Commit 871ced88 authored by Pierre Kraemer's avatar Pierre Kraemer

Merge cgogn:~thery/CGoGN

parents 93451db0 924c5ab5
...@@ -58,6 +58,13 @@ QT4_WRAP_CPP(tuto_oper2_moc tuto_oper2.h) ...@@ -58,6 +58,13 @@ QT4_WRAP_CPP(tuto_oper2_moc tuto_oper2.h)
add_executable( tuto_oper2 tuto_oper2.cpp ${tuto_oper2_ui} ${tuto_oper2_moc}) add_executable( tuto_oper2 tuto_oper2.cpp ${tuto_oper2_ui} ${tuto_oper2_moc})
target_link_libraries( tuto_oper2 target_link_libraries( tuto_oper2
${CGoGN_LIBS_D} ${CGoGN_EXT_LIBS} ) ${CGoGN_LIBS_D} ${CGoGN_EXT_LIBS} )
QT4_WRAP_UI( tuto_oper3_ui tuto_oper3.ui )
QT4_WRAP_CPP(tuto_oper3_moc tuto_oper3.h)
add_executable( tuto_oper3 tuto_oper3.cpp ${tuto_oper3_ui} ${tuto_oper3_moc})
target_link_libraries( tuto_oper3
${CGoGN_LIBS_D} ${CGoGN_EXT_LIBS} )
QT4_WRAP_UI( tuto_orbits_ui tuto_orbits.ui ) QT4_WRAP_UI( tuto_orbits_ui tuto_orbits.ui )
QT4_WRAP_CPP(tuto_orbits_moc tuto_orbits.h) QT4_WRAP_CPP(tuto_orbits_moc tuto_orbits.h)
......
/*******************************************************************************
* CGoGN: Combinatorial and Geometric modeling with Generic N-dimensional Maps *
* version 0.1 *
* Copyright (C) 2009-2012, IGG Team, LSIIT, University of Strasbourg *
* *
* This library is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published by the *
* Free Software Foundation; either version 2.1 of the License, or (at your *
* option) any later version. *
* *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this library; if not, write to the Free Software Foundation, *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
* *
* Web site: http://cgogn.unistra.fr/ *
* Contact information: cgogn@unistra.fr *
* *
*******************************************************************************/
#include "tuto_oper3.h"
#include "Algo/Geometry/boundingbox.h"
#include "Algo/Modelisation/polyhedron.h"
#include "Algo/Modelisation/primitives3d.h"
#include "Algo/Geometry/centroid.h"
#include "Algo/Import/import.h"
#include "Algo/Export/export.h"
using namespace CGoGN ;
int main(int argc, char **argv)
{
// // interface
QApplication app(argc, argv);
MyQT sqt;
sqt.setDock(& sqt.dock);
sqt.setCallBack( sqt.dock.listOper, SIGNAL(currentRowChanged(int)), SLOT(operation(int)) );
sqt.setCallBack( sqt.dock.svg, SIGNAL(clicked()), SLOT(svg()) );
sqt.setCallBack( sqt.dock.widthSlider, SIGNAL(valueChanged(int)), SLOT(width(int)) );
int n=3;
if (argc==2)
n = atoi(argv[1]);
// example code itself
sqt.createMap(n);
sqt.width(5);
// set help message in menu
sqt.setHelpMsg("First Tuto: \nCreate two faces\nsew them\nand affect positions");
// final show for redraw
sqt.show();
// and wait for the end
return app.exec();
}
void MyQT::operation(int x)
{
switch(x)
{
case 0:
CGoGNout <<"delete vertex"<<CGoGNendl;
if (m_selected != NIL)
{
dm.markAll();
m_selected=myMap.deleteVertex(m_selected);
m_selected = NIL;
updateMap();
}
break;
case 1:
CGoGNout <<"cut edge"<<CGoGNendl;
if (m_selected != NIL)
{
dm.markAll();
PFP::VEC3 Q = position[myMap.phi1(m_selected)];
myMap.cutEdge(m_selected);
position[myMap.phi1(m_selected)] = (position[m_selected] + Q)/2.0f;
updateMap();
}
break;
case 2:
