/******************************************************************************* * CGoGN: Combinatorial and Geometric modeling with Generic N-dimensional Maps * * version 0.1 * * Copyright (C) 2009-2012, IGG Team, LSIIT, University of Strasbourg * * * * This library is free software; you can redistribute it and/or modify it * * under the terms of the GNU Lesser General Public License as published by the * * Free Software Foundation; either version 2.1 of the License, or (at your * * option) any later version. * * * * This library is distributed in the hope that it will be useful, but WITHOUT * * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * * for more details. * * * * You should have received a copy of the GNU Lesser General Public License * * along with this library; if not, write to the Free Software Foundation, * * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * * * * Web site: http://cgogn.unistra.fr/ * * Contact information: cgogn@unistra.fr * * * *******************************************************************************/ #ifndef __DECIMATION_H__ #define __DECIMATION_H__ #include "Algo/Decimation/edgeSelector.h" #include "Algo/Decimation/halfEdgeSelector.h" #include "Algo/Decimation/geometryApproximator.h" #include "Algo/Decimation/colorPerVertexApproximator.h" #include "Algo/Decimation/lightfieldApproximator.h" namespace CGoGN { namespace Algo { namespace Decimation { template void decimate( typename PFP::MAP& map, SelectorType s, ApproximatorType a, VertexAttribute& position, unsigned int nbWantedVertices, const FunctorSelect& selected = allDarts, void (*callback_wrapper)(void*, const void*) = NULL, void *callback_object = NULL ) ; } //namespace Decimation } //namespace Algo } //namespace CGoGN #include "Algo/Decimation/decimation.hpp" #endif