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Hurstel
CGoGN
Commits
f29d13fe
Commit
f29d13fe
authored
Feb 17, 2012
by
Sylvain Thery
Browse files
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Plain Diff
svg output from drawer
parent
5579ce2f
Changes
7
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Inline
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Showing
7 changed files
with
214 additions
and
26 deletions
+214
-26
Apps/Tuto/show_traversors.cpp
Apps/Tuto/show_traversors.cpp
+31
-13
Apps/Tuto/show_traversors.h
Apps/Tuto/show_traversors.h
+8
-0
Apps/Tuto/show_traversors.ui
Apps/Tuto/show_traversors.ui
+23
-0
include/Utils/drawer.h
include/Utils/drawer.h
+6
-0
include/Utils/svg.h
include/Utils/svg.h
+5
-0
src/Utils/drawer.cpp
src/Utils/drawer.cpp
+69
-0
src/Utils/svg.cpp
src/Utils/svg.cpp
+72
-13
No files found.
Apps/Tuto/show_traversors.cpp
View file @
f29d13fe
...
...
@@ -106,6 +106,15 @@ void MyQT::cb_combo6(int x)
CGoGNerr
<<
"undefined traversor"
<<
CGoGNendl
;
}
void
MyQT
::
cb_explode
(
int
x
)
{
m_expl
=
float
(
x
)
/
100.0
f
;
if
(
m_last
==
2
)
traverse2
();
if
(
m_last
==
3
)
traverse3
();
}
void
MyQT
::
cb_initGL
()
{
...
...
@@ -154,6 +163,13 @@ void MyQT::cb_mousePress(int button, int x, int y)
}
void
MyQT
::
cb_Save
()
{
std
::
string
filename
=
selectFileSave
(
"Export SVG file "
,
"."
,
"(*.svg)"
);
Utils
::
SVG
::
SVGOut
svg
(
filename
,
modelViewMatrix
(),
projectionMatrix
());
m_drawer
.
toSVG
(
svg
);
}
void
MyQT
::
colorizeCell
(
Dart
d
,
unsigned
int
orbit
,
float
r
,
float
g
,
float
b
)
{
TraversorDartsOfOrbit
<
PFP
::
MAP
>
doo
(
myMap
,
orbit
,
d
);
...
...
@@ -166,37 +182,37 @@ void MyQT::traverse2()
{
if
(
m_selected
==
NIL
)
return
;
m_last
=
2
;
// int code = (m_ajd_or_inci2)*100+m_first2*10+m_second2;
SelectorDartNoBoundary
<
PFP
::
MAP
>
nb
(
myMap
);
m_drawer
.
newList
(
GL_COMPILE
);
m_drawer
.
lineWidth
(
3.0
f
);
m_drawer
.
pointSize
(
7.0
f
);
m_drawer
.
color3f
(
1.0
f
,
1.0
f
,
0.0
f
);
m_drawer
.
color3f
(
0.0
f
,
0.7
f
,
0.0
f
);
m_affDarts
.
clear
();
if
(
m_ajd_or_inci2
==
0
)
// incident
{
Algo
::
Render
::
drawerCell
<
PFP
>
(
VERTEX
+
m_second2
,
m_drawer
,
myMap
,
m_selected
,
position
,
0.7
f
);
Algo
::
Render
::
drawerCell
<
PFP
>
(
VERTEX
+
m_second2
,
m_drawer
,
myMap
,
m_selected
,
position
,
m_expl
);
m_drawer
.
color3f
(
1.0
f
,
0.0
f
,
0.0
f
);
Traversor2
<
PFP
::
MAP
>*
tra
=
Traversor2
<
PFP
::
MAP
>::
createIncident
(
myMap
,
m_selected
,
VERTEX
+
m_second2
,
VERTEX
+
m_first2
);
for
(
Dart
d
=
tra
->
begin
();
d
!=
tra
->
end
();
d
=
tra
->
next
())
m_affDarts
.