CGoGNout <<"uncut edge"<<CGoGNendl;
if (m_selected != NIL)
{
dm.markAll();
PFP::VEC3 Q = position[myMap.phi1(m_selected)];
myMap.uncutEdge(m_selected);
updateMap();
}
break;
case 3:
CGoGNout <<"delete edge"<<CGoGNendl;
if (m_selected != NIL)
{
if (myMap.deleteEdgePreCond(m_selected))
{
dm.markAll();
PFP::VEC3 Q = position[myMap.phi1(m_selected)];
myMap.deleteEdge(m_selected);
m_selected = NIL;
updateMap();
}
else
{
CGoGNerr << "Could not delete this edge" << CGoGNendl;
}
}
break;
case 4:
CGoGNout <<"collapse edge"<<CGoGNendl;
if (m_selected != NIL)
{
PFP::VEC3 Q = (position[myMap.phi1(m_selected)] + position[m_selected])/2.0f;
Dart x = myMap.collapseEdge(m_selected);
dm.markAll();
position[x]= Q;
m_selected = NIL;
updateMap();
}
break;
case 5:
CGoGNout <<"split face"<<CGoGNendl;
if (m_selected != NIL)
{
myMap.splitFace(m_selected,m_selected2);
dm.markAll();
updateMap();
}
break;
case 6:
CGoGNout <<"merge volume"<<CGoGNendl;
if (m_selected != NIL)
{
myMap.mergeVolumes(m_selected);
dm.markAll();
updateMap();
}
break;
case 7:
CGoGNout <<"split volume"<<CGoGNendl;
if (!m_selecteds.empty())
{
myMap.splitVolume(m_selecteds);
dm.markAll();
updateMap();
}
break;
default:
break;
}
updateGL();
dock.listOper->setCurrentRow(-1);
}
void MyQT::createMap(int n)
{
myMap.clear(true);
position = myMap.getAttribute<PFP::VEC3>(VERTEX, "position");
if (!position.isValid())
position = myMap.addAttribute<PFP::VEC3>(VERTEX, "position");
Algo::Modelisation::Primitive3D<PFP> prim(myMap, position);
prim.hexaGrid_topo(n,n,n);
prim.embedHexaGrid(1.0f,1.0f,1.0f);
// bounding box of scene
Geom::BoundingBox<PFP::VEC3> bb = Algo::Geometry::computeBoundingBox<PFP>(myMap, position) ;
setParamObject(bb.maxSize(), bb.center().data()) ;
m_shift = bb.maxSize()/200.0f;
// first show for be sure that GL context is binded
show();
// render the topo of the map without boundary darts
m_render_topo->setDartWidth(3.0f);
m_render_topo->setInitialDartsColor(0.0f,0.0f,0.0f);
m_render_topo->updateData<PFP>(myMap, position, m_ex1,m_ex2,m_ex3, nb);
}
void MyQT::updateMap()
{
m_render_topo->updateData<PFP>(myMap, position, m_ex1,m_ex2,m_ex3, nb);
}
// initialization GL callback
void MyQT::cb_initGL()
{
glClearColor(1.0f,1.0f,1.0f,1.0f);
m_render_topo = new Algo::Render::GL2::Topo3Render() ;
}
// redraw GL callback (clear and swap already done)
void MyQT::cb_redraw()
{
glEnable( GL_POLYGON_OFFSET_FILL );
glPolygonOffset( 1.0f, 1.0f );
m_render_topo->drawTopo();
glDisable( GL_POLYGON_OFFSET_FILL );
if (m_selected != NIL)
m_render_topo->overdrawDart(m_selected, 11, 1.0f, 0.0f, 0.0f);
if (m_selected2 != NIL)
m_render_topo->overdrawDart(m_selected2, 11, 0.0f, 1.0f, 0.0f);
for (std::vector<Dart>::iterator it = m_selecteds.begin(); it != m_selecteds.end(); ++it)
{
m_render_topo->overdrawDart(*it, 11, 0.0f, 0.0f, 1.0f);
}
}
void MyQT::cb_mousePress(int button, int x, int y)
{
if (Shift())
{
Dart d = m_render_topo->picking<PFP>(myMap, x,y, nb);
if (button == Qt::LeftButton)
{
if (d != Dart::nil())
m_selected = d;
}
if (button == Qt::RightButton)
{
if (d != Dart::nil())
m_selected2 = d;
}
updateGL();
}
if (Control())
{
Dart d = m_render_topo->picking<PFP>(myMap, x,y, nb);
