stage_shader.h 3.88 KB
Newer Older
Kenneth Vanhoey's avatar
Kenneth Vanhoey committed
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24
/*******************************************************************************
* CGoGN: Combinatorial and Geometric modeling with Generic N-dimensional Maps  *
* version 0.1                                                                  *
* Copyright (C) 2009-2011, IGG Team, LSIIT, University of Strasbourg           *
*                                                                              *
* This library is free software; you can redistribute it and/or modify it      *
* under the terms of the GNU Lesser General Public License as published by the *
* Free Software Foundation; either version 2.1 of the License, or (at your     *
* option) any later version.                                                   *
*                                                                              *
* This library is distributed  in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or        *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License  *
* for more details.                                                            *
*                                                                              *
* You should have received a copy of the GNU Lesser General Public License     *
* along with this library; if not, write to the Free Software Foundation,      *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301 USA.           *
*                                                                              *
* Web site: http://cgogn.u-strasbg.fr/                                         *
* Contact information: cgogn@unistra.fr                                        *
*                                                                              *
*******************************************************************************/

untereiner's avatar
untereiner committed
25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49
#ifndef __STAGE_SHADER_H__
#define __STAGE_SHADER_H__

#include <iostream>

#include "Utils/qtSimple.h"

#include "ui_stage_shader.h"
// inclure qtui.h juste après le ui_xxx.h
#include "Utils/qtui.h"

#include "Topology/generic/parameters.h"
#include "Topology/map/map3.h"
#include "Topology/generic/embeddedMap3.h"

#include "Geometry/vector_gen.h"
#include "Geometry/matrix.h"
#include "Geometry/bounding_box.h"

#include "Algo/Import/import.h"
//#include "Algo/Export/export.h"

#include "Algo/Geometry/boundingbox.h"
#include "Algo/Render/GL2/mapRender.h"
#include "Algo/Render/GL2/topo3Render.h"
Kenneth Vanhoey's avatar
merge  
Kenneth Vanhoey committed
50
#include "Utils/Shaders/shaderSimpleColor.h"
untereiner's avatar
untereiner committed
51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121

#include "Utils/cgognStream.h"
#include "Utils/drawer.h"

using namespace CGoGN ;

struct PFP: public PFP_STANDARD
{
	// definition of the map
	typedef EmbeddedMap3<Map3> MAP;
};


class StageShader: public Utils::QT::SimpleQT
{
	Q_OBJECT

public:
	typedef PFP::MAP MAP;
	typedef PFP::TVEC3 TVEC3;

	//Manip Carte
	MAP myMap ;
	SelectorTrue allDarts ;
	TVEC3 position;
	Dart dglobal;

	//Render
	bool m_drawVertices;
	bool m_drawLines;
    bool m_drawFaces;
    bool m_drawTopo;

	Algo::Render::GL2::MapRender* m_render;
	Algo::Render::GL2::Topo3RenderMapD* m_render_topo;

	Utils::VBO* m_positionVBO;

	Utils::ShaderSimpleColor* m_shader;

	Utils::Drawer* influence_area;
	Utils::Drawer* chips_area;

	Geom::Vec3f m_coeffTopoExplod;
    Geom::Vec3f gPosObj ;
    float gWidthObj ;

    //QT
    Utils::QT::uiDockInterface dock;

    StageShader();

	void initGUI();
	void cb_Open();
	void updateVBOprimitives(int upType);
	void cb_initGL();
	void cb_redraw();
	void cb_mousePress(int button, int x, int y);
	void cb_keyPress(int code);
	void importMesh(std::string& filename);

public slots:
	void slot_drawVertices(bool b);
	void slot_drawLines(bool b);
	void slot_drawFaces(bool b);
	void slot_drawTopo(bool b);

	void slot_explodTopoPhi1(double c);
	void slot_explodTopoPhi2(double c);
	void slot_explodTopoPhi3(double c);

122 123 124 125
	void slot_doubleSpinBox_Plane(double c);

	void slot_doubleSpinBox_ColorAttenuationFactor(double c);

untereiner's avatar
untereiner committed
126 127 128 129
	void button_compile();
};

#endif