- 11 Jul, 2014 1 commit
-
-
Sylvain Thery authored
-
- 21 May, 2014 1 commit
-
-
Pierre Kraemer authored
-
- 14 Mar, 2014 1 commit
-
-
Pierre Kraemer authored
-
- 10 Jan, 2014 1 commit
-
-
untereiner authored
- changed all polyhedron to tiling square - renamed primitives3d to kick out IHM2 : - renamed Algo/IHM/ihm.h/hpp to kick out (use Topology/ihmap/ihm2.h instead) - add ihm2_PrimalRegular object wich is similar implicit equivalent to map2MR_PrimalRegular
-
- 25 Apr, 2013 1 commit
-
-
Sylvain Thery authored
-
- 15 Feb, 2013 1 commit
-
-
Sylvain Thery authored
-
- 13 Feb, 2013 1 commit
-
-
Sylvain Thery authored
-
- 23 Dec, 2012 1 commit
-
-
Thery Sylvain authored
-
- 22 Nov, 2012 1 commit
-
-
Thery Sylvain authored
-
- 04 May, 2012 1 commit
-
-
Pierre Kraemer authored
-
- 03 May, 2012 1 commit
-
-
Pierre Kraemer authored
-
- 27 Apr, 2012 1 commit
-
-
Pierre Kraemer authored
-
- 01 Dec, 2011 1 commit
-
-
Sylvain Thery authored
Ajout/Modif option BUILD_SHARED_LIBS Remplace DevIL par QImage Ajout option WITH_ASSIMP (BOOL defaut ON) Ajout option WITH_NUMERICAL dans ThirdParty (BOOL defaut ON) Option avec -D ou cmake-gui ou ccmake
-
- 27 Jul, 2011 1 commit
-
-
Sylvain Thery authored
add some get function in Pickable add color & precision in LineDrawable add Texture class add texture example add 2 shader with texture add copy constructor from different type in Geom::Vector
-