miniTest.cpp 21.4 KB
Newer Older
Pierre Kraemer's avatar
Pierre Kraemer committed
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
/*******************************************************************************
* CGoGN: Combinatorial and Geometric modeling with Generic N-dimensional Maps  *
* version 0.1                                                                  *
* Copyright (C) 2009, IGG Team, LSIIT, University of Strasbourg                *
*                                                                              *
* This library is free software; you can redistribute it and/or modify it      *
* under the terms of the GNU Lesser General Public License as published by the *
* Free Software Foundation; either version 2.1 of the License, or (at your     *
* option) any later version.                                                   *
*                                                                              *
* This library is distributed in the hope that it will be useful, but WITHOUT  *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or        *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License  *
* for more details.                                                            *
*                                                                              *
* You should have received a copy of the GNU Lesser General Public License     *
* along with this library; if not, write to the Free Software Foundation,      *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301 USA.           *
*                                                                              *
* Web site: https://iggservis.u-strasbg.fr/CGoGN/                              *
* Contact information: cgogn@unistra.fr                                        *
*                                                                              *
*******************************************************************************/

#include <iostream>

#include "Utils/glutwin_atb.h"

#include "Topology/map/map2.h"
#include "Topology/generic/embeddedMap2.h"

#include "Geometry/matrix.h"
#include "Geometry/vector_gen.h"

#include "Algo/Import/import.h"
#include "Algo/Export/export.h"
#include "Algo/Geometry/boundingbox.h"
#include "Algo/Render/map_glRender.h"
#include "Algo/Render/vbo_MapRender.h"
#include "Algo/Render/topo_vboRender.h"

#include "Algo/Geometry/laplacian.h"
#include "Algo/Modelisation/subdivision.h"
#include "Algo/Decimation/decimation.h"
#include "Algo/Filters2D/filters2D.h"

using namespace CGoGN ;

struct PFP
{
Pierre Kraemer's avatar
Pierre Kraemer committed
51
	// definition of the map
Pierre Kraemer's avatar
Pierre Kraemer committed
52
53
	typedef EmbeddedMap2<Map2> MAP;

Pierre Kraemer's avatar
Pierre Kraemer committed
54
	// definition of the type of real value
Pierre Kraemer's avatar
Pierre Kraemer committed
55
	typedef float REAL;
Pierre Kraemer's avatar
Pierre Kraemer committed
56
57

	// other types definitions
Pierre Kraemer's avatar
Pierre Kraemer committed
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
	typedef Geom::Vector<3,REAL> VEC3;
	typedef Geom::Vector<6,REAL> VEC6;
	typedef Geom::Matrix<3,3,REAL> MATRIX33;
	typedef Geom::Matrix<4,4,REAL> MATRIX44;
	typedef Geom::Matrix<3,6,REAL> MATRIX36;

	typedef AttributeHandler<VEC3> TVEC3;
	typedef AttributeHandler<REAL> TREAL;
};

typedef PFP::MAP MAP;

MAP myMap ;
SelectorTrue allDarts ;

class MyGlutWin : public Utils::GlutWin_ATB
{
public:
	TwBar* viewer_bar ;

	enum renderMode { FLAT, GOURAUD, PHONG, LINES, NORMALS, LAPLACIANS, TOPO } ;

	Geom::Vec4f colDif ;
	Geom::Vec4f colSpec ;
	Geom::Vec4f colClear ;
	Geom::Vec4f colNormal ;

	float shininess ;

	PFP::VEC3 gPosObj ;
	float gWidthObj ;
	float normalBaseSize ;
	float normalScaleFactor ;
	float faceShrinkage ;

	int renderStyle ;
	bool renderObject ;
	bool renderLines ;
	bool renderPoints ;
	bool renderNormals ;
	bool renderTopo;
	bool renderLaplacians ;

	unsigned int m_nbVertices ;

	PFP::TVEC3 position ;
	PFP::TVEC3 normal ;
	PFP::TVEC3 laplacian ;

	Algo::Render::VBO::MapRender_VBO<PFP>* vbo_render ;
	Algo::Render::VBO::topo_VBORenderMapD* topo_render ;
	GLuint dl_norm, dl_lapl ;

	MyGlutWin(int* argc, char **argv, int winX, int winY) ;

	void init() ;

	void initGUI() ;

	void myRedraw() ;

	void myKeyboard(unsigned char keycode, int x, int y) ;

	void updateVBOprimitives(int upType) ;

	void updateVBOdata(int upType, bool recompute = true) ;

	void initDL(int renderMode) ;
} ;


