library is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published by the *
* Free Software Foundation; either version 2.1 of the License, or (at your *
* option) any later version. *
* *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this library; if not, write to the Free Software Foundation, *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
* *
* Web site: http://cgogn.u-strasbg.fr/ *
* Contact information: cgogn@unistra.fr *
* *
*******************************************************************************/
#include "stage_shader_reloaded.h"
#include "Utils/static_assert.h"
/*******************************************************************************
* SLOTS
*******************************************************************************/
void
StageShaderReloaded
::
slot_drawTopo
(
bool
b
)
{
m_drawTopo
=
b
;
updateGL
();
}
void
StageShaderReloaded
::
slot_drawVertices
(
bool
b
)
{
m_drawVertices
=
b
;
updateGL
();
}
void
StageShaderReloaded
::
slot_drawLines
(
bool
b
)
{
m_drawLines
=
b
;
updateGL
();
}
void
StageShaderReloaded
::
slot_drawFaces
(
bool
b
)
{
m_drawFaces
=
b
;
updateGL
();
}
void
StageShaderReloaded
::
slot_explodTopoPhi1
(
double
c
)
{
m_coeffTopoExplod
[
0
]
=
(
float
)
c
;
m_render_topo
->
updateData
<
PFP
>
(
myMap
,
allDarts
,
position
,
m_coeffTopoExplod
[
0
],
m_coeffTopoExplod
[
1
],
m_coeffTopoExplod
[
2
]);
updateGL
();
}
void
StageShaderReloaded
::
slot_explodTopoPhi2
(
double
c
)
{
m_coeffTopoExplod
[
1
]
=
(
float
)
c
;
m_render_topo
->
updateData
<
PFP
>
(
myMap
,
allDarts
,
position
,
m_coeffTopoExplod
[
0
],
m_coeffTopoExplod
[
1
],
m_coeffTopoExplod
[
2
]);
updateGL
();
}
void
StageShaderReloaded
::
slot_explodTopoPhi3
(
double
c
)
{
m_coeffTopoExplod
[
2
]
=
(
float
)
c
;
m_render_topo
->
updateData
<
PFP
>
(
myMap
,
allDarts
,
position
,
m_coeffTopoExplod
[
0
],
m_coeffTopoExplod
[
1
],
m_coeffTopoExplod
[
2
]);
updateGL
();
}
void
StageShaderReloaded
::
slot_pushButton_addPlane
()
{
m_shader
->
setClipPlanesCount
(
dock
.
comboBox_PlaneIndex
->
count
()
+
1
);
Utils
::
Pickable
*
pickable
=
new
Utils
::
Pickable
(
m_planeDrawable
,
0
);
m_pickables
.
push_back
(
pickable
);
m_shader
->
setClipPlaneParamsOrigin
(
m_bb
.
center
(),
dock
.
comboBox_PlaneIndex
->
count
()
+
1
-
1
);
pickable
->
translate
(
m_bb
.
center
());
std
::
string
indexStr
;
std
::
stringstream
ss
;
ss
<<
(
dock
.
comboBox_PlaneIndex
->
count
()
+
1
);
indexStr
=
ss
.
str
();
std
::
string
str
=
"Plane "
+
indexStr
;
dock
.
comboBox_PlaneIndex
->
addItem
(
QString
(
str
.
c_str
()));
dock
.
vertexEdit
->
setPlainText
(
QString
(
m_shader
->
getVertexShaderSrc
()));
dock
.
fragmentEdit
->
setPlainText
(
QString
(
m_shader
->
getFragmentShaderSrc
()));
updateGLMatrices
();
}
void
StageShaderReloaded
::
slot_pushButton_deletePlane
()
{
m_shader
->
setClipPlanesCount
(
dock
.
comboBox_PlaneIndex
->
count
()
-
1
);
dock
.
comboBox_PlaneIndex
->
removeItem
(
dock
.
comboBox_PlaneIndex
->
count
()
-
1
);
dock
.
vertexEdit
->
setPlainText
(
QString
(
m_shader
->
getVertexShaderSrc
()));
dock
.
