Commit e9f92623 authored by Sylvain Thery's avatar Sylvain Thery

case sentive include shader bug

parent d61d1583
......@@ -31,9 +31,9 @@ namespace CGoGN
namespace Utils
{
#include "ShaderBoldColorLines.vert"
#include "ShaderBoldColorLines.geom"
#include "ShaderBoldColorLines.frag"
#include "shaderBoldColorLines.vert"
#include "shaderBoldColorLines.geom"
#include "shaderBoldColorLines.frag"
ShaderBoldColorLines::ShaderBoldColorLines() :
......@@ -42,9 +42,9 @@ ShaderBoldColorLines::ShaderBoldColorLines() :
m_planeClip(0.0f,0.0f,0.0f,0.0f)
{
m_nameVS = "ShaderBoldColorLines_vs";
m_nameFS = "ShaderBoldColorLines_fs";
m_nameGS = "ShaderBoldColorLines_gs";
m_nameVS = "shaderBoldColorLines_vs";
m_nameFS = "shaderBoldColorLines_fs";
m_nameGS = "shaderBoldColorLines_gs";
std::string glxvert(GLSLShader::defines_gl());
glxvert.append(vertexShaderText);
......
......@@ -40,9 +40,9 @@ ShaderBoldLines::ShaderBoldLines() :
m_color (0.0f, 0.0f, 0.0f, 0.0f),
m_planeClip(0.0f,0.0f,0.0f,0.0f)
{
m_nameVS = "ShaderBoldLines_vs";
m_nameFS = "ShaderBoldLines_fs";
m_nameGS = "ShaderBoldLines_gs";
m_nameVS = "shaderBoldLines_vs";
m_nameFS = "shaderBoldLines_fs";
m_nameGS = "shaderBoldLines_gs";
std::string glxvert(GLSLShader::defines_gl());
glxvert.append(vertexShaderText);
......
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