Commit a98e4146 authored by Sylvain Thery's avatar Sylvain Thery
Browse files

bug default parameter

parent 333cfee2
......@@ -425,7 +425,7 @@ void facesPlanSelection(typename PFP::MAP& map, const VertexAttribute<typename P
* @param angle angle of the code in degree.
*/
template<typename PFP>
void verticesConeSelection(typename PFP::MAP& map, const VertexAttribute<typename PFP::VEC3>& position, const typename PFP::VEC3& rayA, const typename PFP::VEC3& rayAB, float angle, std::vector<Dart>& vecVertices, const FunctorSelect& good= allDarts)
void verticesConeSelection(typename PFP::MAP& map, const VertexAttribute<typename PFP::VEC3>& position, const typename PFP::VEC3& rayA, const typename PFP::VEC3& rayAB, float angle, std::vector<Dart>& vecVertices, const FunctorSelect& good)
{
typename PFP::REAL AB2 = rayAB * rayAB;
......@@ -533,7 +533,7 @@ void edgesConeSelection(typename PFP::MAP& map, const VertexAttribute<typename P
template<typename PFP>
Dart verticesBubbleSelection(typename PFP::MAP& map, const VertexAttribute<typename PFP::VEC3>& position, const typename PFP::VEC3& cursor, typename PFP::REAL radiusMax, const FunctorSelect& good=allDarts)
Dart verticesBubbleSelection(typename PFP::MAP& map, const VertexAttribute<typename PFP::VEC3>& position, const typename PFP::VEC3& cursor, typename PFP::REAL radiusMax, const FunctorSelect& good)
{
typename PFP::REAL l2max = radiusMax*radiusMax;
typename PFP::REAL l2min(std::numeric_limits<float>::max());
......@@ -555,7 +555,7 @@ Dart verticesBubbleSelection(typename PFP::MAP& map, const VertexAttribute<typen
template<typename PFP>
Dart edgesBubbleSelection(typename PFP::MAP& map, const VertexAttribute<typename PFP::VEC3>& position, const typename PFP::VEC3& cursor, typename PFP::REAL radiusMax, const FunctorSelect& good=allDarts)
Dart edgesBubbleSelection(typename PFP::MAP& map, const VertexAttribute<typename PFP::VEC3>& position, const typename PFP::VEC3& cursor, typename PFP::REAL radiusMax, const FunctorSelect& good)
{
typename PFP::REAL l2max = radiusMax*radiusMax;
typename PFP::REAL l2min(std::numeric_limits<float>::max());
......@@ -661,7 +661,7 @@ Dart edgesBubbleSelection(typename PFP::MAP& map, const VertexAttribute<typename
//
//
//template<typename PFP>
//void verticesRaySelection(typename PFP::MAP& map, const VertexAttribute<typename PFP::VEC3>& position, const typename PFP::VEC3& rayA, const typename PFP::VEC3& rayAB, std::vector<Dart>& vecVertices, float dist, const FunctorSelect& good= allDarts, unsigned int nbth=0, unsigned int current_thread=0)
//void verticesRaySelection(typename PFP::MAP& map, const VertexAttribute<typename PFP::VEC3>& position, const typename PFP::VEC3& rayA, const typename PFP::VEC3& rayAB, std::vector<Dart>& vecVertices, float dist, const FunctorSelect& good , unsigned int nbth=0, unsigned int current_thread=0)
//{
// typename PFP::REAL dist2 = dist * dist;
// typename PFP::REAL AB2 = rayAB * rayAB;
......
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