fragmentEdit
->
setPlainText
(
QString
(
m_shader
->
getFragmentShaderSrc
()));
updateGLMatrices
();
}
void
StageShaderReloaded
::
slot_comboBox_PlaneIndexChanged
(
int
newIndex
)
{
if
(
newIndex
>=
0
)
{
Geom
::
Vec3f
currPlaneVec1
=
m_shader
->
getClipPlaneParamsFirstVec
(
newIndex
);
dock
.
doubleSpinBox_PlaneVec1x
->
setValue
(
currPlaneVec1
[
0
]);
dock
.
doubleSpinBox_PlaneVec1y
->
setValue
(
currPlaneVec1
[
1
]);
dock
.
doubleSpinBox_PlaneVec1z
->
setValue
(
currPlaneVec1
[
2
]);
Geom
::
Vec3f
currPlaneVec2
=
m_shader
->
getClipPlaneParamsSecondVec
(
newIndex
);
dock
.
doubleSpinBox_PlaneVec2x
->
setValue
(
currPlaneVec2
[
0
]);
dock
.
doubleSpinBox_PlaneVec2y
->
setValue
(
currPlaneVec2
[
1
]);
dock
.
doubleSpinBox_PlaneVec2z
->
setValue
(
currPlaneVec2
[
2
]);
Geom
::
Vec3f
currPlaneOrigin
=
m_shader
->
getClipPlaneParamsOrigin
(
newIndex
);
dock
.
doubleSpinBox_PlaneOriginx
->
setValue
(
currPlaneOrigin
[
0
]);
dock
.
doubleSpinBox_PlaneOriginy
->
setValue
(
currPlaneOrigin
[
1
]);
dock
.
doubleSpinBox_PlaneOriginz
->
setValue
(
currPlaneOrigin
[
2
]);
}
}
void
StageShaderReloaded
::
slot_doubleSpinBox_PlaneVec1
(
double
c
)
{
if
(
dock
.
comboBox_PlaneIndex
->
currentIndex
()
>=
0
)
{
float
x
=
dynamic_cast
<
Utils
::
QT
::
uiDockInterface
*>
(
dockWidget
())
->
doubleSpinBox_PlaneVec1x
->
value
();
float
y
=
dynamic_cast
<
Utils
::
QT
::
uiDockInterface
*>
(
dockWidget
())
->
doubleSpinBox_PlaneVec1y
->
value
();
float
z
=
dynamic_cast
<
Utils
::
QT
::
uiDockInterface
*>
(
dockWidget
())
->
doubleSpinBox_PlaneVec1z
->
value
();
m_shader
->
setClipPlaneParamsFirstVec
(
Geom
::
Vec3f
(
x
,
y
,
z
),
dock
.
comboBox_PlaneIndex
->
currentIndex
());
updateGL
();
}
}
void
StageShaderReloaded
::
slot_doubleSpinBox_PlaneVec2
(
double
c
)
{
if
(
dock
.
comboBox_PlaneIndex
->
currentIndex
()
>=
0
)
{
float
x
=
dynamic_cast
<
Utils
::
QT
::
uiDockInterface
*>
(
dockWidget
())
->
doubleSpinBox_PlaneVec2x
->
value
();
float
y
=
dynamic_cast
<
Utils
::
QT
::
uiDockInterface
*>
(
dockWidget
())
->
doubleSpinBox_PlaneVec2y
->
value
();
float
z
=
dynamic_cast
<
Utils
::
QT
::
uiDockInterface
*>
(
dockWidget
())
->
doubleSpinBox_PlaneVec2z
->
value
();
m_shader
->
setClipPlaneParamsSecondVec
(
Geom
::
Vec3f
(
x
,
y
,
z
),
dock
.
comboBox_PlaneIndex
->
currentIndex
());
updateGL
();
}
}
void
StageShaderReloaded
::
slot_doubleSpinBox_PlaneOrigin
(
double
c
)
{
if
(
dock
.
comboBox_PlaneIndex
->
currentIndex
()
>=
0
)
{
float
x
=
dynamic_cast
<
Utils
::
QT
::
uiDockInterface
*>
(
dockWidget
())
->
doubleSpinBox_PlaneOriginx
->
value
();
float
y
=
dynamic_cast
<
Utils
::
QT
::
uiDockInterface
*>
(
dockWidget
())
->
doubleSpinBox_PlaneOriginy
->
value
();
float
z
=
dynamic_cast
<
Utils
::
QT
::
uiDockInterface
*>
(
dockWidget
())
->
doubleSpinBox_PlaneOriginz
->
value
();
m_shader
->
setClipPlaneParamsOrigin
(
Geom
::
Vec3f
(
x
,
y
,
z
),
dock
.
