cmake_minimum_required(VERSION 2.8) project(CGoGN) #SET ( CMAKE_VERBOSE_MAKEFILE 1 ) SET ( CGoGN_ROOT_DIR ${CMAKE_SOURCE_DIR} ) SET ( CMAKE_MODULE_PATH ${CGoGN_ROOT_DIR}/cmake_modules/ ) # for shared or not shared SET ( BUILD_SHARED_LIBS OFF CACHE BOOL "if used all library are build as shared type (.so/.dylib/.dll)" ) SET ( WITH_ASSIMP ON CACHE BOOL "build CGoGN with Assimp" ) SET ( WITH_ZINRI ON CACHE BOOL "build CGoGN with Zinri lib" ) SET ( WITH_QT ON CACHE BOOL "build CGoGN with Qt lib" ) # for CGoGN MR SET ( FORCE_MR "0" CACHE STRING "0: normal mode / 1 multires mode" ) #create one big lib SET ( ONELIB OFF CACHE BOOL "build CGoGN in one lib" ) SET ( WITH_GLEWMX OFF CACHE BOOL "use multi-contex GLEW" ) IF(WIN32) SET ( CMAKE_PREFIX_PATH ${CGoGN_ROOT_DIR}/windows_dependencies CACHE STRING "path to dependencies" ) ENDIF(WIN32) find_package(OpenGL REQUIRED) find_package(Boost COMPONENTS regex thread system REQUIRED) find_package(ZLIB REQUIRED) find_package(LibXml2 REQUIRED) find_package(GLEW REQUIRED) #find_package(SuiteSparse REQUIRED) IF (DEFINED ASSERTON) add_definitions(-DCGOGN_ASSERT_BOOL=${ASSERTON}) ELSE (DEFINED ASSERTON) add_definitions(-DCGOGN_ASSERT_BOOL=false) ENDIF (DEFINED ASSERTON) IF (FORCE_MR EQUAL 0) file(WRITE ${CGoGN_ROOT_DIR}/include/cgogn_mr.h "0" ) ENDIF (FORCE_MR EQUAL 0) IF (FORCE_MR EQUAL 1) add_definitions(-DCGoGN_FORCE_MR=1) file(WRITE ${CGoGN_ROOT_DIR}/include/cgogn_mr.h "1" ) ENDIF (FORCE_MR EQUAL 1) IF (ONELIB) file(WRITE ${CGoGN_ROOT_DIR}/include/cgogn_onelib.h "1" ) ELSE (ONELIB) file(WRITE ${CGoGN_ROOT_DIR}/include/cgogn_onelib.h "0" ) ENDIF (ONELIB) IF (WITH_GLEWMX) file(WRITE ${CGoGN_ROOT_DIR}/include/cgogn_gmx.h "1" ) ELSE (WITH_GLEWMX) file(WRITE ${CGoGN_ROOT_DIR}/include/cgogn_gmx.h "0" ) ENDIF (WITH_GLEWMX) add_definitions(-DSHADERPATH="${CGoGN_ROOT_DIR}/lib/Shaders/") # define includes of external libs SET (CGoGN_EXT_INCLUDES ${CGoGN_ROOT_DIR}/ThirdParty/include ${OPENGL_INCLUDE_DIR} ${GLEW_INCLUDE_DIRS} ${ZLIB_INCLUDE_DIRS} ${LIBXML2_INCLUDE_DIR} ${Boost_INCLUDE_DIRS} # ${SUITESPARSE_INCLUDE_DIRS} ) # define libs for external libs SET (CGoGN_EXT_LIBS nl ${OPENGL_LIBRARY} ${GLEW_LIBRARIES} ${ZLIB_LIBRARIES} ${LIBXML2_LIBRARIES} ${Boost_SYSTEM_LIBRARY} ${Boost_REGEX_LIBRARY} ${Boost_THREAD_LIBRARY} # ${SUITESPARSE_LIBRARIES} ) #optionnal libs IF (WITH_ASSIMP) add_definitions(-DWITH_ASSIMP) SET (CGoGN_EXT_LIBS ${CGoGN_EXT_LIBS} assimp) INSTALL (DIRECTORY ThirdParty/Assimp/include DESTINATION .) ENDIF (WITH_ASSIMP) IF (WITH_ZINRI) add_definitions(-DWITH_ZINRI) SET (CGoGN_EXT_LIBS ${CGoGN_EXT_LIBS} Zinri) INSTALL (DIRECTORY ThirdParty/Zinri/ DESTINATION include FILES_MATCHING PATTERN "*.h") ENDIF (WITH_ZINRI) IF (WITH_QT) add_definitions(-DWITH_QT) find_package(Qt4 REQUIRED) SET(QT_USE_QTCORE TRUE) SET(QT_USE_QTOPENGL TRUE) SET(QT_USE_QTSVG TRUE) SET(QT_USE_QTXML TRUE ) INCLUDE(${QT_USE_FILE}) ADD_DEFINITIONS(${QT_DEFINITIONS}) find_package(QGLViewer REQUIRED) SET (CGoGN_EXT_INCLUDES ${CGoGN_EXT_INCLUDES} ${QT_INCLUDE_DIR} ${QGLVIEWER_INCLUDE_DIR} ) SET (CGoGN_EXT_LIBS ${CGoGN_EXT_LIBS} ${QT_LIBRARIES} ${QGLVIEWER_LIBRARIES} ) ENDIF (WITH_QT) IF (WITH_GLEWMX) ADD_DEFINITIONS(-DGLEW_MX) ENDIF (WITH_GLEWMX) # qq definition specifiques pour mac IF(APPLE) # attention a changer pour chercher la bonne version automatiquement SET(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.6.sdk" CACHE STRING "developer SDK") SET(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,-undefined -Wl,dynamic_lookup") SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DMAC_OSX") SET(CMAKE_OSX_ARCHITECTURES x86_64) SET (CGoGN_EXT_LIBS ${CGoGN_EXT_LIBS} "-framework Foundation -framework cocoa" ) ENDIF(APPLE) IF(WIN32) add_subdirectory(Release) add_subdirectory(${CGoGN_ROOT_DIR}/Apps Apps) set(CMAKE_CONFIGURATION_TYPES Release Debug) set(CMAKE_CONFIGURATION_TYPES "${CMAKE_CONFIGURATION_TYPES}" CACHE STRING "Only Release or Debug" FORCE) # set(CMAKE_CONFIGURATION_TYPES "Release Debug" CACHE STRING "Only Release or Debug" FORCE) ELSE(WIN32) SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -fPIC") SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -fPIC") add_subdirectory(Release) add_subdirectory(Debug) add_subdirectory(${CGoGN_ROOT_DIR}/Apps Apps) ENDIF(WIN32) INSTALL (DIRECTORY ${CGoGN_ROOT_DIR}/include ${CGoGN_ROOT_DIR}/lib ${CGoGN_ROOT_DIR}/bin DESTINATION .) INSTALL (DIRECTORY ThirdParty/glm DESTINATION include) INSTALL (DIRECTORY cmake_modules DESTINATION .) INSTALL (FILES apps_cmake.txt DESTINATION .)