if (button == Qt::LeftButton)
{
if (d != Dart::nil())
m_selecteds.push_back(d);
}
updateGL();
}
}
void MyQT::cb_keyPress(int keycode)
{
switch(keycode)
{
case ' ':
m_selecteds.clear();
m_selected=NIL;
m_selected2=NIL;
updateGL();
break;
case '2':
createMap(2);
updateMap();
updateGL();
break;
case '3':
createMap(3);
updateMap();
updateGL();
break;
case '4':
createMap(4);
updateMap();
updateGL();
break;
case 'a':
m_selected = myMap.phi1(m_selected);
updateGL();
break;
case 'z':
m_selected = myMap.phi_1(m_selected);
updateGL();
break;
case 'e':
m_selected = myMap.phi2(m_selected);
updateGL();
break;
case 'r':
m_selected = myMap.phi3(m_selected);
updateGL();
break;
case 'q':
m_selected2 = myMap.phi1(m_selected2);
updateGL();
break;
case 's':
m_selected2 = myMap.phi_1(m_selected2);
updateGL();
break;
case 'd':
m_selected2 = myMap.phi2(m_selected2);
updateGL();
break;
case 'f':
m_selected2 = myMap.phi3(m_selected2);
updateGL();
break;
case 'w':
m_ex1 = 0.99f;
m_ex2 = 0.99f;
m_render_topo->updateData<PFP>(myMap, position, m_ex1,m_ex2,m_ex3, nb);
updateGL();
break;
case 'W':
m_ex1 = 0.9f;
m_ex2 = 0.9f;
m_render_topo->updateData<PFP>(myMap, position, m_ex1,m_ex2,m_ex3, nb);
updateGL();
break;
// case 'c':
// for (Dart d=myMap.begin(); d!=myMap.end(); myMap.next(d))
// {
// if (!myMap.isBoundaryMarked(d))
// {
// int n = random();
// float r = float(n&0x7f)/255.0f + 0.25f;
// float g = float((n>>8)&0x7f)/255.0f + 0.25f;
// float b = float((n>>16)&0x7f)/255.0 + 0.25f;
// colorDarts[d] = Geom::Vec3f(r,g,b);
// m_render_topo->setDartColor(d,r,g,b);
// }
// }
// break;
// case 'g':
// for (Dart d=myMap.begin(); d!=myMap.end(); myMap.next(d))
// {
// if (!myMap.isBoundaryMarked(d))
// {
// colorDarts[d] = Geom::Vec3f(0.5f,0.5f,0.5f);
// m_render_topo->setDartColor(d,0.5f,0.5f,0.5f);
// }
// }
// break;
//
// case 'b':
// for (Dart d=myMap.begin(); d!=myMap.end(); myMap.next(d))
// {
// if (!myMap.isBoundaryMarked(d))
// {
// colorDarts[d] = Geom::Vec3f(0.0f,0.0f,0.0f);
// m_render_topo->setDartColor(d,0.0f,0.0f,0.0f);
// }
// }
// break;
case Qt::Key_Up:
if (m_selected!=NIL)
position[m_selected][1] +=m_shift;
updateMap();
updateGL();
break;
case Qt::Key_Down:
if (m_selected!=NIL)
position[m_selected][1] -= m_shift;
updateMap();
updateGL();
break;
case Qt::Key_Left:
if (m_selected!=NIL)
position[m_selected][0] -= m_shift;
updateMap();
updateGL();
break;
case Qt::Key_Right:
if (m_selected!=NIL)
position[m_selected][0] += m_shift;
updateMap();
updateGL();
break;
}
updateGL();
}
void MyQT::svg()
{
if (m_selected!=NIL)
m_render_topo->setDartColor(m_selected,0.8f,0.0f,0.0f);
if (m_selected2!=NIL)
m_render_topo->setDartColor(m_selected2,0.0f,0.8f,0.0f);
std::string filename = selectFileSave("snapshot file", ".", "(*.svg)");
m_render_topo->svgout2D(filename, modelViewMatrix(),projectionMatrix());
}
void MyQT::cb_Open()
{
std::string filters("all (*.*);; trian (*.trian);; off (*.off);; ply (*.ply);; map (*.map)") ;
std::string filename = selectFile("Open Mesh", "", filters) ;
if (!filename.empty())
importMesh(filename);
updateGL();
}
void MyQT::cb_Save()
{
std::string filename = selectFileSave("Export SVG file ",".","(*.off)");