comboBox_PlaneIndex
->
currentIndex
());
updateGL
();
}
}
void
StageShaderReloaded
::
slot_doubleSpinBox_GridDisplaySize
(
double
c
)
{
m_shader
->
setClipPlanesDisplaySize
((
float
)
c
);
updateGL
();
}
void
StageShaderReloaded
::
slot_spinBox_GridResolutionX
(
int
i
)
{
m_shader
->
setClipPlanesDisplayXRes
((
size_t
)
i
);
updateGL
();
}
void
StageShaderReloaded
::
slot_spinBox_GridResolutionY
(
int
i
)
{
m_shader
->
setClipPlanesDisplayYRes
((
size_t
)
i
);
updateGL
();
}
void
StageShaderReloaded
::
slot_doubleSpinBox_GridColor
(
double
c
)
{
float
r
=
dynamic_cast
<
Utils
::
QT
::
uiDockInterface
*>
(
dockWidget
())
->
doubleSpinBox_GridColorR
->
value
();
float
g
=
dynamic_cast
<
Utils
::
QT
::
uiDockInterface
*>
(
dockWidget
())
->
doubleSpinBox_GridColorG
->
value
();
float
b
=
dynamic_cast
<
Utils
::
QT
::
uiDockInterface
*>
(
dockWidget
())
->
doubleSpinBox_GridColorB
->
value
();
m_shader
->
setClipPlanesDisplayColor
(
Geom
::
Vec3f
(
r
,
g
,
b
));
updateGL
();
}
void
StageShaderReloaded
::
slot_pushButton_addSphere
()
{
m_shader
->
setClipSpheresCount
(
dock
.
comboBox_SphereIndex
->
count
()
+
1
);
Utils
::
Pickable
*
pickable
=
new
Utils
::
Pickable
(
m_sphereDrawable
,
0
);
m_pickables
.
push_back
(
pickable
);
m_shader
->
setClipSphereParamsCenter
(
m_bb
.
center
(),
dock
.
comboBox_SphereIndex
->
count
()
+
1
-
1
);
m_shader
->
setClipSphereParamsRadius
((
m_bb
.
maxSize
())
*
1.0
,
dock
.
comboBox_SphereIndex
->
count
()
+
1
-
1
);
pickable
->
translate
(
m_bb
.
center
());
pickable
->
scale
(
Geom
::
Vec3f
(
m_bb
.
maxSize
()
*
1.0
));
std
::
string
indexStr
;
std
::
stringstream
ss
;
ss
<<
(
dock
.
comboBox_SphereIndex
->
count
()
+
1
);
indexStr
=
ss
.
str
();
std
::
string
str
=
"Sphere "
+
indexStr
;
dock
.
comboBox_SphereIndex
->
addItem
(
QString
(
str
.
c_str
()));
dock
.
vertexEdit
->
setPlainText
(
QString
(
m_shader
->
getVertexShaderSrc
()));
dock
.
fragmentEdit
->
setPlainText
(
QString
(
m_shader
->
getFragmentShaderSrc
()));
updateGLMatrices
();
}
void
StageShaderReloaded
::
slot_pushButton_deleteSphere
()
{
m_shader
->
setClipSpheresCount
(
dock
.
comboBox_SphereIndex
->
count
()
-
1
);
dock
.
comboBox_SphereIndex
->
removeItem
(
dock
.
comboBox_SphereIndex
->
count
()
-
1
);
dock
.
vertexEdit
->
setPlainText
(
QString
(
m_shader
->
getVertexShaderSrc
()));
dock
.
fragmentEdit
->
setPlainText
(
QString
(
m_shader
->
getFragmentShaderSrc
()));
updateGLMatrices
();
}
void
StageShaderReloaded
::
slot_comboBox_SphereIndexChanged
(
int
newIndex
)
{
if
(
newIndex
>=
0
)
{
Geom
::
Vec3f
currSphereCenter
=
m_shader
->
getClipSphereParamsCenter
(
newIndex
);
dock
.