/**********************************************************************************************
 *                                 AntTweakBar CALLBACKS                                      *
 **********************************************************************************************/

void TW_CALL setRenderStyleCB(const void* value, void* clientData)
{
	MyGlutWin* mgw = static_cast<MyGlutWin*>(clientData) ;
	mgw->renderStyle = *(GLenum*)value ;
	if(mgw->renderStyle == MyGlutWin::FLAT)
		TwDefine("Viewer/FaceShrinkage visible=true") ;
	else
		TwDefine("Viewer/FaceShrinkage visible=false") ;
	glutPostRedisplay() ;
}
void TW_CALL getRenderStyleCB(void* value, void* clientData)
{
	MyGlutWin* mgw = static_cast<MyGlutWin*>(clientData) ;
	*(GLenum*)value = mgw->renderStyle ;
}

void TW_CALL setShininessCB(const void* value, void* clientData)
{
	MyGlutWin* mgw = static_cast<MyGlutWin*>(clientData) ;
	mgw->shininess = *(float*)value ;
	glutPostRedisplay() ;
}
void TW_CALL getShininessCB(void* value, void* clientData)
{
	MyGlutWin* mgw = static_cast<MyGlutWin*>(clientData) ;
	*(float*)value = mgw->shininess ;
}

void TW_CALL setFocalCB(const void* value, void* clientData)
{
	MyGlutWin* mgw = static_cast<MyGlutWin*>(clientData) ;
	mgw->setFocal(*(float*)value) ;
	mgw->reshape(-1, -1) ;
	glutPostRedisplay() ;
}
void TW_CALL getFocalCB(void* value, void* clientData)
{
	MyGlutWin* mgw = static_cast<MyGlutWin*>(clientData) ;
	*(float*)value = mgw->getFocal() ;
}

void TW_CALL setRenderObjectCB(const void* value, void* clientData)
{
	MyGlutWin* mgw = static_cast<MyGlutWin*>(clientData) ;
	mgw->renderObject = *(GLboolean*)value ;
	glutPostRedisplay() ;
}
void TW_CALL getRenderObjectCB(void* value, void* clientData)
{
	MyGlutWin* mgw = static_cast<MyGlutWin*>(clientData) ;
	*(GLboolean*)value = mgw->renderObject ;
}

void TW_CALL setRenderLinesCB(const void* value, void* clientData)
{
	MyGlutWin* mgw = static_cast<MyGlutWin*>(clientData) ;
	mgw->renderLines = *(GLboolean*)value ;
	glutPostRedisplay() ;
}
void TW_CALL getRenderLinesCB(void* value, void* clientData)
{
	MyGlutWin* mgw = static_cast<MyGlutWin*>(clientData) ;
	*(GLboolean*)value = mgw->renderLines ;
}

void TW_CALL setRenderPointsCB(const void* value, void* clientData)
{
	MyGlutWin* mgw = static_cast<MyGlutWin*>(clientData) ;
	mgw->renderPoints = *(GLboolean*)value ;
	glutPostRedisplay() ;
}
void TW_CALL getRenderPointsCB(void* value, void* clientData)
{
	MyGlutWin* mgw = static_cast<MyGlutWin*>(clientData) ;
	*(GLboolean*)value = mgw->renderPoints ;
}

void TW_CALL setRenderNormalsCB(const void* value, void* clientData)
{
	MyGlutWin* mgw = static_cast<MyGlutWin*>(clientData) ;
	mgw->renderNormals = *(GLboolean*)value ;
	if(mgw->renderNormals)
	{
		mgw->initDL(MyGlutWin::NORMALS) ;
		TwDefine("Viewer/NormalScaleFactor visible=true") ;
	}
	else
		TwDefine("Viewer/NormalScaleFactor visible=false") ;
	glutPostRedisplay() ;
}
void TW_CALL getRenderNormalsCB(void* value, void* clientData)
{
	MyGlutWin* mgw = static_cast<MyGlutWin*>(clientData) ;
	*(GLboolean*)value = mgw->renderNormals ;
}