push_back
(
d
);
Algo
::
Render
::
drawerCells
<
PFP
>
(
VERTEX
+
m_first2
,
m_drawer
,
myMap
,
m_affDarts
,
position
,
0.7
f
);
Algo
::
Render
::
drawerCells
<
PFP
>
(
VERTEX
+
m_first2
,
m_drawer
,
myMap
,
m_affDarts
,
position
,
m_expl
);
}
else
// adjacent
{
Algo
::
Render
::
drawerCell
<
PFP
>
(
VERTEX
+
m_first2
,
m_drawer
,
myMap
,
m_selected
,
position
,
0.7
f
);
Algo
::
Render
::
drawerCell
<
PFP
>
(
VERTEX
+
m_first2
,
m_drawer
,
myMap
,
m_selected
,
position
,
m_expl
);
m_drawer
.
color3f
(
1.0
f
,
0.0
f
,
0.0
f
);
Traversor2
<
PFP
::
MAP
>*
tra
=
Traversor2
<
PFP
::
MAP
>::
createAdjacent
(
myMap
,
m_selected
,
VERTEX
+
m_first2
,
VERTEX
+
m_second2
);
for
(
Dart
d
=
tra
->
begin
();
d
!=
tra
->
end
();
d
=
tra
->
next
())
m_affDarts
.
push_back
(
d
);
Algo
::
Render
::
drawerCells
<
PFP
>
(
VERTEX
+
m_first2
,
m_drawer
,
myMap
,
m_affDarts
,
position
,
0.7
f
);
Algo
::
Render
::
drawerCells
<
PFP
>
(
VERTEX
+
m_first2
,
m_drawer
,
myMap
,
m_affDarts
,
position
,
m_expl
);
}
m_drawer
.
endList
();
...
...
@@ -207,35 +223,36 @@ void MyQT::traverse2()
void
MyQT
::
traverse3
()
{
// int code = (m_ajd_or_inci3)*100+m_first3*10+m_second3;
// std::cout << "CODE="<< code << std::endl;
if
(
m_selected
==
NIL
)
return
;
m_last
=
3
;
SelectorDartNoBoundary
<
PFP
::
MAP
>
nb
(
myMap
);
m_affDarts
.
clear
();
m_drawer
.
newList
(
GL_COMPILE
);
m_drawer
.
lineWidth
(
3.0
f
);
m_drawer
.
pointSize
(
7.0
f
);
m_drawer
.
color3f
(
1.0
f
,
1.0
f
,
0.0
f
);
m_drawer
.
color3f
(
0.0
f
,
0.7
f
,
0.0
f
);
if
(
m_ajd_or_inci3
==
0
)
// incident
{
Algo
::
Render
::
drawerCell
<
PFP
>
(
VERTEX
+
m_second3
,
m_drawer
,
myMap
,
m_selected
,
position
,
0.7
f
);
Algo
::
Render
::
drawerCell
<
PFP
>
(
VERTEX
+
m_second3
,
m_drawer
,
myMap
,
m_selected
,
position
,
m_expl
);
m_drawer
.
color3f
(
1.0
f
,
0.0
f
,
0.0
f
);
Traversor3XY
<
PFP
::
MAP
>
tra
(
myMap
,
m_selected
,
VERTEX
+
m_second3
,
VERTEX
+
m_first3
);
for
(
Dart
d
=
tra
.
begin
();
d
!=
tra
.
end
();
d
=
tra
.
next
())
m_affDarts
.
push_back
(
d
);
Algo
::
Render
::
drawerCells
<
PFP
>
(
VERTEX
+
m_first3
,
m_drawer
,
myMap
,
m_affDarts
,
position
,
0.7
f
);
Algo
::
Render
::
drawerCells
<
PFP
>
(
VERTEX
+
m_first3
,
m_drawer
,
myMap
,
m_affDarts
,
position
,
m_expl
);
}
else
// adjacent
{
Algo
::
Render
::
drawerCell
<
PFP
>
(
VERTEX
+
m_first3
,
m_drawer
,
myMap
,
m_selected
,
position
,
0.7
f
);
Algo
::
Render
::
drawerCell
<
PFP
>
(
VERTEX
+
m_first3
,
m_drawer
,
myMap
,
m_selected
,
position
,
m_expl
);
m_drawer
.