doubleSpinBox_SphereCenterx
->
setValue
(
currSphereCenter
[
0
]);
dock
.
doubleSpinBox_SphereCentery
->
setValue
(
currSphereCenter
[
1
]);
dock
.
doubleSpinBox_SphereCenterz
->
setValue
(
currSphereCenter
[
2
]);
dock
.
doubleSpinBox_SphereRadius
->
setValue
(
m_shader
->
getClipSphereParamsRadius
(
newIndex
));
}
}
void
StageShaderReloaded
::
slot_doubleSpinBox_SphereCenter
(
double
c
)
{
if
(
dock
.
comboBox_SphereIndex
->
currentIndex
()
>=
0
)
{
float
x
=
dynamic_cast
<
Utils
::
QT
::
uiDockInterface
*>
(
dockWidget
())
->
doubleSpinBox_SphereCenterx
->
value
();
float
y
=
dynamic_cast
<
Utils
::
QT
::
uiDockInterface
*>
(
dockWidget
())
->
doubleSpinBox_SphereCentery
->
value
();
float
z
=
dynamic_cast
<
Utils
::
QT
::
uiDockInterface
*>
(
dockWidget
())
->
doubleSpinBox_SphereCenterz
->
value
();
m_shader
->
setClipSphereParamsCenter
(
Geom
::
Vec3f
(
x
,
y
,
z
),
dock
.
comboBox_SphereIndex
->
currentIndex
());
updateGL
();
}
}
void
StageShaderReloaded
::
slot_doubleSpinBox_SphereRadius
(
double
c
)
{
if
(
dock
.
comboBox_SphereIndex
->
currentIndex
()
>=
0
)
{
m_shader
->
setClipSphereParamsRadius
((
float
)
c
,
dock
.
comboBox_SphereIndex
->
currentIndex
());
updateGL
();
}
}
void
StageShaderReloaded
::
slot_spinBox_SphereGridResolutionX
(
int
i
)
{
m_shader
->
setClipSpheresDisplayXRes
((
size_t
)
i
);
updateGL
();
}
void
StageShaderReloaded
::
slot_spinBox_SphereGridResolutionY
(
int
i
)
{
m_shader
->
setClipSpheresDisplayYRes
((
size_t
)
i
);
updateGL
();
}
void
StageShaderReloaded
::
slot_doubleSpinBox_SphereGridColor
(
double
c
)
{
float
r
=
dynamic_cast
<
Utils
::
QT
::
uiDockInterface
*>
(
dockWidget
())
->
doubleSpinBox_SphereGridColorR
->
value
();
float
g
=
dynamic_cast
<
Utils
::
QT
::
uiDockInterface
*>
(
dockWidget
())
->
doubleSpinBox_SphereGridColorG
->
value
();
float
b
=
dynamic_cast
<
Utils
::
QT
::
uiDockInterface
*>
(
dockWidget
())
->
doubleSpinBox_SphereGridColorB
->
value
();
m_shader
->
setClipSpheresDisplayColor
(
Geom
::
Vec3f
(
r
,
g
,
b
));
updateGL
();
}
void
StageShaderReloaded
::
slot_doubleSpinBox_ColorAttenuationFactor
(
double
c
)
{
m_shader
->
setClipColorAttenuationFactor
((
float
)
c
);
updateGL
();
}
void
StageShaderReloaded
::
slot_horizontalSlider_ClippingMode
(
int
i
)
{
if
(
i
==
0
)
m_shader
->
setClipMode
(
Utils
::
ClippingShader
::
CLIPPING_MODE_AND
);
else
if
(
i
==
1
)
m_shader
->
setClipMode
(
Utils
::
ClippingShader
::
CLIPPING_MODE_OR
);
dock
.
vertexEdit
->
setPlainText
(
QString
(
m_shader
->
getVertexShaderSrc
()));
dock
.
fragmentEdit
->
setPlainText
(
QString
(
m_shader
->
getFragmentShaderSrc
()));
updateGLMatrices
();
}
void
StageShaderReloaded
::
button_compile
()
{
QString
st1
=
dynamic_cast
<
Utils
::
QT
::
uiDockInterface
*>
(
dockWidget
())
->
vertexEdit
->
toPlainText
();
QString
st2
=
dynamic_cast
<
Utils
::
QT
::
uiDockInterface
*>
(
dockWidget
())
->
fragmentEdit
->
toPlainText
();
m_shader
->
reloadVertexShaderFromMemory
(
st1
.