void TW_CALL setRenderLaplaciansCB(const void* value, void* clientData)
{
	MyGlutWin* mgw = static_cast<MyGlutWin*>(clientData) ;
	mgw->renderLaplacians = *(GLboolean*)value ;
	if(mgw->renderLaplacians)
	{
		mgw->initDL(MyGlutWin::LAPLACIANS) ;
		TwDefine("Viewer/NormalScaleFactor visible=true") ;
	}
	else
		TwDefine("Viewer/NormalScaleFactor visible=false") ;
	glutPostRedisplay() ;
}
void TW_CALL getRenderLaplaciansCB(void* value, void* clientData)
{
	MyGlutWin* mgw = static_cast<MyGlutWin*>(clientData) ;
	*(GLboolean*)value = mgw->renderLaplacians ;
}

void TW_CALL setRenderTopoCB(const void* value, void* clientData)
{
	MyGlutWin* mgw = static_cast<MyGlutWin*>(clientData) ;
	mgw->renderTopo = *(GLboolean*)value ;
	glutPostRedisplay()  ;
}
void TW_CALL getRenderTopoCB(void* value, void* clientData)
{
	MyGlutWin* mgw = static_cast<MyGlutWin*>(clientData) ;
	*(GLboolean*)value = mgw->renderTopo ;
}

void TW_CALL setNormalScaleFactorCB(const void* value, void* clientData)
{
	MyGlutWin* mgw = static_cast<MyGlutWin*>(clientData) ;
	mgw->normalScaleFactor = *(float*)value ;
	if(mgw->renderNormals) mgw->initDL(MyGlutWin::NORMALS) ;
	if(mgw->renderLaplacians) mgw->initDL(MyGlutWin::LAPLACIANS) ;
	glutPostRedisplay() ;
}
void TW_CALL getNormalScaleFactorCB(void* value, void* clientData)
{
	MyGlutWin* mgw = static_cast<MyGlutWin*>(clientData) ;
	*(float*)value = mgw->normalScaleFactor ;
}

void TW_CALL setFaceShrinkageCB(const void* value, void* clientData)
{
	MyGlutWin* mgw = static_cast<MyGlutWin*>(clientData) ;
	mgw->faceShrinkage = *(float*)value ;
	glutPostRedisplay() ;
}
void TW_CALL getFaceShrinkageCB(void* value, void* clientData)
{
	MyGlutWin* mgw = static_cast<MyGlutWin*>(clientData) ;
	*(float*)value = mgw->faceShrinkage ;
}


/**********************************************************************************************
 *                                 MyGlutWin IMPLEMENTATION                                   *
 **********************************************************************************************/

MyGlutWin::MyGlutWin(int* argc, char **argv, int winX, int winY) :
	GlutWin_ATB(argc, argv, winX, winY),
	renderStyle(FLAT),
	renderObject(true),
	renderLines(false),
	renderPoints(false),
	renderNormals(false),
	renderTopo(false),
	renderLaplacians(false),
	vbo_render(NULL),
	topo_render(NULL)
{
	normalScaleFactor = 1.0f ;
	faceShrinkage = 0.0f ;

	colClear = Geom::Vec4f(0.2f, 0.2f, 0.2f, 0.1f) ;
	colDif = Geom::Vec4f(0.8f, 0.9f, 0.7f, 1.0f) ;
	colSpec = Geom::Vec4f(0.9f, 0.9f, 0.9f, 1.0f) ;
	colNormal = Geom::Vec4f(1.0f, 0.0f, 0.0f, 1.0f) ;
	shininess = 80.0f ;

	setFocal(5.0f) ;

	dl_norm = glGenLists(1) ;
	dl_lapl = glGenLists(1) ;
	if(this->shaderOk)
	{
		shaders[0].loadShaders("phong_vs.txt", "phong_ps.txt") ;
		shaders[1].loadShaders("flat_vs.txt", "flat_ps.txt", "flat_gs.txt") ;
	}
}

void MyGlutWin::init()
{
	normal = myMap.addAttribute<PFP::VEC3>(VERTEX_ORBIT, "normal") ;
	laplacian = myMap.addAttribute<PFP::VEC3>(VERTEX_ORBIT, "laplacian") ;

	vbo_render = new Algo::Render::VBO::MapRender_VBO<PFP>(myMap, allDarts) ;
	updateVBOprimitives(Algo::Render::VBO::TRIANGLES | Algo::Render::VBO::LINES | Algo::Render::VBO::POINTS) ;
	updateVBOdata(Algo::Render::VBO::POSITIONS | Algo::Render::VBO::NORMALS) ;

	topo_render = new Algo::Render::VBO::topo_VBORenderMapD() ;
	topo_render->updateData<PFP>(myMap, position, 0.9f, 0.9f) ;
}

void MyGlutWin::initGUI()
{
	viewer_bar = TwNewBar("Viewer") ;
	TwDefine("Viewer position='16 16' size='220 450' valueswidth='85'") ;