color3f
(
1.0
f
,
0.0
f
,
0.0
f
);
Traversor3XXaY
<
PFP
::
MAP
>
tra
(
myMap
,
m_selected
,
VERTEX
+
m_first3
,
VERTEX
+
m_second3
);
for
(
Dart
d
=
tra
.
begin
();
d
!=
tra
.
end
();
d
=
tra
.
next
())
m_affDarts
.
push_back
(
d
);
Algo
::
Render
::
drawerCells
<
PFP
>
(
VERTEX
+
m_first3
,
m_drawer
,
myMap
,
m_affDarts
,
position
,
0.7
f
);
Algo
::
Render
::
drawerCells
<
PFP
>
(
VERTEX
+
m_first3
,
m_drawer
,
myMap
,
m_affDarts
,
position
,
m_expl
);
}
m_drawer
.
endList
();
...
...
@@ -280,6 +297,7 @@ int main(int argc, char **argv)
sqt
.
setCallBack
(
dock
.
combo4
,
SIGNAL
(
activated
(
int
)),
SLOT
(
cb_combo4
(
int
))
);
sqt
.
setCallBack
(
dock
.
combo5
,
SIGNAL
(
activated
(
int
)),
SLOT
(
cb_combo5
(
int
))
);
sqt
.
setCallBack
(
dock
.
combo6
,
SIGNAL
(
activated
(
int
)),
SLOT
(
cb_combo6
(
int
))
);
sqt
.
setCallBack
(
dock
.
explodeSlider
,
SIGNAL
(
valueChanged
(
int
)),
SLOT
(
cb_explode
(
int
))
);
sqt
.
setCallBack
(
dock
.
checkTopo
,
SIGNAL
(
clicked
(
bool
)),
SLOT
(
cb_checkTopo
(
bool
))
);
...
...
Apps/Tuto/show_traversors.h
View file @
f29d13fe
...
...
@@ -96,6 +96,8 @@ class MyQT: public Utils::QT::SimpleQT
unsigned
int
m_first2
;
unsigned
int
m_ajd_or_inci2
;
unsigned
int
m_second2
;
float
m_expl
;
unsigned
int
m_last
;
public:
MyQT
()
:
m_render_topo
(
NULL
),
...
...
@@ -106,6 +108,8 @@ public:
m_first2
(
0
),
m_ajd_or_inci2
(
0
),
m_second2
(
1
),
m_expl
(
0.8
f
),
m_last
(
2
),
m_selected
(
NIL
)
{}
...
...
@@ -122,6 +126,8 @@ protected:
void
cb_initGL
();
void
cb_Save
();
void
cb_mousePress
(
int
button
,
int
x
,
int
y
);
void
colorizeCell
(
Dart
d
,
unsigned
int
orbit
,
float
r
,
float
g
,
float
b
);
...
...
@@ -139,6 +145,8 @@ public slots:
void
cb_combo5
(
int
x
);
void
cb_combo6
(
int
x
);
void
cb_checkTopo
(
bool
b
);
void
cb_explode
(
int
x
);
};
#endif
Apps/Tuto/show_traversors.ui
View file @
f29d13fe
...
...
@@ -210,6 +210,29 @@
</property>
</widget>
</item>
<item>
<widget
class=
"QSlider"
name=
"explodeSlider"
>
<property
name=
"minimum"
>
<number>
1
</number>
</property>
<property
name=
"maximum"
>
<number>
100
</number>
</property>
<property
name=
"sliderPosition"
>
<number>
80
</number>
</property>
<property
name=
"orientation"
>
<enum>
Qt::Horizontal
</enum>
</property>
</widget>
</item>
<item>
<widget
class=
"Line"
name=
"line_3"
>
<property
name=
"orientation"
>
<enum>
Qt::Horizontal
</enum>
</property>
</widget>
</item>
<item>
<widget
class=
"QCheckBox"
name=
"checkTopo"
>
<property
name=
"focusPolicy"
>
...
...
include/Utils/drawer.h
View file @
f29d13fe
...
...
