Commit 6e1f65e5 authored by Sylvain Thery's avatar Sylvain Thery

fix lineWidth & fixed Size of window

parent dc66829a
......@@ -88,7 +88,7 @@ void ShaderBoldColorLines::setLineWidth(float pix)
{
glm::i32vec4 viewport;
glGetIntegerv(GL_VIEWPORT, &(viewport[0]));
float lw = float((0.5*pix)/double(viewport[2]));
float lw = float(double(pix)/double(viewport[2]));
bind();
glUniform1f(*m_uniform_lineWidth, lw);
......@@ -101,7 +101,7 @@ void ShaderBoldColorLines::updatePixelWidth()
{
glm::i32vec4 viewport;
glGetIntegerv(GL_VIEWPORT, &(viewport[0]));
float lw = float((0.5*m_pixWidth)/double(viewport[2]));
float lw = float(double(m_pixWidth)/double(viewport[2]));
bind();
glUniform1f(*m_uniform_lineWidth, lw);
......
......@@ -86,7 +86,7 @@ void ShaderBoldLines::setLineWidth(float pix)
{
glm::i32vec4 viewport;
glGetIntegerv(GL_VIEWPORT, &(viewport[0]));
float lw = float((0.5*pix)/double(viewport[2]));
float lw = float(double(pix)/double(viewport[2]));
bind();
glUniform1f(*m_uniform_lineWidth, lw);
......@@ -99,7 +99,7 @@ void ShaderBoldLines::updatePixelWidth()
{
glm::i32vec4 viewport;
glGetIntegerv(GL_VIEWPORT, &(viewport[0]));
float lw = float((0.5*m_pixWidth)/double(viewport[2]));
float lw = float(double(m_pixWidth)/double(viewport[2]));
bind();
glUniform1f(*m_uniform_lineWidth, lw);
......
......@@ -153,7 +153,7 @@ public slots:
QString saveFileDialog(const QString& title, const QString& dir = QString(), const QString& filter = QString());
void setWindowSize(int w, int h) { this->setFixedSize(w, h); }
void setWindowSize(int w, int h) { this->resize(w, h); }
private slots:
void loadPythonScriptFromFileDialog();
......
......@@ -118,6 +118,7 @@ SCHNApps::SCHNApps(const QString& appPath, PythonQtObjectPtr& pythonContext, Pyt
// create & setup central widget (views)
m_centralLayout = new QVBoxLayout(centralwidget);
m_centralLayout->setMargin(2);
m_rootSplitter = new QSplitter(centralwidget);
b_rootSplitterInitialized = false;
......
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