	TwType tw_render_style = TwDefineEnum("Shading","Flat,Gouraud,Phong") ;
	TwAddVarCB(viewer_bar, "RenderStyle", tw_render_style, setRenderStyleCB, getRenderStyleCB, this, "") ;
	TwAddVarCB(viewer_bar, "Shininess", TW_TYPE_FLOAT, setShininessCB, getShininessCB, this, "min=1 max=255 step=1") ;
	TwAddVarCB(viewer_bar, "Focal", TW_TYPE_FLOAT, setFocalCB, getFocalCB, this, "min=0.6 max=5.0 step=0.1") ;
	TwAddVarCB(viewer_bar, "Show Object", TW_TYPE_BOOL8, setRenderObjectCB, getRenderObjectCB, this, "") ;
	TwAddVarCB(viewer_bar, "Show Lines", TW_TYPE_BOOL8, setRenderLinesCB, getRenderLinesCB, this, "") ;
	TwAddVarCB(viewer_bar, "Show Points", TW_TYPE_BOOL8, setRenderPointsCB, getRenderPointsCB, this, "") ;
	TwAddVarCB(viewer_bar, "Show Normals", TW_TYPE_BOOL8, setRenderNormalsCB, getRenderNormalsCB, this, "") ;
	TwAddVarCB(viewer_bar, "Show Laplacians", TW_TYPE_BOOL8, setRenderLaplaciansCB, getRenderLaplaciansCB, this, "") ;
	TwAddVarCB(viewer_bar, "NormalScaleFactor", TW_TYPE_FLOAT, setNormalScaleFactorCB, getNormalScaleFactorCB, this, "min=0.1 max=5.0 step=0.1") ;
	TwDefine("Viewer/NormalScaleFactor visible=false") ;
	TwAddVarCB(viewer_bar, "Show Topo", TW_TYPE_BOOL8, setRenderTopoCB, getRenderTopoCB, this, "") ;
	TwAddVarCB(viewer_bar, "FaceShrinkage", TW_TYPE_FLOAT, setFaceShrinkageCB, getFaceShrinkageCB, this, "min=0.0 max=0.9 step=0.01") ;
}

void MyGlutWin::myRedraw()
{
	GLfloat black[4] = { 0.0f, 0.0f, 0.0f, 1.0f } ;
	GLfloat amb[4] = { 0.2f, 0.1f, 0.1f, 1.0f } ;
	glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) ;

	glPushMatrix() ;

	float sc = 50. / gWidthObj ;
	glScalef(sc, sc, sc) ;
	glTranslatef(-gPosObj[0], -gPosObj[1], -gPosObj[2]) ;

	if (renderTopo)
	{
		glDisable(GL_LIGHTING);
		topo_render->drawTopo();
	}

	if(renderLines)
	{
		glDisable(GL_LIGHTING);
		glLineWidth(1.0f) ;
		glColor3f(0.0f,0.0f,0.0f);
		vbo_render->draw(Algo::Render::VBO::LINES) ;
	}

	if(renderPoints)
	{
		glPointSize(2.0f) ;
		glDisable(GL_LIGHTING);
		glColor3f(0.3f,0.3f,0.8f);
		vbo_render->draw(Algo::Render::VBO::POINTS) ;
	}

	if(renderNormals)
		glCallList(dl_norm) ;

	if(renderLaplacians)
		glCallList(dl_lapl) ;

	glEnable(GL_POLYGON_OFFSET_FILL) ;
	glPolygonOffset(1.0f, 1.0f) ;

	if(renderObject)
	{
		glMaterialfv(GL_FRONT, GL_DIFFUSE, colDif.data()) ;
		glMaterialfv(GL_FRONT, GL_AMBIENT, amb) ;
		if(renderStyle != PHONG)
		{
			glMaterialfv(GL_FRONT, GL_SPECULAR, black) ;
			glMaterialf(GL_FRONT, GL_SHININESS, 1.0f) ;
		}
		else
		{
			glMaterialfv(GL_FRONT, GL_SPECULAR, colSpec.data()) ;
			glMaterialf(GL_FRONT, GL_SHININESS, shininess) ;
		}