Algo::Export::exportOFF<PFP>(myMap,position,filename.c_str());
}
void MyQT::importMesh(std::string& filename)
{
myMap.clear(true) ;
size_t pos = filename.rfind("."); // position of "." in filename
std::string extension = filename.substr(pos);
if (extension == std::string(".map"))
{
myMap.loadMapBin(filename);
position = myMap.getAttribute<PFP::VEC3>(VERTEX, "position") ;
}
else
{
std::vector<std::string> attrNames ;
if(!Algo::Import::importMesh<PFP>(myMap, filename.c_str(), attrNames))
{
CGoGNerr << "could not import " << filename << CGoGNendl ;
return;
}
position = myMap.getAttribute<PFP::VEC3>(VERTEX, attrNames[0]) ;
}
m_selected = NIL;
m_selected2 = NIL;
Geom::BoundingBox<PFP::VEC3> bb = Algo::Geometry::computeBoundingBox<PFP>(myMap, position) ;
setParamObject(bb.maxSize(), bb.center().data()) ;
m_shift = bb.maxSize()/200.0f;
updateMap();
updateGLMatrices() ;
}
void MyQT::width(int w)
{
m_ex3 = 0.9f - 0.025f*w;
m_render_topo->updateData<PFP>(myMap, position, m_ex1,m_ex2,m_ex3, nb);
updateGL();
}
/*******************************************************************************
* CGoGN: Combinatorial and Geometric modeling with Generic N-dimensional Maps *
* version 0.1 *
* Copyright (C) 2009-2012, IGG Team, LSIIT, University of Strasbourg *
* *
* This library is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published by the *
* Free Software Foundation; either version 2.1 of the License, or (at your *
* option) any later version. *
* *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this library; if not, write to the Free Software Foundation, *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
* *
* Web site: http://cgogn.unistra.fr/ *
* Contact information: cgogn@unistra.fr *
* *
*******************************************************************************/
#ifndef _TUTO_OPER3_
#define _TUTO_OPER3_
//#define USE_GMAP
#include "Topology/generic/parameters.h"
#ifdef USE_GMAP
#include "Topology/gmap/embeddedGMap3.h"
#else
#include "Topology/map/embeddedMap3.h"
#endif
#include "Algo/Render/GL2/topo3Render.h"
#include "ui_tuto_oper3.h"
#include "Utils/Qt/qtui.h"
#include "Utils/Qt/qtSimple.h"
#include "Utils/cgognStream.h"
using namespace CGoGN ;
/**
* Struct that contains some informations about the types of the manipulated objects
* Mainly here to be used by the algorithms that are parameterized by it
*/
struct PFP: public PFP_STANDARD
{
// definition of the type of the map
#ifdef USE_GMAP
typedef EmbeddedGMap3 MAP;
#else
typedef EmbeddedMap3 MAP;
#endif
};
class MyQT: public Utils::QT::SimpleQT
{
Q_OBJECT
public:
MyQT():nb(myMap),m_render_topo(NULL),m_selected(NIL),m_selected2(NIL),dm(myMap),m_shift(0.01f),m_ex1(0.9f),m_ex2(0.9f),m_ex3(0.9f) {}
void cb_redraw();
void cb_initGL();
void cb_mousePress(int button, int x, int y);
void cb_keyPress(int code);
void cb_Open();
void cb_Save();
Utils::QT::uiDockInterface dock;
protected:
// declaration of the map
PFP::MAP myMap;
PFP::TVEC3 position;
// AttributeHandler<Geom::Vec3f> colorDarts;
SelectorDartNoBoundary<PFP::MAP> nb;
// render (for the topo)
Algo::Render::GL2::Topo3Render* m_render_topo;
Dart m_selected;