@@ -31,6 +31,7 @@
namespace
CGoGN
{
namespace
Utils
{
class
VBO
;
}
}
namespace
CGoGN
{
namespace
Utils
{
class
ShaderColorPerVertex
;
}
}
namespace
CGoGN
{
namespace
Utils
{
namespace
SVG
{
class
SVGOut
;
}
}
}
namespace
CGoGN
{
...
...
@@ -137,6 +138,11 @@ public:
* usr as glPointSize
*/
void
pointSize
(
float
ps
);
/**
* rendering in svg struct
*/
void
toSVG
(
Utils
::
SVG
::
SVGOut
&
svg
);
};
}
// namespace Utils
...
...
include/Utils/svg.h
View file @
f29d13fe
...
...
@@ -81,6 +81,8 @@ public:
Geom
::
Vec3f
normal
();
const
std
::
vector
<
Geom
::
Vec3f
>&
vertices
()
const
;
};
class
SvgPoints
:
public
SvgObj
...
...
@@ -127,6 +129,9 @@ protected:
std
::
vector
<
SvgObj
*>
m_objs
;
SvgObj
*
m_current
;
protected:
void
computeBB
(
unsigned
int
&
a
,
unsigned
int
&
b
,
unsigned
int
&
c
,
unsigned
&
d
);
public:
/**
...
...
src/Utils/drawer.cpp
View file @
f29d13fe
...
...
@@ -22,10 +22,12 @@
* *
*******************************************************************************/
#include "GL/glew.h"
#include "Utils/drawer.h"
#include "Utils/Shaders/shaderColorPerVertex.h"
#include "Utils/vbo.h"
#include "Utils/svg.h"
namespace
CGoGN
{
...
...
@@ -167,6 +169,73 @@ void Drawer::callList()
m_shader
->
disableVertexAttribs
();
}
void
Drawer
::
toSVG
(
Utils
::
SVG
::
SVGOut
&
svg
)
{
const
Geom
::
Vec3f
*
ptrP
=
reinterpret_cast
<
Geom
::
Vec3f
*>
(
m_vboPos
->
lockPtr
());
const
Geom
::
Vec3f
*
ptrC
=
reinterpret_cast
<
Geom
::
Vec3f
*>
(
m_vboCol
->
lockPtr
());
for
(
std
::
vector
<
PrimParam
>::
iterator
pp
=
m_begins
.
begin
();
pp
!=
m_begins
.
end
();
++
pp
)
{
svg
.
setWidth
(
pp
->
width
);
if
(
pp
->
mode
==
GL_POINTS
)
{
unsigned
int
end
=
pp
->
begin
+
pp
->
nb
;
svg
.
beginPoints
();
for
(
unsigned
int
i
=
pp
->
begin
;
i
<
end
;
++
i
)
svg
.
addPoint
(
ptrP
[
i
],
ptrC
[
i
]);
svg
.
endPoints
();
}
if
(
pp
->
mode
==
GL_LINES
)
{
unsigned
int
end
=
pp
->
begin
+
pp
->
nb
;
svg
.
beginLines
();
for
(
unsigned
int
i
=
pp
->
begin
;
i
<
end
;
i
+=
2
)
svg
.
addLine
(
ptrP
[
i
],
ptrP
[
i
+
1
],
ptrC
[
i
]);
svg
.
endLines
();
}
if
((
pp
->
mode
==
GL_LINE_LOOP
)
||
(
pp
->
mode
==
GL_POLYGON
))
{
unsigned
int
end
=
pp
->
begin
+
pp
->
nb
-
1
;
svg
.
beginLines
();
for
(
unsigned
int
i
=
pp
->
begin
;
i
<=
end
;
++
i
)
svg
.
addLine
(
ptrP
[
i
],
ptrP
[
i
+
1
],
ptrC
[
i
]);
svg
.
addLine
(
ptrP
[
end
],
ptrP
[
pp
->
begin
],
ptrC
[
end
]);
svg
.
endLines
();
}
if
(
pp
->
mode
==
GL_TRIANGLES
)
{
unsigned
int
end
=
pp
->
begin
+
pp
->
nb
;
svg
.