		glEnable(GL_LIGHTING) ;
		glEnable(GL_CULL_FACE) ;
		glPolygonMode(GL_FRONT, GL_FILL) ;
		if(renderStyle == FLAT)
		{
			glShadeModel(GL_FLAT) ;
			shaders[1].bind() ;
			glUniform1fARB(glGetUniformLocationARB(shaders[1].program_handler(),"explode"), faceShrinkage) ;
			vbo_render->draw(Algo::Render::VBO::TRIANGLES) ;
			shaders[1].unbind() ;
		}
		else
		{
			glShadeModel(GL_SMOOTH) ;
			if(renderStyle == PHONG)
				shaders[0].bind() ;
			vbo_render->draw(Algo::Render::VBO::TRIANGLES) ;
			if(renderStyle == PHONG)
				shaders[0].unbind() ;
		}
	}

	glDisable(GL_POLYGON_OFFSET_FILL) ;

	glPopMatrix() ;
}

void MyGlutWin::myKeyboard(unsigned char keycode, int x, int y)
{
	switch(keycode)
	{
		case 'l':
		{
			GLint t1 = glutGet(GLUT_ELAPSED_TIME);
			Algo::Modelisation::LoopSubdivision<PFP, AttributeHandler<PFP::VEC3>, PFP::VEC3>(myMap, position);
			GLint t2 = glutGet(GLUT_ELAPSED_TIME);
			GLfloat seconds = (t2 - t1) / 1000.0f;
			std::cout << "loop: "<< seconds << "sec" << std::endl;

			t1 = glutGet(GLUT_ELAPSED_TIME);
			updateVBOprimitives(Algo::Render::VBO::TRIANGLES | Algo::Render::VBO::LINES | Algo::Render::VBO::POINTS) ;
			updateVBOdata(Algo::Render::VBO::POSITIONS | Algo::Render::VBO::NORMALS) ;
			topo_render->updateData<PFP>(myMap, position, 0.9f, 0.9f) ;
			t2 = glutGet(GLUT_ELAPSED_TIME);
			seconds = (t2 - t1) / 1000.0f;
			std::cout << "display update: "<< seconds << "sec" << std::endl;

			glutPostRedisplay() ;

			break ;
		}

		case 'c':
		{
			GLint t1 = glutGet(GLUT_ELAPSED_TIME);
			Algo::Modelisation::CatmullClarkSubdivision<PFP, AttributeHandler<PFP::VEC3>, PFP::VEC3>(myMap, position);
			GLint t2 = glutGet(GLUT_ELAPSED_TIME);
			GLfloat seconds = (t2 - t1) / 1000.0f;
			std::cout << "catmull-clark: "<< seconds << "sec" << std::endl;

			t1 = glutGet(GLUT_ELAPSED_TIME);
			updateVBOprimitives(Algo::Render::VBO::TRIANGLES | Algo::Render::VBO::LINES | Algo::Render::VBO::POINTS) ;
			updateVBOdata(Algo::Render::VBO::POSITIONS | Algo::Render::VBO::NORMALS) ;
			topo_render->updateData<PFP>(myMap, position, 0.9f, 0.9f) ;
			t2 = glutGet(GLUT_ELAPSED_TIME);
			seconds = (t2 - t1) / 1000.0f;
			std::cout << "display update: "<< seconds << "sec" << std::endl;

			glutPostRedisplay() ;

			break ;
		}

		case 't':
		{
			GLint t1 = glutGet(GLUT_ELAPSED_TIME);
			Algo::Modelisation::trianguleFaces<PFP, AttributeHandler<PFP::VEC3>, PFP::VEC3>(myMap, position) ;
			GLint t2 = glutGet(GLUT_ELAPSED_TIME);
			GLfloat seconds = (t2 - t1) / 1000.0f;
			std::cout << "triangulation: "<< seconds << "sec" << std::endl;

			t1 = glutGet(GLUT_ELAPSED_TIME);
			updateVBOprimitives(Algo::Render::VBO::TRIANGLES | Algo::Render::VBO::LINES | Algo::Render::VBO::POINTS) ;
			updateVBOdata(Algo::Render::VBO::POSITIONS | Algo::Render::VBO::NORMALS) ;
			topo_render->updateData<PFP>(myMap, position, 0.9f, 0.9f) ;
			t2 = glutGet(GLUT_ELAPSED_TIME);
			seconds = (t2 - t1) / 1000.0f;
			std::cout << "display update: "<< seconds << "sec" << std::endl;

