CMakeLists.txt 2.42 KB
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cmake_minimum_required(VERSION 2.6)

project(CGoGNRelease)

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SET(CMAKE_BUILD_TYPE Release)
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IF(WIN32)
	SET(LIBRARY_OUTPUT_PATH ${CGoGN_ROOT_DIR}/lib)
ELSE(WIN32)
	SET(LIBRARY_OUTPUT_PATH ${CGoGN_ROOT_DIR}/lib/Release)
	SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DNOTOPOWARNING")
ENDIF(WIN32)
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#SET(BUILD_SHARED_LIBS,FALSE)

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# FOR Qt4
SET(QT_USE_QTOPENGL TRUE)
INCLUDE(${QT_USE_FILE})
ADD_DEFINITIONS(${QT_DEFINITIONS})

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include_directories(
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	${CMAKE_CURRENT_BINARY_DIR}
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	/usr/include/libxml2
	${CGoGN_ROOT_DIR}/include
	${CGoGN_ROOT_DIR}/ThirdParty/Numerical
	${CGoGN_ROOT_DIR}/ThirdParty/AntTweakBar/include
	${CGoGN_ROOT_DIR}/ThirdParty/gzstream
	${CGoGN_ROOT_DIR}/ThirdParty/Assimp/include
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	${CGoGN_ROOT_DIR}/ThirdParty/glm
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)

file(
	GLOB_RECURSE
	files_topology
	${CGoGN_ROOT_DIR}/src/Topology/*.cpp
	${CGoGN_ROOT_DIR}/include/Topology/*.hpp
	${CGoGN_ROOT_DIR}/include/Topology/*.h
)
add_library(
	topology
	${files_topology}
)

file(
	GLOB_RECURSE
	files_container
	${CGoGN_ROOT_DIR}/src/Container/*.cpp
	${CGoGN_ROOT_DIR}/include/Container/*.hpp
	${CGoGN_ROOT_DIR}/include/Container/*.h
)
add_library(
	container
	${files_container}
)

file(
	GLOB_RECURSE
	files_algo
	${CGoGN_ROOT_DIR}/src/Algo/*.cpp
	${CGoGN_ROOT_DIR}/src/Algo/*.c
	${CGoGN_ROOT_DIR}/include/Algo/*.hpp
	${CGoGN_ROOT_DIR}/include/Algo/*.h
)
add_library(
	algo
	${files_algo}
)

#file(
#	GLOB_RECURSE
#	files_geometry
#	${CGoGN_ROOT_DIR}/src/Geometry/*.cpp
#	${CGoGN_ROOT_DIR}/include/Geometry/*.hpp
#	${CGoGN_ROOT_DIR}/include/Geometry/*.h
#)
#add_library(
#	geometry
#	${files_geometry}
#)

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file(
	GLOB_RECURSE
	shaders_src
	${CGoGN_ROOT_DIR}/include/Utils/*.frag
	${CGoGN_ROOT_DIR}/include/Utils/*.vert
	${CGoGN_ROOT_DIR}/include/Utils/*.geom	
	${CGoGN_ROOT_DIR}/include/Utils/Shaders*.frag
	${CGoGN_ROOT_DIR}/include/Utils/Shaders*.vert
	${CGoGN_ROOT_DIR}/include/Utils/Shaders*.geom
)

add_custom_target(shader_target ${CGoGN_ROOT_DIR}/ThirdParty/Tools/shader_to_h ${shaders_src}
	WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
	SOURCES ${shaders_src} 
)



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file(
	GLOB_RECURSE
	files_utils
	${CGoGN_ROOT_DIR}/src/Utils/*.cpp
	${CGoGN_ROOT_DIR}/include/Utils/*.hpp
	${CGoGN_ROOT_DIR}/include/Utils/*.h
)
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file(
	GLOB_RECURSE
	utils_qt_headers
	${CGoGN_ROOT_DIR}/include/Utils/qt*.h
)
	
QT4_WRAP_CPP(UTILS_QT_HEADERS_MOC ${utils_qt_headers})

SET (files_utils_withQt ${files_utils} ${UTILS_QT_HEADERS_MOC})

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add_library(
	utils
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	${files_utils_withQt}
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)

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add_dependencies(utils shader_target )
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