beginLines
();
for
(
unsigned
int
i
=
pp
->
begin
;
i
<
end
;
i
+=
3
)
{
svg
.
addLine
(
ptrP
[
i
],
ptrP
[
i
+
1
],
ptrC
[
i
]);
svg
.
addLine
(
ptrP
[
i
+
1
],
ptrP
[
i
+
2
],
ptrC
[
i
+
1
]);
svg
.
addLine
(
ptrP
[
i
+
2
],
ptrP
[
i
],
ptrC
[
i
+
2
]);
}
svg
.
endLines
();
}
if
(
pp
->
mode
==
GL_QUADS
)
{
unsigned
int
end
=
pp
->
begin
+
pp
->
nb
;
svg
.
beginLines
();
for
(
unsigned
int
i
=
pp
->
begin
;
i
<
end
;
i
+=
4
)
{
svg
.
addLine
(
ptrP
[
i
],
ptrP
[
i
+
1
],
ptrC
[
i
]);
svg
.
addLine
(
ptrP
[
i
+
1
],
ptrP
[
i
+
2
],
ptrC
[
i
+
1
]);
svg
.
addLine
(
ptrP
[
i
+
2
],
ptrP
[
i
+
3
],
ptrC
[
i
+
2
]);
svg
.
addLine
(
ptrP
[
i
+
3
],
ptrP
[
i
],
ptrC
[
i
+
3
]);
}
svg
.
endLines
();
}
}
m_vboPos
->
releasePtr
();
m_vboCol
->
releasePtr
();
}
}
// namespace Utils
}
// namespace CGoGN
src/Utils/svg.cpp
View file @
f29d13fe
...
...
@@ -37,6 +37,11 @@ namespace SVG
{
const
std
::
vector
<
Geom
::
Vec3f
>&
SvgObj
::
vertices
()
const
{
return
m_vertices
;
}
void
SvgObj
::
addVertex
(
const
Geom
::
Vec3f
&
v
)
{
m_vertices
.
push_back
(
v
);
...
...
@@ -248,19 +253,19 @@ SVGOut::SVGOut(const std::string& filename, const glm::mat4& model, const glm::m
}
glGetIntegerv
(
GL_VIEWPORT
,
&
(
m_viewport
[
0
]));
*
m_out
<<
"<?xml version=
\"
1.0
\"
encoding=
\"
UTF-8
\"
standalone=
\"
no
\"
?>"
<<
std
::
endl
;
*
m_out
<<
"<svg xmlns=
\"
http://www.w3.org/2000/svg
\"
"
<<
std
::
endl
;
*
m_out
<<
" xmlns:xlink=
\"
http://www.w3.org/1999/xlink
\"
"
<<
std
::
endl
;
*
m_out
<<
" width=
\"
"
<<
m_viewport
[
2
]
<<
"px
\"
height=
\"
"
<<
m_viewport
[
3
]
<<
"px
\"
viewBox=
\"
0 0 "
<<
m_viewport
[
2
]
<<
" "
<<
m_viewport
[
3
]
<<
"
\"
>"
<<
std
::
endl
;
*
m_out
<<
"<title>test</title>"
<<
std
::
endl
;
*
m_out
<<
"<desc>"
<<
std
::
endl
;
*
m_out
<<
"Rendered from CGoGN"
<<
std
::
endl
;
*
m_out
<<
"</desc>"
<<
std
::
endl
;
*
m_out
<<
"<defs>"
<<
std
::
endl
;
*
m_out
<<
"</defs>"
<<
std
::
endl
;
*
m_out
<<
"<g shape-rendering=
\"
crispEdges
\"
>"
<<
std
::
endl
;
//
//
*m_out << "<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"no\"?>"<< std::endl;
//
*m_out << "<svg xmlns=\"http://www.w3.org/2000/svg\""<< std::endl;
//
*m_out << " xmlns:xlink=\"http://www.w3.org/1999/xlink\""<< std::endl;
//
*m_out << " width=\""<<m_viewport[2]<<"px\" height=\""<<m_viewport[3]<<"px\" viewBox=\"0 0 "<<m_viewport[2]<<" "<<m_viewport[3]<<"\">"<< std::endl;
//
*m_out << "<title>test</title>"<< std::endl;
//
*m_out << "<desc>"<< std::endl;
//
*m_out << "Rendered from CGoGN"<< std::endl;
//
//
*m_out << "</desc>"<< std::endl;
//
*m_out << "<defs>"<< std::endl;
//
*m_out << "</defs>"<< std::endl;
//
*m_out << "<g shape-rendering=\"crispEdges\">" << std::endl;
}
SVGOut
::~
SVGOut
()
...