			glutPostRedisplay() ;
			break ;
		}

		case 'q':
		{
			GLint t1 = glutGet(GLUT_ELAPSED_TIME);
			Algo::Modelisation::quadranguleFaces<PFP, AttributeHandler<PFP::VEC3>, PFP::VEC3>(myMap, position) ;
			GLint t2 = glutGet(GLUT_ELAPSED_TIME);
			GLfloat seconds = (t2 - t1) / 1000.0f;
			std::cout << "quadrangulation: "<< seconds << "sec" << std::endl;

			t1 = glutGet(GLUT_ELAPSED_TIME);
			updateVBOprimitives(Algo::Render::VBO::TRIANGLES | Algo::Render::VBO::LINES | Algo::Render::VBO::POINTS) ;
			updateVBOdata(Algo::Render::VBO::POSITIONS | Algo::Render::VBO::NORMALS) ;
			topo_render->updateData<PFP>(myMap, position, 0.9f, 0.9f) ;
			t2 = glutGet(GLUT_ELAPSED_TIME);
			seconds = (t2 - t1) / 1000.0f;
			std::cout << "display update: "<< seconds << "sec" << std::endl;

			glutPostRedisplay() ;
			break ;
		}

		case 's':
		{
			unsigned int nbVertices = myMap.getNbOrbits(VERTEX_ORBIT) ;

			GLint t1 = glutGet(GLUT_ELAPSED_TIME);
Pierre Kraemer's avatar
Pierre Kraemer committed
532
			Algo::Decimation::decimate<PFP>(myMap, Algo::Decimation::S_QEM, Algo::Decimation::A_QEM, position, nbVertices * 0.75) ;
Pierre Kraemer's avatar
Pierre Kraemer committed
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
			GLint t2 = glutGet(GLUT_ELAPSED_TIME);
			GLfloat seconds = (t2 - t1) / 1000.0f;
			std::cout << "decimation: "<< seconds << "sec" << std::endl;

			t1 = glutGet(GLUT_ELAPSED_TIME);
			updateVBOprimitives(Algo::Render::VBO::TRIANGLES | Algo::Render::VBO::LINES | Algo::Render::VBO::POINTS) ;
			updateVBOdata(Algo::Render::VBO::POSITIONS | Algo::Render::VBO::NORMALS) ;
			topo_render->updateData<PFP>(myMap, position, 0.9f, 0.9f) ;
			t2 = glutGet(GLUT_ELAPSED_TIME);
			seconds = (t2 - t1) / 1000.0f;
			std::cout << "display update: "<< seconds << "sec" << std::endl;

			glutPostRedisplay() ;
			break ;
		}

		case 'a':
		{
			Algo::Geometry::computeLaplacianVertices<PFP>(myMap, Algo::Geometry::TOPOLOGICAL, position, laplacian) ;
			break ;
		}

Pierre Kraemer's avatar
Pierre Kraemer committed
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570

		case 'v':
		{
			srand(time(NULL)) ;
			unsigned int nbDarts = myMap.getNbDarts() ;
			unsigned int r = rand() % nbDarts ;
			Dart d(r) ;
			if(myMap.isDartValid(d))
			{
				myMap.deleteVertex(d) ;
				updateVBOprimitives(Algo::Render::VBO::TRIANGLES | Algo::Render::VBO::LINES | Algo::Render::VBO::POINTS) ;
				updateVBOdata(Algo::Render::VBO::POSITIONS | Algo::Render::VBO::NORMALS) ;
				topo_render->updateData<PFP>(myMap, position, 0.9f, 0.9f) ;
			}
		}