Dart m_selected2;
std::vector<Dart> m_selecteds;
DartMarker dm;
float m_shift;
float m_ex1,m_ex2,m_ex3;
// just for more compact writing
inline Dart PHI1(Dart d) {return myMap.phi1(d);}
inline Dart PHI_1(Dart d) {return myMap.phi_1(d);}
inline Dart PHI2(Dart d) {return myMap.phi2(d);}
inline Dart PHI3(Dart d) {return myMap.phi3(d);}
template<int X>
Dart PHI(Dart d) {return myMap.phi<X>(d);}
public:
// example of simple map creation
void createMap(int n);
void updateMap();
void importMesh(std::string& filename);
public slots:
void operation(int x);
void svg();
void width(int w);
};
#endif
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>DockWidget</class>
<widget class="QDockWidget" name="DockWidget">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>227</width>
<height>369</height>
</rect>
</property>
<property name="minimumSize">
<size>
<width>150</width>
<height>250</height>
</size>
</property>
<property name="windowTitle">
<string>Interface</string>
</property>
<widget class="QWidget" name="dockWidgetContents">
<property name="enabled">
<bool>true</bool>
</property>
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>150</width>
<height>200</height>
</size>
</property>
<layout class="QGridLayout" name="gridLayout">
<property name="margin">
<number>2</number>
</property>
<property name="spacing">
<number>4</number>
</property>
<item row="0" column="0">
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QListWidget" name="listOper">
<property name="focusPolicy">
<enum>Qt::NoFocus</enum>
</property>
<item>
<property name="text">
<string>deleteVertex</string>
</property>
</item>
<item>
<property name="text">
<string>cutEdge</string>
</property>
</item>
<item>
<property name="text">
<string>uncutEdge</string>
</property>
</item>
<item>
<property name="text">
<string>deleteEdge</string>
</property>
</item>
<item>
<property name="text">
<string>collapsedge</string>
</property>
</item>
<item>
<property name="text">
<string>splitFace</string>
</property>
</item>
<item>
<property name="text">
<string>mergeVolume</string>
</property>
</item>
<item>
<property name="text">
<string>splitVolume</string>
</property>
</item>
</widget>
</item>
<item>
<widget class="QSlider" name="widthSlider">
<property name="minimum">
<number>0</number>
</property>
<property name="maximum">
<number>10</number>
</property>
<property name="singleStep">
<number>2</number>
</property>
<property name="value">
<number>1</number>
</property>
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="svg">
<property name="text">
<string>SnapshotSVG</string>
</property>
</widget>
</item>
<item>
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
</layout>
</item>
</layout>
</widget>
</widget>
<resources/>
<connections/>
</ui>
...@@ -105,20 +105,16 @@ template< typename DataType, template < typename D2 > class Windowing, typename ...@@ -105,20 +105,16 @@ template< typename DataType, template < typename D2 > class Windowing, typename
Dart MarchingCube<DataType, Windowing, PFP>::createTriEmb(unsigned int e1, unsigned int e2, unsigned int e3) Dart MarchingCube<DataType, Windowing, PFP>::createTriEmb(unsigned int e1, unsigned