...
@@ -287,6 +292,26 @@ void SVGOut::setWidth(float w)
void
SVGOut
::
closeFile
()
{
unsigned
int
a
=
0
;
unsigned
int
b
=
0
;
unsigned
int
c
=
1024
;
unsigned
int
d
=
1024
;
computeBB
(
a
,
b
,
c
,
d
);
*
m_out
<<
"<?xml version=
\"
1.0
\"
encoding=
\"
UTF-8
\"
standalone=
\"
no
\"
?>"
<<
std
::
endl
;
*
m_out
<<
"<svg xmlns=
\"
http://www.w3.org/2000/svg
\"
"
<<
std
::
endl
;
*
m_out
<<
" xmlns:xlink=
\"
http://www.w3.org/1999/xlink
\"
"
<<
std
::
endl
;
// *m_out << " width=\""<<m_viewport[2]<<"px\" height=\""<<m_viewport[3]<<"px\" viewBox=\"0 0 "<<m_viewport[2]<<" "<<m_viewport[3]<<"\">"<< std::endl;
*
m_out
<<
"viewBox=
\"
"
<<
a
<<
" "
<<
b
<<
" "
<<
c
-
a
<<
" "
<<
d
-
b
<<
"
\"
>"
<<
std
::
endl
;
*
m_out
<<
"<title>test</title>"
<<
std
::
endl
;
*
m_out
<<
"<desc>"
<<
std
::
endl
;
*
m_out
<<
"Rendered from CGoGN"
<<
std
::
endl
;
*
m_out
<<
"</desc>"
<<
std
::
endl
;
*
m_out
<<
"<defs>"
<<
std
::
endl
;
*
m_out
<<
"</defs>"
<<
std
::
endl
;
*
m_out
<<
"<g shape-rendering=
\"
crispEdges
\"
>"
<<
std
::
endl
;
// here do the sort in necessary
for
(
std
::
vector
<
SvgObj
*>::
iterator
it
=
m_objs
.
begin
();
it
!=
m_objs
.
end
();
++
it
)
...
...
@@ -300,6 +325,40 @@ void SVGOut::closeFile()
}
void
SVGOut
::
computeBB
(
unsigned
int
&
a
,
unsigned
int
&
b
,
unsigned
int
&
c
,
unsigned
&
d
)
{
// here do the sort in necessary
a
=
100000
;
b
=
100000
;
c
=
0
;
d
=
0
;
for
(
std
::
vector
<
SvgObj
*>::
iterator
it
=
m_objs
.
begin
();
it
!=
m_objs
.
end
();
++
it
)
{
const
std
::
vector
<
Geom
::
Vec3f
>&
vert
=
(
*
it
)
->
vertices
();
for
(
std
::
vector
<
Geom
::
Vec3f
>::
const_iterator
j
=
vert
.
begin
();
j
!=
vert
.
end
();
++
j
)
{
const
Geom
::
Vec3f
&
P
=
*
j
;
if
(
P
[
0
]
<
a
)
a
=
(
unsigned
int
)(
P
[
0
]);
if
(
P
[
1
]
<
b
)
b
=
(
unsigned
int
)(
P
[
1
]);
if
(
P
[
0
]
>
c
)
c
=
(
unsigned
int
)(
P
[
0
]);
if
(
P
[
1
]
>
d
)
d
=
(
unsigned
int
)(
P
[
1
]);
}
if
(
a
>
10
)
a
-=
10
;
if
(
b
>
10
)
b
-=
10
;
c
+=
10
;
d
+=
10
;
}
}
void
SVGOut
::
beginPoints
()
{
...
...
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