/******************************************************************************* * CGoGN: Combinatorial and Geometric modeling with Generic N-dimensional Maps * * version 0.1 * * Copyright (C) 2009, IGG Team, LSIIT, University of Strasbourg * * * * This library is free software; you can redistribute it and/or modify it * * under the terms of the GNU Lesser General Public License as published by the * * Free Software Foundation; either version 2.1 of the License, or (at your * * option) any later version. * * * * This library is distributed in the hope that it will be useful, but WITHOUT * * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * * for more details. * * * * You should have received a copy of the GNU Lesser General Public License * * along with this library; if not, write to the Free Software Foundation, * * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * * * * Web site: http://cgogn.unistra.fr/ * * Contact information: cgogn@unistra.fr * * * *******************************************************************************/ #include "simpleGMap3.h" #include "Utils/GLSLShader.h" #include "Algo/Geometry/boundingbox.h" #include "Algo/Tiling/Volume/cubic.h" #include "Algo/Modelisation/subdivision3.h" SimpleGMap3::SimpleGMap3() { position = myMap.addAttribute("position"); volume = myMap.addAttribute("volume"); // CellMarker mE(myMap); Algo::Volume::Tilings::Cubic::Grid cubic(myMap, 1, 1, 1); cubic.embedIntoGrid(position, 1.0f, 1.0f, 1.0f); myMap.check(); // Dart dp = Algo::Surface::Modelisation::createQuadrangularPyramid(myMap); // position[dp] = typename PFP::VEC3(0.5,0.5,-0.5); // position[myMap.phi1(dp)] = typename PFP::VEC3(0.5,0.5,0.5); // position[myMap.phi1(myMap.phi1(dp))] = typename PFP::VEC3(0.5,-0.5,0.5); // position[myMap.phi_1(dp)] = typename PFP::VEC3(0.5,-0.5,-0.5); // position[myMap.phi_1(myMap.phi2(dp))] = typename PFP::VEC3(1.5f, 0.0f, 0.0f); // Dart dtemp = myMap.beta1(myMap.beta0(myMap.beta1(myMap.beta2(myMap.beta1(myMap.beta0(myMap.beta1(myMap.beta2(d)))))))); // myMap.sewVolumes(dtemp,dp); // Geom::Plane3D pl(VEC3(-1,-0.5,-0.5),VEC3(-1,-0.5,0.5),VEC3(1,0.5,0.5)); // Algo::Volume::Modelisation::sliceConvexVolume(myMap, position, d, pl); // myMap.check(); // for(unsigned int i = position.begin() ; i != position.end() ; position.next(i)) // position[i] += VEC3(2,0,0); // Algo::Volume::Modelisation::Primitive3D prim(myMap, position); // d = prim.hexaGrid_topo(2,2,1); // prim.embedHexaGrid(1,1,1); // Dart d1 = myMap.phi1(myMap.phi1(myMap.phi2(myMap.phi1(myMap.phi1(d))))); // VEC3 mid0 = (position[d1] + position[myMap.phi1(d1)]) / 2.0f; // myMap.cutEdge(d1); // position[myMap.phi1(d1)] = mid0; // VEC3 mid1 = (position[d] + position[myMap.phi1(d)]) / 2.0f; // myMap.cutEdge(d); // position[myMap.phi1(d)] = mid1; // d = myMap.phi1(myMap.phi1(myMap.phi2(myMap.phi1(myMap.phi1(d))))); // VEC3 mid = (position[d] + position[myMap.phi1(d)]) / 2.0f; // myMap.cutEdge(d); // position[myMap.phi1(d)] = mid; // myMap.splitFace(d,myMap.phi1(myMap.phi1(myMap.phi1(d)))); // myMap.check(); // for(unsigned int i = position.begin() ; i != position.end() ; position.next(i)) // position[i] += VEC3(0,2,0); // Algo::Volume::Modelisation::Primitive3D prim2(myMap,position); // d = prim2.hexaGrid_topo(2,1,1); // prim2.embedHexaGrid(1,1,1); // d = myMap.phi2(myMap.phi1(myMap.phi1(myMap.phi2(d)))); // myMap.unsewVolumes(d); // myMap.check(); } void SimpleGMap3::initGUI() { } void SimpleGMap3::cb_keyPress(int code) { switch(code) { case 'e': { time_t rawtime; struct tm * timeinfo; char buffer[80]; time (&rawtime); timeinfo = localtime (&rawtime); strftime (buffer,80,".%F.%H:%M:%S",timeinfo); std::string filename = std::string("topo_screenshot") + std::string(buffer) + std::string(".svg"); m_render_topo->svgout2D(filename, modelViewMatrix(), projectionMatrix()); break; } } } void SimpleGMap3::cb_initGL() { Utils::GLSLShader::setCurrentOGLVersion(2) ; Geom::BoundingBox bb = Algo::Geometry::computeBoundingBox(myMap, position) ; VEC3 gPosObj = bb.center() ; float tailleX = bb.size(0) ; float tailleY = bb.size(1) ; float tailleZ = bb.size(2) ; float gWidthObj = std::max(std::max(tailleX, tailleY), tailleZ) ; setParamObject(gWidthObj, gPosObj.data()); m_render_topo = new Algo::Render::GL2::Topo3RenderGMap(); m_render_topo->setDartWidth(2.0f); m_render_topo->setInitialDartsColor(1.0f,1.0f,1.0f); m_render_topo->updateData(myMap, position, 0.9f,0.9f,0.8f); } void SimpleGMap3::cb_redraw() { glDisable(GL_LIGHTING); glLineWidth(1.0f); m_render_topo->drawTopo(); } /********************************************************************************************** * MAIN FUNCTION * **********************************************************************************************/ int main(int argc, char **argv) { QApplication app(argc, argv) ; SimpleGMap3 sqt ; sqt.setGeometry(0, 0, 1000, 800) ; sqt.show() ; sqt.initGUI() ; return app.exec() ; }