Pierre Kraemer's avatar
Pierre Kraemer committed
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
		case 'x':
		{
			Algo::Export::exportOFF<PFP>(myMap, position, "export.off") ;
			break ;
		}
	}
}

void MyGlutWin::updateVBOprimitives(int upType)
{
	if(upType & Algo::Render::VBO::TRIANGLES)
	{
		vbo_render->initPrimitives(Algo::Render::VBO::TRIANGLES) ;
	}

	if(upType & Algo::Render::VBO::LINES)
	{
		vbo_render->initPrimitives(Algo::Render::VBO::LINES) ;
	}

	if(upType & Algo::Render::VBO::POINTS)
	{
		vbo_render->initPrimitives(Algo::Render::VBO::POINTS) ;
	}
}

void MyGlutWin::updateVBOdata(int upType, bool recompute)
{
	if(upType & Algo::Render::VBO::POSITIONS)
		vbo_render->updateData(Algo::Render::VBO::POSITIONS, position) ;

	if(upType & Algo::Render::VBO::NORMALS)
	{
		if(recompute)
			Algo::Geometry::computeNormalVertices<PFP>(myMap, position, normal) ;
		vbo_render->updateData(Algo::Render::VBO::NORMALS, normal) ;
		if(renderNormals)
			initDL(MyGlutWin::NORMALS) ;
	}
}

void MyGlutWin::initDL(int renderMode)
{
	switch(renderMode)
	{
		case NORMALS : {
			glNewList(dl_norm, GL_COMPILE) ;
			glLineWidth(1.0f) ;
			glDisable(GL_LIGHTING) ;
			glColor3fv(colNormal.data()) ;
			Algo::Render::Direct::renderNormalVertices<PFP>(myMap, position, normal, normalScaleFactor * normalBaseSize) ;
			glEndList() ;
			break ;
		}

		case LAPLACIANS : {
			glNewList(dl_lapl, GL_COMPILE) ;
			glLineWidth(1.0f) ;
			glDisable(GL_LIGHTING) ;
			glColor3f(0.0f, 1.0f, 0.0f) ;
			Algo::Render::Direct::renderNormalVertices<PFP>(myMap, position, laplacian, 1.0f) ;
			glEndList() ;
			break ;
		}
	}
}

/**********************************************************************************************
 *                                      MAIN FUNCTION                                         *
 **********************************************************************************************/

int main(int argc, char** argv)
{
	MyGlutWin* mgw = new MyGlutWin(&argc, argv, 1200, 800) ;

	if(argc < 2)
	{
		Dart d1 = myMap.newFace(3) ;
		Dart d2 = myMap.newFace(3) ;
		myMap.sewFaces(myMap.begin(), d2) ;
		myMap.mergeFaces(myMap.begin()) ;
	}
	else
	{
		char* filename = argv[1] ;

		GLint t1 = glutGet(GLUT_ELAPSED_TIME) ;
Pierre Kraemer's avatar
Pierre Kraemer committed
658
659
		std::vector<std::string> attrNames ;
		if(!Algo::Import::importMesh<PFP>(myMap, filename, attrNames))
Pierre Kraemer's avatar
Pierre Kraemer committed
660
		{
Pierre Kraemer's avatar
Pierre Kraemer committed
661
			std::cerr << "could not import " << filename << std::endl ;
Pierre Kraemer's avatar
Pierre Kraemer committed
662
663
			return 1 ;
		}
Pierre Kraemer's avatar
Pierre Kraemer committed
664
		mgw->position = myMap.getAttribute<PFP::VEC3>(VERTEX_ORBIT, attrNames[0]) ;
Pierre Kraemer's avatar
Pierre Kraemer committed
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
		GLint t2 = glutGet(GLUT_ELAPSED_TIME) ;
		GLfloat seconds = (t2 - t1) / 1000.0f ;
		std::cout << "import: " << seconds << " sec" << std::endl ;

//		DartMarker m(myMap) ;
//		myMap.closeMap(m) ;
	}

	std::cout << myMap.getNbOrbits(VERTEX_ORBIT) << std::endl ;
	std::cout << myMap.getNbOrbits(EDGE_ORBIT) << std::endl ;
	std::cout << myMap.getNbOrbits(FACE_ORBIT) << std::endl ;

	// compute width and position of object for centering
	Geom::BoundingBox<PFP::VEC3> bb = Algo::Geometry::computeBoundingBox<PFP>(myMap, mgw->position) ;
	std::cout << bb << std::endl ;

	mgw->gPosObj = bb.center() ;
	float tailleX = bb.size(0) ;
	float tailleY = bb.size(1) ;
	float tailleZ = bb.size(2) ;

	mgw->gWidthObj = std::max<float>(std::max<float>(tailleX, tailleY), tailleZ) ;
	mgw->normalBaseSize = std::min<float>(std::min<float>(tailleX,tailleY),tailleZ) / 50.0f ;

	mgw->init() ;
	mgw->initGUI() ;
	mgw->mainLoop() ;

	return 0 ;
}