/******************************************************************************* * CGoGN: Combinatorial and Geometric modeling with Generic N-dimensional Maps * * version 0.1 * * Copyright (C) 2009-2011, IGG Team, LSIIT, University of Strasbourg * * * * This library is free software; you can redistribute it and/or modify it * * under the terms of the GNU Lesser General Public License as published by the * * Free Software Foundation; either version 2.1 of the License, or (at your * * option) any later version. * * * * This library is distributed in the hope that it will be useful, but WITHOUT * * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * * for more details. * * * * You should have received a copy of the GNU Lesser General Public License * * along with this library; if not, write to the Free Software Foundation, * * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * * * * Web site: http://cgogn.u-strasbg.fr/ * * Contact information: cgogn@unistra.fr * * * *******************************************************************************/ #ifndef __MAP3_H__ #define __MAP3_H__ #include "Topology/map/map2.h" namespace CGoGN { /*! \brief The class of dual 3-dimensional combinatorial maps: * set of oriented volumes pairwise sewed by an adjacency relation. * A dual 3-map represents close or open oriented 3-manifolds (volume subdivisions). * - A dual 3-map is made of darts linked by the phi1 permutation * and/or the phi2 and phi3 one-to-one relation. * - In this class darts are interpreted as oriented edges. * - The phi1 relation defines oriented faces (see tMap1) * and faces may have arbitrary size (degenerated faces are accepted). * - The phi2 relation links oriented faces along oriented edges building * oriented surfaces. A close oriented surface define an oriented volume. * - Volume are linked along whole faces with the phi3 relation * - Faces that have no phi3-link are border faces. If there exists * such edges the maps is open. * - When every face is phi3-linked, the map is close. In this case * some optimizations are enable that speed up the processing of cells. * @param DART the type of dart used in the class */ class Map3 : public Map2 { protected: AttributeMultiVector* m_phi3 ; void init() ; public: typedef Map2 ParentMap; Map3(); virtual std::string mapTypeName(); virtual unsigned int dimension(); virtual void clear(bool removeAttrib); /*! @name Basic Topological Operators * Access and Modification *************************************************************************/ virtual Dart newDart(); Dart phi3(Dart d); template Dart phi(Dart d); Dart alpha0(Dart d); Dart alpha1(Dart d); Dart alpha2(Dart d); Dart alpha_2(Dart d); protected: //! Link dart d with dart e by an involution /*! @param d,e the darts to link * - Before: d->d and e->e * - After: d->e and e->d */ void phi3sew(Dart d, Dart e); //! Unlink the current dart by an involution /*! @param d the dart to unlink * - Before: d->e and e->d * - After: d->d and e->e */ void phi3unsew(Dart d); public: /*! @name Generator and Deletor * To generate or delete volumes in a 3-map *************************************************************************/ //@{ //! Delete a volume erasing all its darts. /*! The phi3-links around the volume are removed * @param d a dart of the volume */ virtual void deleteVolume(Dart d); //! Fill a hole with a volume /*! \pre Dart d is boundary marked * @param d a dart of the volume to fill */ virtual void fillHole(Dart d) ; //@} /*! @name Topological Operators * Topological operations on 3-maps *************************************************************************/ //@{ //! Delete the vertex of d /*! All the volumes around the vertex are merged into one volume * @param d a dart of the vertex to delete * @return a Dart of the resulting volume */ virtual Dart deleteVertex(Dart d); //! Cut the edge of d (all darts around edge orbit are cut) /*! @param d a dart of the edge to cut * @return a dart of the new vertex */ virtual Dart cutEdge(Dart d); //! Uncut the edge of d (all darts around edge orbit are uncut) /*! @param d a dart of the edge to uncut */ virtual bool uncutEdge(Dart d); //! Delete the edge of d /*! All the volumes around the edge are merged into one volume * @param d a dart of the edge to delete * @return a Dart of the resulting volume */ virtual Dart deleteEdge(Dart d); //! Collapse an edge (that is deleted) possibly merging its vertices /*! \warning This may produce two distinct vertices if the edge * was the only link between two border faces * @param d a dart in the deleted edge * @return a dart of the resulting vertex */ virtual Dart collapseEdge(Dart d, bool delDegenerateVolumes = true); //! Split a face inserting an edge between two vertices /*! \pre Dart d and e should belong to the same face and be distinct * @param d dart of first vertex * @param e dart of second vertex */ virtual void splitFace(Dart d, Dart e); //! Delete a volume if and only if it has a face with degree < 3 or only 3 vertices /*! If the volume is sewed to two distinct adjacent volumes and if the face degree * of the two adjacent volumes is equal then those two volumes are sewed * @param d a dart of the face * @return true if the collapse has been executed, false otherwise */ virtual bool collapseDegeneretedVolume(Dart d); //! Sew two oriented volumes along their faces. /*! The oriented faces should not be phi3-linked and have the same degree * @param d a dart of the first volume * @param e a dart of the second volume * @param withBoundary: if false, volumes must have phi3 fixed points (only for construction: import/primitives) */ virtual void sewVolumes(Dart d, Dart e, bool withBoundary = true); //! Unsew two oriented volumes along their faces. /*! @param d a dart of one volume */ virtual void unsewVolumes(Dart d); //! Merge to volume along their common oriented face /*! @param d a dart of common face */ virtual bool mergeVolumes(Dart d); //! Split a volume into two volumes along a edge path /*! @param vd a vector of darts */ virtual void splitVolume(std::vector& vd); //@} /*! @name Topological Queries * Return or set various topological information *************************************************************************/ //@{ //! Test if dart d and e belong to the same vertex /*! @param d a dart * @param e a dart */ bool sameVertex(Dart d, Dart e) ; //! Compute the number of edges of the vertex of d /*! @param d a dart */ unsigned int vertexDegree(Dart d) ; //! Tell if the vertex of d is on the boundary /*! @param d a dart */ bool isBoundaryVertex(Dart d) ; //! Test if dart d and e belong to the same oriented edge /*! @param d a dart * @param e a dart */ bool sameOrientedEdge(Dart d, Dart e) ; //! Test if dart d and e belong to the same edge /*! @param d a dart * @param e a dart */ bool sameEdge(Dart d, Dart e) ; //! Compute the number of volumes around the edge of d /*! @param d a dart */ unsigned int edgeDegree(Dart d) ; /** * tell if the edge of d is on the boundary of the map */ bool isBoundaryEdge(Dart d) ; /** * find the dart of edge that belong to the boundary * return NIL if the edge is not on the boundary */ Dart findBoundaryFaceOfEdge(Dart d) ; //! Test if dart d and e belong to the same oriented face /*! @param d a dart * @param e a dart */ bool sameFace(Dart d, Dart e) ; //! Test if the face is on the boundary /*! @param d a dart from the face */ bool isBoundaryFace(Dart d) ; //! Tell if a face of the volume is on the boundary /* @param d a dart */ bool isBoundaryVolume(Dart d) ; //! Check the map completeness /*! Test if phi3 and phi2 ares involutions and if phi1 is a permutation */ virtual bool check() ; //@} /*! @name Cell Functors * Apply functors to all darts of a cell *************************************************************************/ //@{ //! Apply a functor on each dart of a vertex /*! @param d a dart of the vertex * @param fonct the functor */ bool foreach_dart_of_vertex(Dart d, FunctorType& f, unsigned int thread = 0); //! Apply a functor on each dart of an edge /*! @param d a dart of the oriented edge * @param fonct the functor */ bool foreach_dart_of_edge(Dart d, FunctorType& f, unsigned int thread = 0); //! Apply a functor on each dart of an oriented face /*! @param d a dart of the oriented face * @param fonct the functor */ bool foreach_dart_of_face(Dart d, FunctorType& f, unsigned int thread = 0); //! Apply a functor on each dart of a cc /*! @param d a dart of the cc * @param fonct the functor */ bool foreach_dart_of_cc(Dart d, FunctorType& f, unsigned int thread = 0); //@} /*! @name Close map after import or creation * These functions must be used with care, generally only by import algorithms *************************************************************************/ //@{ //! Close a topological hole (a sequence of connected fixed point of phi3). DO NOT USE, only for import/creation algorithm /*! \pre dart d MUST be fixed point of phi3 relation * Add a volume to the map that closes the hole. * @param d a dart of the hole (with phi3(d)==d) * @param forboundary tag the created face as boundary (default is true) * @return the degree of the created volume */ virtual unsigned int closeHole(Dart d, bool forboundary = true); //! Close the map removing topological holes: DO NOT USE, only for import/creation algorithm /*! Add volumes to the map that close every existing hole. * These faces are marked as boundary. */ void closeMap(); //@} }; } // namespace CGoGN #include "Topology/map/map3.hpp" #endif