/******************************************************************************* * CGoGN: Combinatorial and Geometric modeling with Generic N-dimensional Maps * * version 0.1 * * Copyright (C) 2009-2012, IGG Team, LSIIT, University of Strasbourg * * * * This library is free software; you can redistribute it and/or modify it * * under the terms of the GNU Lesser General Public License as published by the * * Free Software Foundation; either version 2.1 of the License, or (at your * * option) any later version. * * * * This library is distributed in the hope that it will be useful, but WITHOUT * * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * * for more details. * * * * You should have received a copy of the GNU Lesser General Public License * * along with this library; if not, write to the Free Software Foundation, * * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * * * * Web site: http://cgogn.unistra.fr/ * * Contact information: cgogn@unistra.fr * * * *******************************************************************************/ #ifndef __EMBEDDED_MAP2_MR_H__ #define __EMBEDDED_MAP2_MR_H__ #include "Topology/map/map2.h" #include "Topology/generic/mapImpl/mapMulti.h" #include "Topology/dll.h" namespace CGoGN { /** * Class of 2-dimensional maps * with managed embeddings */ class CGoGN_TOPO_API EmbeddedMap2_MR : public Map2 { public: typedef MapMulti IMPL; typedef Map2 TOPO_MAP; static const unsigned int DIMENSION = TOPO_MAP::DIMENSION ; /* */ virtual Dart newPolyLine(unsigned int nbEdges) ; /* */ virtual Dart newFace(unsigned int nbEdges, bool withBoundary = true) ; /** * The attributes attached to the old vertex are duplicated on both resulting vertices */ virtual void splitVertex(Dart d, Dart e) ; /** * The attributes attached to the face of d are kept on the resulting face */ virtual Dart deleteVertex(Dart d) ; /** * The attributes attached to the old edge are duplicated on both resulting edges */ virtual Dart cutEdge(Dart d) ; /** * The attributes attached to the edge of d are kept on the resulting edge */ virtual bool uncutEdge(Dart d) ; /** * Check if the edge of d can be collapsed or not based on some topological conditions * @param d a dart of the edge to test * @return true if the edge can be collapsed, false otherwise */ bool edgeCanCollapse(Dart d) ; /** * The attributes attached to the vertex of dart d are kept on the resulting vertex * See 'collapseDegeneratedFace' to see what can happen to edges attributes * Nothing has to be done for the faces (some degenerate ones can be deleted) */ virtual Dart collapseEdge(Dart d, bool delDegenerateFaces = true) ; /** * No cell is created or deleted */ virtual bool flipEdge(Dart d) ; /** * No cell is created or deleted */ virtual bool flipBackEdge(Dart d) ; /* * */ virtual void swapEdges(Dart d, Dart e); /** * The attributes attached to the vertex of dart d are kept on the resulting vertex * The attributes attached to the face of dart d are overwritten on the face of dart e */ virtual void insertEdgeInVertex(Dart d, Dart e); /** * The attributes attached to the vertex of dart d are kept on the resulting vertex * The attributes attached to the face of dart d are overwritten on the face of dart e */ virtual bool removeEdgeFromVertex(Dart d); /** * The attributes attached to the vertices of the edge of d are kept on the vertices of the resulting edge * The attributes attached to the edge of d are kept on the resulting edge */ virtual void sewFaces(Dart d, Dart e, bool withBoundary = true) ; /** * The attributes attached to the vertices of the old edge of d are duplicated on the vertices of both resulting edges * The attributes attached to the old edge are duplicated on both resulting edges */ virtual void unsewFaces(Dart d, bool withBoundary = true) ; /** * The attributes attached to the edge of d are kept on the resulting edge */ virtual bool collapseDegeneratedFace(Dart d); /** * The attributes attached to the old face are duplicated on both resulting faces */ virtual void splitFace(Dart d, Dart e) ; /** * The attributes attached to the face of dart d are kept on the resulting face */ virtual bool mergeFaces(Dart d) ; /** * The attributes attached to the vertices of the face of d are kept on the resulting vertices * The attributes attached to the edges of the face of d are kept on the resulting edges */ virtual bool mergeVolumes(Dart d, Dart e, bool deleteFace = true) ; /** * */ virtual void splitSurface(std::vector& vd, bool firstSideClosed = true, bool secondSideClosed = true); /** * */ virtual unsigned int closeHole(Dart d, bool forboundary = true); virtual bool check() ; } ; } // namespace CGoGN #endif