toStdString
().
c_str
());
m_shader
->
reloadFragmentShaderFromMemory
(
st2
.
toStdString
().
c_str
());
m_shader
->
recompile
();
updateGLMatrices
();
}
/*******************************************************************************
* Init Functions
*******************************************************************************/
StageShaderReloaded
::
StageShaderReloaded
()
:
m_drawVertices
(
false
),
m_drawLines
(
true
),
m_drawFaces
(
true
),
m_drawTopo
(
false
),
m_render
(
NULL
),
m_render_topo
(
NULL
),
m_positionVBO
(
NULL
),
m_shader
(
NULL
)
{
m_coeffTopoExplod
=
Geom
::
Vec3f
(
0.9
,
0.9
,
0.9
);
}
void
StageShaderReloaded
::
initGUI
()
{
CGoGNStream
::
allToConsole
(
this
)
;
CGoGNStream
::
allToStd
(
true
)
;
setDock
(
&
dock
);
dock
.
setWindowFlags
(
Qt
::
WindowMinimizeButtonHint
);
setCallBack
(
dock
.
checkBox_vertices
,
SIGNAL
(
toggled
(
bool
)),
SLOT
(
slot_drawVertices
(
bool
)));
setCallBack
(
dock
.
checkBox_lines
,
SIGNAL
(
toggled
(
bool
)),
SLOT
(
slot_drawLines
(
bool
)));
setCallBack
(
dock
.
checkBox_faces
,
SIGNAL
(
toggled
(
bool
)),
SLOT
(
slot_drawFaces
(
bool
)));
setCallBack
(
dock
.
groupBox_topo
,
SIGNAL
(
toggled
(
bool
)),
SLOT
(
slot_drawTopo
(
bool
)));
setCallBack
(
dock
.
explod_phi1
,
SIGNAL
(
valueChanged
(
double
)),
SLOT
(
slot_explodTopoPhi1
(
double
)));
setCallBack
(
dock
.
explod_phi2
,
SIGNAL
(
valueChanged
(
double
)),
SLOT
(
slot_explodTopoPhi2
(
double
)));
setCallBack
(
dock
.
explod_phi3
,
SIGNAL
(
valueChanged
(
double
)),
SLOT
(
slot_explodTopoPhi3
(
double
)));
setCallBack
(
dock
.
pushButton_addPlane
,
SIGNAL
(
clicked
()),
SLOT
(
slot_pushButton_addPlane
()));
setCallBack
(
dock
.
pushButton_deletePlane
,
SIGNAL
(
clicked
()),
SLOT
(
slot_pushButton_deletePlane
()));
setCallBack
(
dock
.
comboBox_PlaneIndex
,
SIGNAL
(
currentIndexChanged
(
int
)),
SLOT
(
slot_comboBox_PlaneIndexChanged
(
int
)));
setCallBack
(
dock
.
doubleSpinBox_PlaneVec1x
,
SIGNAL
(
valueChanged
(
double
)),
SLOT
(
slot_doubleSpinBox_PlaneVec1
(
double
)));
setCallBack
(
dock
.
doubleSpinBox_PlaneVec1y
,
SIGNAL
(
valueChanged
(
double
)),
SLOT
(
slot_doubleSpinBox_PlaneVec1
(
double
)));
setCallBack
(
dock
.
doubleSpinBox_PlaneVec1z
,
SIGNAL
(
valueChanged
(
double
)),
SLOT
(
slot_doubleSpinBox_PlaneVec1
(
double
)));
setCallBack
(
dock
.
doubleSpinBox_PlaneVec2x
,
SIGNAL
(
valueChanged
(
double
)),
SLOT
(
slot_doubleSpinBox_PlaneVec2
(
double
)));
setCallBack
(
dock
.
doubleSpinBox_PlaneVec2y
,
SIGNAL
(
valueChanged
(
double
)),
SLOT
(
slot_doubleSpinBox_PlaneVec2
(
double
)));
setCallBack
(
dock
.
