/******************************************************************************* * CGoGN: Combinatorial and Geometric modeling with Generic N-dimensional Maps * * version 0.1 * * Copyright (C) 2009, IGG Team, LSIIT, University of Strasbourg * * * * This library is free software; you can redistribute it and/or modify it * * under the terms of the GNU Lesser General Public License as published by the * * Free Software Foundation; either version 2.1 of the License, or (at your * * option) any later version. * * * * This library is distributed in the hope that it will be useful, but WITHOUT * * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * * for more details. * * * * You should have received a copy of the GNU Lesser General Public License * * along with this library; if not, write to the Free Software Foundation, * * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * * * * Web site: https://iggservis.u-strasbg.fr/CGoGN/ * * Contact information: cgogn@unistra.fr * * * *******************************************************************************/ #ifndef __COLOURCONVERTER_H__ #define __COLOURCONVERTER_H__ #include "Geometry/vector_gen.h" #include "Geometry/matrix.h" namespace CGoGN { namespace Utils { /** * Class for colour conversions between the enumerated colour spaces. * Usage : * VEC3 colRGB ; // current colour in RGB for example * ColourConverter cc(colRGB,C_RGB) ; // Tell constructor you provided RGB * VEC3 colLuv = cc.getLuv() ; // ask whatever supported colour type you require * * All conversion formulae were provided by "Notes about color", january 5th, 2011 by B. Sauvage */ template class ColourConverter { public: // types typedef Geom::Vector<3,REAL> VEC3 ; enum ColourEncoding { C_RGB, C_XYZ, C_Luv } ; public: // methods ColourConverter(VEC3 col, enum ColourEncoding enc) ; ~ColourConverter() {} ; VEC3 getRGB() ; VEC3 getLuv() ; VEC3 getXYZ() ; public: // members enum ColourEncoding originalEnc ; private: // private members VEC3 *RGB ; VEC3 *Luv ; VEC3 *XYZ ; bool convert(enum ColourEncoding from, enum ColourEncoding to) ; void convertRGBtoXYZ() ; void convertXYZtoLuv() ; void convertLuvToXYZ() ; void convertXYZtoRGB() ; } ; } // namespace Utils } // namespace CGoGN #include "colourConverter.hpp" #endif // __COLOURCONVERTER_H__