- 06 Mar, 2012 1 commit
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Kenneth Vanhoey authored
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- 02 Mar, 2012 3 commits
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Kenneth Vanhoey authored
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Kenneth Vanhoey authored
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Kenneth Vanhoey authored
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- 24 Feb, 2012 1 commit
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Pierre Kraemer authored
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- 23 Feb, 2012 1 commit
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Pierre Kraemer authored
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- 22 Feb, 2012 4 commits
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Pierre Kraemer authored
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Pierre Kraemer authored
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Pierre Kraemer authored
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Pierre Kraemer authored
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- 21 Feb, 2012 3 commits
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Pierre Kraemer authored
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Sylvain Thery authored
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Pierre Kraemer authored
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- 20 Feb, 2012 2 commits
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Pierre Kraemer authored
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Sylvain Thery authored
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- 17 Feb, 2012 4 commits
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Pierre Kraemer authored
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Sylvain Thery authored
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Sylvain Thery authored
update flat shader color & colorPerFaceRender
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Sylvain Thery authored
add rendering algo to fill vbo for color(s) per face (use with any kind of shader that support position & color
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- 16 Feb, 2012 1 commit
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untereiner authored
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- 13 Feb, 2012 2 commits
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Sylvain Thery authored
update bug in rendering topo after load
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Sylvain Thery authored
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- 10 Feb, 2012 4 commits
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Pierre Kraemer authored
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untereiner authored
subdivisionLoop des ihm3 fonctionne a nouveau
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Sylvain Thery authored
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untereiner authored
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- 09 Feb, 2012 1 commit
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Sylvain Thery authored
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- 08 Feb, 2012 3 commits
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Sylvain Thery authored
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untereiner authored
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untereiner authored
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- 07 Feb, 2012 2 commits
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Sylvain Thery authored
add generic drawerCell(s) simplification of showTraversors
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untereiner authored
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- 06 Feb, 2012 3 commits
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Sylvain Thery authored
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Sylvain Thery authored
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Sylvain Thery authored
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- 02 Feb, 2012 1 commit
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Sylvain Thery authored
- color per vertex of face of volume -> can be used in per volume/face/vertex some minor bugs & modifs
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- 01 Feb, 2012 2 commits
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untereiner authored
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Sylvain Thery authored
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- 30 Jan, 2012 1 commit
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Sylvain Thery authored
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- 27 Jan, 2012 1 commit
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untereiner authored
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