doubleSpinBox_PlaneVec2z
,
SIGNAL
(
valueChanged
(
double
)),
SLOT
(
slot_doubleSpinBox_PlaneVec2
(
double
)));
setCallBack
(
dock
.
doubleSpinBox_PlaneOriginx
,
SIGNAL
(
valueChanged
(
double
)),
SLOT
(
slot_doubleSpinBox_PlaneOrigin
(
double
)));
setCallBack
(
dock
.
doubleSpinBox_PlaneOriginy
,
SIGNAL
(
valueChanged
(
double
)),
SLOT
(
slot_doubleSpinBox_PlaneOrigin
(
double
)));
setCallBack
(
dock
.
doubleSpinBox_PlaneOriginz
,
SIGNAL
(
valueChanged
(
double
)),
SLOT
(
slot_doubleSpinBox_PlaneOrigin
(
double
)));
setCallBack
(
dock
.
doubleSpinBox_GridDisplaySize
,
SIGNAL
(
valueChanged
(
double
)),
SLOT
(
slot_doubleSpinBox_GridDisplaySize
(
double
)));
setCallBack
(
dock
.
spinBox_GridResolutionX
,
SIGNAL
(
valueChanged
(
int
)),
SLOT
(
slot_spinBox_GridResolutionX
(
int
)));
setCallBack
(
dock
.
spinBox_GridResolutionY
,
SIGNAL
(
valueChanged
(
int
)),
SLOT
(
slot_spinBox_GridResolutionY
(
int
)));
setCallBack
(
dock
.
doubleSpinBox_GridColorR
,
SIGNAL
(
valueChanged
(
double
)),
SLOT
(
slot_doubleSpinBox_GridColor
(
double
)));
setCallBack
(
dock
.
doubleSpinBox_GridColorG
,
SIGNAL
(
valueChanged
(
double
)),
SLOT
(
slot_doubleSpinBox_GridColor
(
double
)));
setCallBack
(
dock
.
doubleSpinBox_GridColorB
,
SIGNAL
(
valueChanged
(
double
)),
SLOT
(
slot_doubleSpinBox_GridColor
(
double
)));
setCallBack
(
dock
.
compileButton
,
SIGNAL
(
clicked
()),
SLOT
(
button_compile
())
);
dock
.
vertexEdit
->
setPlainText
(
QString
(
m_shader
->
getVertexShaderSrc
()));
dock
.
fragmentEdit
->
setPlainText
(
QString
(
m_shader
->
getFragmentShaderSrc
()));
dock
.
doubleSpinBox_GridDisplaySize
->
setValue
(
m_shader
->
getClipPlanesDisplaySize
());
dock
.
spinBox_GridResolutionX
->
setValue
(
m_shader
->
getClipPlanesDisplayXRes
());
dock
.
spinBox_GridResolutionY
->
setValue
(
m_shader
->
getClipPlanesDisplayYRes
());
Geom
::
Vec3f
planesCol
=
m_shader
->
getClipPlanesDisplayColor
();
dock
.
doubleSpinBox_GridColorR
->
setValue
(
planesCol
[
0
]);
dock
.
doubleSpinBox_GridColorG
->
setValue
(
planesCol
[
1
]);
dock
.
doubleSpinBox_GridColorB
->
setValue
(
planesCol
[
2
]);
setCallBack
(
dock
.
pushButton_addSphere
,
SIGNAL
(
clicked
()),
SLOT
(
slot_pushButton_addSphere
()));
setCallBack
(
dock
.
pushButton_deleteSphere
,
SIGNAL
(
clicked
()),
SLOT
(
slot_pushButton_deleteSphere
()));
setCallBack
(
dock
.
comboBox_SphereIndex
,
SIGNAL
(
currentIndexChanged
(
int
)),
SLOT
(
slot_comboBox_SphereIndexChanged
(
int
)));
setCallBack
(
dock
.
doubleSpinBox_SphereCenterx
,
SIGNAL
(
valueChanged
(
double
)),
SLOT
(
slot_doubleSpinBox_SphereCenter
(
double
)));
setCallBack
(
dock
.
doubleSpinBox_SphereCentery
,
SIGNAL
(
valueChanged
(
double
)),
SLOT
(
slot_doubleSpinBox_SphereCenter
(
double
)));
setCallBack
(
dock
.
doubleSpinBox_SphereCenterz
,
SIGNAL
(
valueChanged
(
double
)),
SLOT
(
slot_doubleSpinBox_SphereCenter
(
double
)));
setCallBack
(
dock
.
doubleSpinBox_SphereRadius
,
SIGNAL
(
valueChanged
(
double
)),
SLOT
(
slot_doubleSpinBox_SphereRadius
(
double
)));
setCallBack
(
dock
.
spinBox_SphereGridResolutionX
,
SIGNAL
(
valueChanged
(
int
)),
SLOT
(
slot_spinBox_SphereGridResolutionX
(
int
)));
setCallBack
(
dock
.
spinBox_SphereGridResolutionY
,
SIGNAL
(
valueChanged
(
int
)),
SLOT
(
slot_spinBox_SphereGridResolutionY
(
int
)));
setCallBack
(
dock
.
doubleSpinBox_SphereGridColorR
,
SIGNAL
(
valueChanged
(
double
)),
SLOT
(
slot_doubleSpinBox_SphereGridColor
(
double
)));
setCallBack
(
dock
.
doubleSpinBox_SphereGridColorG
,
SIGNAL
(
valueChanged
(
double
)),
SLOT
(
slot_doubleSpinBox_SphereGridColor
(
double
)));
setCallBack
(
dock
.
doubleSpinBox_SphereGridColorB
,
SIGNAL
(
valueChanged
(
double
)),
SLOT
(
slot_doubleSpinBox_SphereGridColor
(
double
)));
dock
.
spinBox_SphereGridResolutionX
->
setValue
(
m_shader
->
getClipSpheresDisplayXRes
());
dock
.
spinBox_SphereGridResolutionY
->
setValue
(
m_shader
->
getClipSpheresDisplayYRes
());
Geom
::
Vec3f
spheresCol
=
m_shader
->
getClipSpheresDisplayColor
();
dock
.
doubleSpinBox_SphereGridColorR
->
setValue
(
spheresCol
[
0
]);
dock
.
doubleSpinBox_SphereGridColorG
->
setValue
(
spheresCol
[
1
]);
dock
.
doubleSpinBox_SphereGridColorB
->
setValue
(
spheresCol
[
2
]);
setCallBack
(
dock
.
doubleSpinBox_ColorAttenuationFactor
,
SIGNAL
(
valueChanged
(
double
)),
SLOT
(
slot_doubleSpinBox_ColorAttenuationFactor
(
double
)));
setCallBack
(
dock
.
horizontalSlider_ClippingMode
,
SIGNAL
(
valueChanged
(
int
)),
SLOT
(
slot_horizontalSlider_ClippingMode
(
int
)));
dock
.
doubleSpinBox_ColorAttenuationFactor
->
setValue
(
m_shader
->
getClipColorAttenuationFactor
());
Utils
::
ClippingShader
::
clippingMode
clipMode
=
m_shader
->
getClipMode
();
if
(
clipMode
==
Utils
::
ClippingShader
::
CLIPPING_MODE_AND
)
dock
.
horizontalSlider_ClippingMode
->
setValue
(
0
);
else
if
(
clipMode
==
Utils
::
ClippingShader
::
CLIPPING_MODE_OR
)
dock
.
horizontalSlider_ClippingMode
->
setValue
(
1
);
}
void
StageShaderReloaded
::
cb_Open
()
{
std
::
string
filters
(
"all (*.*)"
)
;
std
::
string
filename
=
selectFile
(
"Open Mesh"
,
""
,
filters
)
;
importMesh
(
filename
)
;
updateGL
()
;
}
void
StageShaderReloaded
::
importMesh
(
std
::
string
&
filename
)
{
std
::
vector
<
std
::
string
>
attrNames
;
std
::
string
extension
;
size_t
pos
;
pos
=
filename
.
rfind
(
"."
);
// position of "." in filename
extension
=
filename
.
substr
(
pos
);
if
(
extension
==
std
::
string
(
".tet"
))
{
if
(
!
Algo
::
Import
::
importTet
<
PFP
>
(
myMap
,
filename
.
c_str
(),
attrNames
))
{
CGoGNerr
<<
"could not import "
<<
filename
<<
CGoGNendl
;
return
;
}